Player Matchup

Cupid
Cupid
Silver IV
Beezy4Real
Cupid
Silver IV
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
5W - 11L
1,462 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Crazy-Biker8
Baba Yaga
Gold III
Level 128
God Stats
4W - 10L
1,464 SR
Queue Stats
93W - 98L
1,498 MMR
Solo
Thanatos
Thanatos
Bronze III
PapaPrototype
Thanatos
Bronze III
Level 88
God Stats
0W - 1L
1,609 SR
Queue Stats
13W - 18L
1,454 MMR
Solo
Nike
Nike
Gold IV
SalouroS
Nike
Gold IV
Level 131
God Stats
50W - 41L
1,571 SR
Queue Stats
171W - 178L
1,480 MMR
Solo
Ganesha
Ganesha
Bronze III
Vanquisher69
Ganesha
Bronze III
Level 69
God Stats
1W - 3L
1,632 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,596 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,565 SR
1,478 MMR
Izanami
Izanami
Gold III
BrillaWaave
Izanami
Gold III
Level 119
God Stats
1W - 1L
1,565 SR
Queue Stats
67W - 68L
1,445 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
NerfBiden
Sun Wukong
Gold IV
Level 84
God Stats
1W - 1L
1,464 SR
Queue Stats
26W - 26L
1,510 MMR
Party 1
Thor
Thor
Gold IV
Opxlitz
Thor
Gold IV
Level 158
God Stats
7W - 2L
1,620 SR
Queue Stats
21W - 20L
1,505 MMR
Party 1
Athena
Athena
Gold V
PoleVault
Athena
Gold V
Level 143
God Stats
10W - 10L
1,546 SR
Queue Stats
134W - 131L
1,468 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
kesariel
Morgan Le Fay
Gold IV
Level 135
God Stats
31W - 17L
1,628 SR
Queue Stats
193W - 188L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
0 / 2 / 1
9,192
438
6,182
13,307
5,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Crazy-Biker8
Baba Yaga
16
2 / 6 / 2
10,173
484
10,019
20,388
9,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
PapaPrototype
Thanatos
16
2 / 8 / 2
9,872
470
9,990
26,040
11,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
18
2 / 2 / 0
10,841
516
12,216
21,040
22,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Vanquisher69
Ganesha
13
0 / 5 / 1
9,017
429
5,553
19,274
16,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HorusHachimanAo KuangRavana

VS

Bans
JanusSusanoMartichorasAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrillaWaave
Izanami
18
4 / 1 / 5
11,668
556
7,854
10,841
5,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NerfBiden
Sun Wukong
18
0 / 2 / 10
11,787
561
17,134
20,992
18,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
Opxlitz
Thor
18
9 / 2 / 8
11,808
562
15,112
16,033
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
PoleVault
Athena
17
2 / 0 / 16
11,571
551
11,733
23,793
24,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
kesariel
Morgan Le Fay
19
8 / 2 / 9
12,337
587
17,924
12,654
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
23
23
Deaths
7
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
2
1
0.25
W
Izanami
BrillaWaave
Izanami
4
1
5
6.5
L
Baba Yaga
Crazy-Biker8
Baba Yaga
2
6
2
0.5
W
Sun Wukong
NerfBiden
Sun Wukong
0
2
10
2.5
W
Thor
Opxlitz
Thor
9
2
8
6.5
L
Thanatos
PapaPrototype
Thanatos
2
8
2
0.38
W
Athena
PoleVault
Athena
2
0
16
10
L
Nike
2
2
0
1
L
Ganesha
Vanquisher69
Ganesha
0
5
1
0.1
W
Morgan Le Fay
kesariel
Morgan Le Fay
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
69,757
100,049
Taken
84,313
65,658
Mitigated
61,214
30,792
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,182
2,820
750
4,922
13,307
5,012
0
3,201
9,998
0
69,839
W
Izanami
BrillaWaave
Izanami
7,854
5,456
0
4,436
10,841
5,683
3,900
360
10,481
0
132,533
L
Baba Yaga
Crazy-Biker8
Baba Yaga
10,019
694
0
4,288
20,388
9,879
0
8,708
11,411
85,842
0
W
Sun Wukong
NerfBiden
Sun Wukong
17,134
4,098
0
8,431
20,992
18,102
222
2,902
18,090
0
109,408
W
Thor
Opxlitz
Thor
15,112
1,943
0
1,614
16,033
7,210
84
2,488
13,501
60
97,370
L
Thanatos
PapaPrototype
Thanatos
9,990
2,671
0
12,587
26,040
11,335
0
7,357
18,306
0
86,652
W
Athena
PoleVault
Athena
11,733
2,987
0
9,122
23,793
24,988
48
6,353
17,388
41,531
0
L
Nike
12,216
1,460
0
1,750
21,040
22,823
247
2,136
18,866
1,958
93,885
L
Ganesha
Vanquisher69
Ganesha
5,553
419
3,274
3,221
19,274
16,609
0
7,401
11,305
33,658
0
W
Morgan Le Fay
kesariel
Morgan Le Fay
17,924
1,994
0
1,181
12,654
5,231
1,225
5,456
7,162
101,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
59,171
582
Minions Killed
664
0
Camps Cleared
0
2,092,550
Distance Traveled
2,212,717
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,192
438
136
6
0
414,153
1
W
Izanami
11,668
556
197
9
0
406,055
4
L
Baba Yaga
10,173
484
158
8
0
395,826
0
W
Sun Wukong
11,787
561
161
8
0
438,165
2
W
Thor
11,808
562
109
5
0
445,447
2
L
Thanatos
9,872
470
127
6
0
460,585
0
W
Athena
11,571
551
45
2
0
492,541
7
L
Nike
10,841
516
156
7
0
392,102
1
L
Ganesha
9,017
429
5
0
0
429,884
9
W
Morgan Le Fay
12,337
587
152
7
0
430,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role