Player Matchup

Baron Samedi
Baron Samedi
Chazbot88
Baron Samedi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 223L
1,536 Elo+
Solo
The Morrigan
The Morrigan
ChibakuGod
The Morrigan
Level 71
God Stats
13W - 14L
1,559 SR
Queue Stats
123W - 132L
1,555 Elo+
Solo
Sobek
Sobek
McFly-Punch
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,353 Elo+
Solo
Anubis
Anubis
hymiko
Anubis
Level 146
God Stats
21W - 18L
1,268 SR
Queue Stats
520W - 539L
1,485 Elo+
Solo
Lancelot
Lancelot
mora
Lancelot
Level 89
God Stats
6W - 7L
1,610 SR
Queue Stats
86W - 82L
1,497 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,485 Elo+

VS

Team Averages
Level 118
1,492 SR
1,494 Elo+
Charybdis
Charybdis
Bossnacei132
Charybdis
Level 49
God Stats
54W - 39L
1,630 SR
Queue Stats
74W - 66L
1,533 Elo+
Solo
Scylla
Scylla
FNX_TpMBrL
Scylla
Level 159
God Stats
6W - 7L
1,430 SR
Queue Stats
131W - 131L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Iamaeisbear
Jormungandr
Level 116
God Stats
8W - 12L
1,427 SR
Queue Stats
25W - 25L
1,489 Elo+
Solo
Odin
Odin
Rich MC5736
Odin
Level 121
God Stats
6W - 4L
1,529 SR
Queue Stats
134W - 107L
1,537 Elo+
Solo
Kukulkan
Kukulkan
xBroken Wishx
Kukulkan
Level 146
God Stats
25W - 15L
1,446 SR
Queue Stats
92W - 94L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chazbot88
Baron Samedi
14
1 / 7 / 3
9,308
931
5,949
13,991
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ChibakuGod
The Morrigan
15
3 / 6 / 2
9,836
984
14,105
13,189
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 5
10,020
1,002
6,277
17,096
22,467
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
hymiko
Anubis
15
2 / 3 / 1
10,524
1,052
16,695
14,604
8,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
mora
Lancelot
15
0 / 7 / 5
9,382
938
11,287
18,747
8,734
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

134

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bossnacei132
Charybdis
17
3 / 2 / 16
10,956
1,096
11,142
10,641
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
FNX_TpMBrL
Scylla
17
5 / 3 / 13
10,506
1,051
10,755
9,453
3,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Iamaeisbear
Jormungandr
17
9 / 2 / 15
11,769
1,177
21,148
18,078
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 20
10,185
1,019
7,084
11,983
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
xBroken Wishx
Kukulkan
17
9 / 0 / 13
12,145
1,215
19,489
7,543
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
7
Kills
27
27
Deaths
7
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bossnacei132
Charybdis
3
2
16
5.5
L
Baron Samedi
Chazbot88
Baron Samedi
1
7
3
0.36
L
The Morrigan
ChibakuGod
The Morrigan
3
6
2
0.67
W
Scylla
FNX_TpMBrL
Scylla
5
3
13
3.83
W
Jormungandr
Iamaeisbear
Jormungandr
9
2
15
8.25
L
1
4
5
0.88
W
1
0
20
11
L
Anubis
hymiko
Anubis
2
3
1
0.83
L
Lancelot
mora
Lancelot
0
7
5
0.36
W
Kukulkan
xBroken Wishx
Kukulkan
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,313
Damage
69,618
77,627
Taken
57,698
51,573
Mitigated
43,344
5,096
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bossnacei132
Charybdis
11,142
6,186
0
3,349
10,641
4,345
0
8,239
2,246
0
46,742
L
Baron Samedi
Chazbot88
Baron Samedi
5,949
446
565
1,769
13,991
6,279
0
8,947
4,536
17,640
0
L
The Morrigan
ChibakuGod
The Morrigan
14,105
2,652
0
386
13,189
5,643
0
8,151
4,226
21,786
0
W
Scylla
FNX_TpMBrL
Scylla
10,755
2,036
0
500
9,453
3,912
0
5,726
3,687
27,719
0
W
Jormungandr
Iamaeisbear
Jormungandr
21,148
3,745
348
1,333
18,078
19,911
0
13,580
3,875
32,639
2,286
L
6,277
182
0
1,256
17,096
22,467
0
9,300
7,008
25,177
0
W
7,084
1,713
0
980
11,983
11,986
0
10,123
1,648
3,464
13,504
L
Anubis
hymiko
Anubis
16,695
508
0
980
14,604
8,450
0
9,910
4,017
52,908
0
L
Lancelot
mora
Lancelot
11,287
3,118
0
140
18,747
8,734
0
11,928
6,014
0
22,922
W
Kukulkan
xBroken Wishx
Kukulkan
19,489
987
0
0
7,543
3,190
0
4,694
2,741
40,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
55,561
184
Minions Killed
216
5
Camps Cleared
9
863,387
Distance Traveled
942,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,956
1,096
74
7
4
154,344
0
L
Baron Samedi
9,308
931
20
2
0
153,718
0
L
The Morrigan
9,836
984
14
1
0
149,560
0
W
Scylla
10,506
1,051
48
5
1
179,077
0
W
Jormungandr
11,769
1,177
21
2
1
197,194
0
L
Sobek
10,020
1,002
34
3
1
184,196
0
W
Odin
10,185
1,019
19
2
2
211,274
0
L
Anubis
10,524
1,052
89
9
1
168,467
0
L
Lancelot
9,382
938
27
3
3
207,446
0
W
Kukulkan
12,145
1,215
54
5
1
200,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role