Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CptBloodyM3ss
Hel
Level 156
God Stats
4W - 3L
1,574 SR
Queue Stats
160W - 155L
1,559 Elo+
Party 1
Hera
Hera
Jickets
Hera
Level 185
God Stats
4W - 0L
1,500 SR
Queue Stats
321W - 283L
1,557 Elo+
Solo
Jing Wei
Jing Wei
PapaWooody
Jing Wei
Level 152
God Stats
1W - 1L
1,303 SR
Queue Stats
70W - 65L
1,514 Elo+
Party 1
Agni
Agni
TheVeryUnkind
Agni
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
273W - 262L
1,523 Elo+
Solo
Team Averages
Level 140
1,432 SR
1,531 Elo+

VS

Team Averages
Level 145
1,538 SR
1,512 Elo+
Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GOD EATER 187
Ah Puch
Level 145
God Stats
8W - 4L
1,766 SR
Queue Stats
832W - 810L
1,438 Elo+
Solo
Ravana
Ravana
TJmafia
Ravana
Level 221
God Stats
5W - 4L
1,457 SR
Queue Stats
1,304W - 1,306L
1,628 Elo+
Solo
Medusa
Medusa
WaterSlayer96
Medusa
Level 142
God Stats
2W - 2L
1,468 SR
Queue Stats
103W - 103L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
1 / 3 / 15
9,563
956
4,795
20,298
19,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 10
9,446
945
6,473
12,624
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
Jickets
Hera
17
7 / 4 / 7
10,291
1,029
11,106
10,100
4,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
PapaWooody
Jing Wei
17
9 / 4 / 7
10,532
1,053
12,054
10,297
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 11
9,196
920
5,148
11,237
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 4 / 6
7,531
753
5,943
6,699
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
1
0 / 1 / 0
2,612
261
0
1,292
408
Ah Puch
17
4 / 6 / 6
9,055
906
14,038
13,599
7,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
TJmafia
Ravana
14
2 / 6 / 4
8,080
808
6,010
11,292
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 5 / 2
9,787
979
14,510
11,056
5,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
22
Kills
18
19
Deaths
22
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
15
2.83
L
Freya
 
Freya
3
4
6
1.5
L
Yemoja
 
Yemoja
0
1
0
0
W
3
3
10
2.67
L
Ah Puch
4
6
6
1.17
W
Hera
Jickets
Hera
7
4
7
2.63
W
Jing Wei
PapaWooody
Jing Wei
9
4
7
3.13
L
Ravana
TJmafia
Ravana
2
6
4
0.67
W
2
5
11
1.5
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
40,501
64,556
Taken
43,938
42,382
Mitigated
24,928
25,245
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,795
192
701
4,877
20,298
19,034
617
4,117
16,181
14,689
0
L
Freya
 
Freya
5,943
1,861
0
951
6,699
2,818
0
5,505
1,194
8,979
545
L
Yemoja
 
Yemoja
0
0
0
0
1,292
408
0
0
1,292
0
0
W
6,473
140
8,350
6,674
12,624
7,855
796
5,567
7,021
14,340
0
L
Ah Puch
14,038
714
108
2,307
13,599
7,128
0
10,107
3,416
31,324
0
W
Hera
Jickets
Hera
11,106
2,868
0
112
10,100
4,723
3,384
2,308
7,765
26,577
0
W
Jing Wei
PapaWooody
Jing Wei
12,054
8,941
408
1,433
10,297
5,049
2,908
2,879
7,418
0
20,808
L
Ravana
TJmafia
Ravana
6,010
1,263
0
938
11,292
9,400
0
4,119
7,173
0
12,749
W
5,148
301
826
1,864
11,237
5,721
1,240
4,714
6,523
20,610
0
L
14,510
6,496
326
1,627
11,056
5,174
0
7,796
3,260
0
28,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
37,065
144
Minions Killed
95
0
Camps Cleared
0
914,566
Distance Traveled
563,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,563
956
0
0
0
191,063
0
L
Freya
7,531
753
8
1
0
77,542
0
L
Yemoja
2,612
261
0
0
0
165
0
W
Hel
9,446
945
36
4
0
201,715
0
L
Ah Puch
9,055
906
35
4
0
160,824
0
W
Hera
10,291
1,029
26
3
0
170,712
0
W
Jing Wei
10,532
1,053
30
3
0
167,096
0
L
Ravana
8,080
808
17
2
0
158,755
0
W
Agni
9,196
920
52
5
0
183,980
0
L
Medusa
9,787
979
35
4
0
166,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role