Player Matchup

Ymir
Ymir
Gold V
DragonDariys
Ymir
Gold V
Level 137
God Stats
2W - 1L
1,840 SR
Queue Stats
526W - 539L
1,337 MMR
Solo
Izanami
Izanami
Silver I
IPRATTY8
Izanami
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,341 MMR
Solo
Chaac
Chaac
Silver I
Plathead1995
Chaac
Silver I
Level 116
God Stats
17W - 11L
1,528 SR
Queue Stats
158W - 165L
1,216 MMR
Party 2
Thor
Thor
Gold IV
Wrighty925
Thor
Gold IV
Level 155
God Stats
4W - 3L
1,730 SR
Queue Stats
205W - 212L
1,475 MMR
Party 2
Janus
Janus
Gold V
YKSLegend-
Janus
Gold V
Level 122
God Stats
2W - 2L
1,650 SR
Queue Stats
18W - 28L
1,304 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,650 SR
1,335 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,622 SR
1,344 MMR
Rama
Rama
Gold V
CreatureHen
Rama
Gold V
Level 210
God Stats
10W - 9L
1,539 SR
Queue Stats
478W - 479L
1,343 MMR
Party 1
Terra
Terra
Bronze III
DrK98
Terra
Bronze III
Level 77
God Stats
3W - 5L
1,613 SR
Queue Stats
3W - 5L
1,400 MMR
Party 3
Fenrir
Fenrir
Gold IV
Jet-lou56
Fenrir
Gold IV
Level 205
God Stats
13W - 7L
1,539 SR
Queue Stats
424W - 425L
1,325 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Kabaler
Kukulkan
Silver I
Level 109
God Stats
48W - 40L
1,486 SR
Queue Stats
240W - 259L
1,343 MMR
Solo
Loki
Loki
Silver V
RaidemXBlade
Loki
Silver V
Level 85
God Stats
1W - 0L
1,934 SR
Queue Stats
4W - 8L
1,308 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,150
630
523
4,564
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
IPRATTY8
Izanami
5
0 / 2 / 0
3,169
634
2,047
3,463
944
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 0 / 0
3,731
746
2,305
3,137
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
3,485
697
595
4,083
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
2
0 / 1 / 0
2,631
526
0
797
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisRavanaKuzenboKali

VS

Bans
Ao KuangAwilixBakasuraTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 4
3,329
666
1,995
2,715
806
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
DrK98
Terra
6
2 / 0 / 2
3,962
792
2,300
3,531
2,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
Jet-lou56
Fenrir
7
2 / 0 / 1
3,945
789
1,955
3,545
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Kabaler
Kukulkan
6
1 / 0 / 0
3,937
787
1,018
873
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 0
3,323
665
1,076
3,862
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
5
5
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Terra
DrK98
Terra
2
0
2
3
L
0
1
0
0
L
Izanami
IPRATTY8
Izanami
0
2
0
0
W
Fenrir
Jet-lou56
Fenrir
2
0
1
2.5
W
Kukulkan
Kabaler
Kukulkan
1
0
0
1
L
1
0
0
1
W
0
1
0
0
L
1
1
0
1
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,470
Damage
8,344
16,044
Taken
14,526
6,619
Mitigated
6,340
5,276
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,995
1,760
0
869
2,715
806
0
379
2,336
0
16,121
W
Terra
DrK98
Terra
2,300
569
172
1,376
3,531
2,301
9
144
3,387
11,002
0
L
523
126
0
1,718
4,564
2,817
0
1,374
3,146
3,223
0
L
Izanami
IPRATTY8
Izanami
2,047
1,553
0
1,169
3,463
944
0
1,085
2,378
0
23,101
W
Fenrir
Jet-lou56
Fenrir
1,955
520
0
2,581
3,545
1,193
0
0
3,545
0
18,888
W
Kukulkan
Kabaler
Kukulkan
1,018
46
0
399
873
271
0
0
873
17,398
0
L
2,305
815
0
1,359
3,137
1,404
0
120
2,977
0
19,358
W
1,076
146
0
870
3,862
1,769
0
0
3,862
0
16,487
L
595
99
0
970
4,083
1,294
0
544
3,487
0
16,827
L
Janus
0
0
0
60
797
160
0
91
706
2,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,166
Gold Earned
18,496
125
Minions Killed
154
0
Camps Cleared
0
423,786
Distance Traveled
542,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,329
666
29
6
0
94,200
0
W
Terra
3,962
792
11
2
0
111,842
3
L
Ymir
3,150
630
4
1
0
109,083
2
L
Izanami
3,169
634
42
8
0
86,015
0
W
Fenrir
3,945
789
40
8
0
106,072
0
W
Kukulkan
3,937
787
43
9
0
125,081
0
L
Chaac
3,731
746
36
7
0
105,232
0
W
Loki
3,323
665
31
6
0
104,925
0
L
Thor
3,485
697
31
6
0
93,738
0
L
Janus
2,631
526
12
2
0
29,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role