Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BajojajoBajojajo
Hades
Level 98
God Stats
5W - 3L
1,602 SR
Queue Stats
199W - 177L
1,587 Elo+
Party 1
Arachne
Arachne
BambooFTRW
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 177L
1,558 Elo+
Party 1
Janus
Janus
JoanArtigas
Janus
Level 157
God Stats
1W - 3L
1,743 SR
Queue Stats
109W - 90L
1,585 Elo+
Solo
Jing Wei
Jing Wei
Klinqe
Jing Wei
Level 154
God Stats
1W - 2L
1,526 SR
Queue Stats
1,032W - 951L
1,560 Elo+
Solo
Team Averages
Level 136
1,574 SR
1,558 Elo+

VS

Team Averages
Level 116
1,548 SR
1,558 Elo+
Sylvanus
Sylvanus
Anátema
Sylvanus
Level 147
God Stats
8W - 4L
1,373 SR
Queue Stats
56W - 29L
1,659 Elo+
Solo
Persephone
Persephone
Seremet71
Persephone
Level 139
God Stats
1W - 2L
1,409 SR
Queue Stats
136W - 138L
1,511 Elo+
Party 2
Horus
Horus
UnderdogDK
Horus
Level 36
God Stats
6W - 5L
1,443 SR
Queue Stats
101W - 96L
1,534 Elo+
Party 2
Poseidon
Poseidon
gfdsda
Poseidon
Level 93
God Stats
7W - 2L
1,874 SR
Queue Stats
250W - 209L
1,561 Elo+
Solo
Artemis
Artemis
xxMus
Artemis
Level 167
God Stats
44W - 34L
1,644 SR
Queue Stats
1,311W - 1,176L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
3,965
305
0
0
0
12
3 / 3 / 1
7,482
576
10,266
14,673
9,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
BambooFTRW
Arachne
12
4 / 3 / 1
6,944
534
5,896
14,496
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 6 / 0
7,042
542
6,853
10,231
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Klinqe
Jing Wei
12
0 / 1 / 0
6,975
537
2,606
8,324
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anátema
Sylvanus
14
3 / 0 / 4
8,019
617
8,570
10,237
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Persephone
Seremet71
Persephone
11
2 / 5 / 2
7,454
573
5,248
7,724
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
12
2 / 2 / 4
7,314
563
2,146
10,546
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
gfdsda
Poseidon
14
2 / 5 / 3
7,920
609
8,545
10,522
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
xxMus
Artemis
15
4 / 0 / 0
8,426
648
7,764
6,007
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
12
Kills
13
13
Deaths
12
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Sylvanus
Anátema
Sylvanus
3
0
4
5
L
3
3
1
1.17
L
Arachne
BambooFTRW
Arachne
4
3
1
1.5
L
5
6
0
0.83
L
Jing Wei
Klinqe
Jing Wei
0
1
0
0
W
Persephone
Seremet71
Persephone
2
5
2
0.6
W
Horus
2
2
4
2
W
Poseidon
gfdsda
Poseidon
2
5
3
0.7
W
Artemis
xxMus
Artemis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
32,273
47,724
Taken
45,036
21,095
Mitigated
22,723
17,087
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Anátema
Sylvanus
8,570
3,326
192
4,128
10,237
6,177
0
3,323
6,768
50,133
20,484
L
10,266
1,491
340
8,322
14,673
9,609
0
9,630
5,043
63,980
0
L
Arachne
BambooFTRW
Arachne
5,896
3,961
0
3,463
14,496
5,413
0
4,884
9,612
0
50,089
L
6,853
242
0
1,000
10,231
3,271
0
6,466
3,765
44,797
0
L
Jing Wei
Klinqe
Jing Wei
2,606
1,867
0
3,962
8,324
2,802
0
701
7,623
0
54,861
W
Persephone
Seremet71
Persephone
5,248
478
0
1,094
7,724
2,628
601
2,932
4,611
49,216
0
W
Horus
2,146
984
281
2,497
10,546
7,695
279
4,076
6,294
0
17,113
W
Poseidon
gfdsda
Poseidon
8,545
1,948
0
1,800
10,522
3,765
218
5,751
4,767
67,514
0
W
Artemis
xxMus
Artemis
7,764
2,576
0
3,173
6,007
2,458
0
748
5,243
0
66,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
39,133
363
Minions Killed
472
0
Camps Cleared
0
999,054
Distance Traveled
1,217,522
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,965
305
0
0
0
0
0
W
Sylvanus
8,019
617
110
8
0
267,286
2
L
Hades
7,482
576
102
8
0
240,978
0
L
Arachne
6,944
534
65
5
0
283,168
0
L
Janus
7,042
542
88
7
0
254,943
2
L
Jing Wei
6,975
537
108
8
0
219,965
0
W
Persephone
7,454
573
96
7
0
208,057
0
W
Horus
7,314
563
21
2
0
276,353
2
W
Poseidon
7,920
609
104
8
0
237,411
0
W
Artemis
8,426
648
141
11
0
228,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role