Player Matchup

Neith
Neith
Lukiepoo2006
Neith
Level 40
God Stats
9W - 8L
1,198 SR
Queue Stats
113W - 141L
1,141 Elo+
Solo
Arachne
Arachne
OpeningSoul
Arachne
Level 113
God Stats
33W - 36L
1,465 SR
Queue Stats
237W - 231L
1,395 Elo+
Solo
Atlas
Atlas
RockPlayerDidi
Atlas
Level 48
God Stats
2W - 2L
1,747 SR
Queue Stats
37W - 44L
1,395 Elo+
Party 2
Persephone
Persephone
iCompRed
Persephone
Level 128
God Stats
3W - 1L
1,842 SR
Queue Stats
250W - 244L
1,444 Elo+
Solo
Chaac
Chaac
igormiguelrosa
Chaac
Level 28
God Stats
0W - 3L
1,220 SR
Queue Stats
22W - 29L
1,365 Elo+
Party 2
Team Averages
Level 71
1,494 SR
1,348 Elo+

VS

Team Averages
Level 120
1,591 SR
1,483 Elo+
Surtr
Surtr
AlmondHades4144
Surtr
Level 50
God Stats
4W - 1L
1,589 SR
Queue Stats
15W - 5L
1,639 Elo+
Solo
Athena
Athena
FrostyChris6719
Athena
Level 163
God Stats
8W - 1L
1,531 SR
Queue Stats
275W - 273L
1,428 Elo+
Party 1
Neith
Neith
Nisbet92
Neith
Level 83
God Stats
415W - 414L
1,522 SR
Queue Stats
451W - 459L
1,463 Elo+
Solo
Ra
Ra
ToXICxGUNSMOKE
Ra
Level 140
God Stats
3W - 2L
1,821 SR
Queue Stats
100W - 139L
1,384 Elo+
Solo
Anubis
Anubis
X0DrunkMonkey0X
Anubis
Level 166
God Stats
9W - 10L
1,494 SR
Queue Stats
74W - 78L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,865
458
6,600
8,146
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
OpeningSoul
Arachne
11
0 / 5 / 1
6,681
445
3,841
15,758
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 2 / 2
6,799
453
6,007
12,198
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
iCompRed
Persephone
14
2 / 2 / 1
8,112
541
9,467
8,177
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 1
6,409
427
3,133
7,858
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
8,070
538
6,596
12,079
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,846
456
1,452
12,048
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Nisbet92
Neith
13
2 / 2 / 1
7,207
480
9,233
11,840
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
7,527
502
2,719
6,801
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 5
9,213
614
8,759
6,161
3,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
2
2
0
1
L
3
2
1
1.75
W
Neith
Nisbet92
Neith
2
2
1
1.25
L
Arachne
OpeningSoul
Arachne
0
5
1
0.1
L
1
2
2
1
W
0
1
2
1
W
7
0
5
9.5
L
Persephone
iCompRed
Persephone
2
2
1
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
28,759
52,137
Taken
48,929
23,477
Mitigated
28,181
15,422
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,596
1,805
0
3,366
12,079
7,950
507
3,464
8,615
891
46,395
W
1,452
295
0
3,270
12,048
9,623
107
3,528
8,520
16,683
0
L
6,600
2,420
0
1,073
8,146
2,694
816
1,489
6,657
0
41,139
W
Neith
Nisbet92
Neith
9,233
3,205
0
4,950
11,840
5,051
46
3,537
8,303
0
64,991
L
Arachne
OpeningSoul
Arachne
3,841
2,758
0
5,525
15,758
5,167
10
5,056
10,596
0
55,402
L
6,007
3,180
0
5,738
12,198
9,703
0
2,063
10,135
27,635
0
W
2,719
239
48
1,854
6,801
2,313
306
4,357
2,368
50,552
0
W
8,759
189
0
4,120
6,161
3,244
34
631
5,530
77,010
0
L
Persephone
iCompRed
Persephone
9,467
170
0
1,938
8,177
2,667
0
2,476
5,462
71,218
0
L
3,133
427
0
1,148
7,858
3,246
0
1,615
6,205
0
35,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
38,863
326
Minions Killed
437
0
Camps Cleared
0
1,458,774
Distance Traveled
1,407,422
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,070
538
79
5
0
290,396
0
W
Athena
6,846
456
18
1
0
296,625
0
L
Neith
6,865
458
53
4
0
293,293
1
W
Neith
7,207
480
92
6
0
229,969
7
L
Arachne
6,681
445
78
5
0
319,344
2
L
Atlas
6,799
453
37
2
0
264,451
2
W
Ra
7,527
502
111
7
0
291,035
2
W
Anubis
9,213
614
137
9
0
299,397
0
L
Persephone
8,112
541
112
7
0
297,836
1
L
Chaac
6,409
427
46
3
0
283,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role