Player Matchup

Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Blondici
Ishtar
Level 105
God Stats
8W - 10L
1,360 SR
Queue Stats
483W - 482L
1,363 Elo+
Solo
Osiris
Osiris
kammerklaus90
Osiris
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
misterHeisenberg
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 222L
1,442 Elo+
Solo
Arachne
Arachne
popey14
Arachne
Level 151
God Stats
1W - 3L
1,756 SR
Queue Stats
173W - 194L
1,410 Elo+
Solo
Team Averages
Level 109
1,523 SR
1,428 Elo+

VS

Team Averages
Level 124
1,467 SR
1,446 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BJP
Heimdallr
Level 121
God Stats
11W - 11L
1,371 SR
Queue Stats
442W - 445L
1,462 Elo+
Solo
Hercules
Hercules
Camaleon_n
Hercules
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
213W - 221L
1,414 Elo+
Solo
Bellona
Bellona
CeriseNoire
Bellona
Level 143
God Stats
1W - 1L
1,290 SR
Queue Stats
117W - 123L
1,407 Elo+
Solo
Sylvanus
Sylvanus
KiiiOne
Sylvanus
Level 148
God Stats
1W - 1L
1,672 SR
Queue Stats
10W - 11L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 2 / 8
10,357
690
18,672
12,761
7,588
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Blondici
Ishtar
15
2 / 7 / 4
9,479
632
13,133
12,558
5,887
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 4
9,310
621
13,107
17,204
28,630
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
17
2 / 5 / 7
10,079
672
19,798
17,780
22,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
popey14
Arachne
18
3 / 4 / 5
9,481
632
9,514
19,099
17,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
4 / 2 / 16
10,658
711
9,059
15,696
16,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
BJP
Heimdallr
20
12 / 3 / 9
12,516
834
27,229
18,862
13,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Camaleon_n
Hercules
18
3 / 3 / 11
10,382
692
16,588
23,972
30,461
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
CeriseNoire
Bellona
17
1 / 3 / 17
10,198
680
8,022
19,497
26,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
KiiiOne
Sylvanus
18
2 / 2 / 17
10,526
702
10,599
19,465
17,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
13
Kills
22
22
Deaths
13
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
8
3.5
W
Odin
 
Odin
4
2
16
6
W
Heimdallr
BJP
Heimdallr
12
3
9
5.5
L
Ishtar
Blondici
Ishtar
2
7
4
0.57
W
Hercules
Camaleon_n
Hercules
3
3
11
2.83
W
Bellona
CeriseNoire
Bellona
1
3
17
3.17
W
Sylvanus
KiiiOne
Sylvanus
2
2
17
5.25
L
3
4
4
1.25
L
Zhong Kui
2
5
7
1.1
L
Arachne
popey14
Arachne
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,224
Damage
71,497
79,402
Taken
97,492
81,517
Mitigated
105,603
34,161
Healing
50,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,672
581
11,214
6,455
12,761
7,588
366
1,179
11,039
40,285
0
W
Odin
 
Odin
9,059
1,533
3,328
1,523
15,696
16,891
945
5,409
9,491
0
17,067
W
Heimdallr
BJP
Heimdallr
27,229
19,142
1,852
1,955
18,862
13,864
3,795
7,355
10,917
0
75,367
L
Ishtar
Blondici
Ishtar
13,133
7,746
899
731
12,558
5,887
1,044
1,180
11,021
0
24,559
W
Hercules
Camaleon_n
Hercules
16,588
2,607
1,833
5,526
23,972
30,461
735
7,142
15,718
0
27,375
W
Bellona
CeriseNoire
Bellona
8,022
1,229
1,048
1,654
19,497
26,840
1,209
6,498
12,118
3,119
21,459
W
Sylvanus
KiiiOne
Sylvanus
10,599
2,014
22,492
9,530
19,465
17,547
1,385
10,156
8,649
22,780
0
L
13,107
1,878
1,632
1,803
17,204
28,630
266
3,685
12,695
0
21,022
L
Zhong Kui
19,798
1,609
540
5,175
17,780
22,015
513
2,428
14,142
30,135
0
L
Arachne
popey14
Arachne
9,514
6,756
1,219
4,493
19,099
17,397
680
2,724
15,788
0
15,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
54,280
145
Minions Killed
219
0
Camps Cleared
0
1,264,405
Distance Traveled
1,258,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,357
690
51
3
0
217,234
0
W
Odin
10,658
711
13
1
0
313,845
0
W
Heimdallr
12,516
834
119
8
0
246,632
0
L
Ishtar
9,479
632
29
2
0
188,938
0
W
Hercules
10,382
692
24
2
0
263,422
0
W
Bellona
10,198
680
46
3
0
253,649
0
W
Sylvanus
10,526
702
17
1
0
181,243
0
L
Osiris
9,310
621
9
1
0
324,278
0
L
Zhong Kui
10,079
672
27
2
0
255,175
0
L
Arachne
9,481
632
29
2
0
278,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role