Player Matchup

Bastet
Bastet
ChrisNukedem
Bastet
Level 140
God Stats
25W - 13L
1,667 SR
Queue Stats
426W - 450L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
DavesFury
Gilgamesh
Level 108
God Stats
2W - 0L
1,709 SR
Queue Stats
208W - 204L
1,503 Elo+
Solo
Danzaburou
Danzaburou
HeroZHC
Danzaburou
Level 104
God Stats
3W - 1L
1,545 SR
Queue Stats
244W - 239L
1,423 Elo+
Solo
Maui
Maui
marnatraynaya
Maui
Level 38
God Stats
3W - 1L
1,504 SR
Queue Stats
175W - 178L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
minONchik
Nu Wa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 356L
1,454 Elo+
Party 2
Team Averages
Level 100
1,585 SR
1,448 Elo+

VS

Team Averages
Level 106
1,504 SR
1,430 Elo+
Medusa
Medusa
AudioZeppelin
Medusa
Level 141
God Stats
3W - 4L
1,464 SR
Queue Stats
361W - 390L
1,421 Elo+
Solo
Mercury
Mercury
Gweederino
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,427 Elo+
Party 1
Hercules
Hercules
PropaneStove
Hercules
Level 124
God Stats
1W - 2L
1,375 SR
Queue Stats
48W - 62L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Schellzera
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,392 Elo+
Solo
Artemis
Artemis
jinwest
Artemis
Level 128
God Stats
2W - 2L
1,679 SR
Queue Stats
176W - 164L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
17 / 5 / 19
13,698
856
29,844
16,914
9,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DavesFury
Gilgamesh
20
9 / 5 / 23
12,645
790
17,515
23,501
29,317
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
HeroZHC
Danzaburou
19
8 / 8 / 11
12,295
768
20,226
20,226
12,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 30
12,249
766
8,248
14,640
21,297
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
minONchik
Nu Wa
20
7 / 5 / 27
12,887
805
26,828
12,169
7,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 9
12,453
778
20,711
23,208
11,668
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Gweederino
Mercury
20
9 / 10 / 8
12,403
775
16,017
21,832
11,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
PropaneStove
Hercules
20
5 / 6 / 12
12,041
753
16,954
33,712
50,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Schellzera
Morgan Le Fay
18
2 / 6 / 6
10,538
659
9,595
13,128
6,107
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jinwest
Artemis
15
1 / 13 / 9
9,689
606
9,105
19,983
7,956
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
68
43
Kills
24
24
Deaths
43
110
Assists
44
Player
Kills
Deaths
Assists
KDA
L
7
8
9
1.44
W
Bastet
17
5
19
5.3
W
Gilgamesh
DavesFury
Gilgamesh
9
5
23
4.1
L
Mercury
Gweederino
Mercury
9
10
8
1.3
W
Danzaburou
HeroZHC
Danzaburou
8
8
11
1.69
L
Hercules
PropaneStove
Hercules
5
6
12
1.83
L
Morgan Le Fay
Schellzera
Morgan Le Fay
2
6
6
0.83
L
Artemis
jinwest
Artemis
1
13
9
0.42
W
2
1
30
17
W
Nu Wa
minONchik
Nu Wa
7
5
27
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,661
Damage
72,382
87,450
Taken
111,863
79,842
Mitigated
87,539
23,861
Healing
29,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,711
7,954
508
5,985
23,208
11,668
0
7,648
15,443
0
53,614
W
Bastet
29,844
6,835
2,057
4,209
16,914
9,920
1,052
1,613
15,112
0
46,038
W
Gilgamesh
DavesFury
Gilgamesh
17,515
4,047
2,036
2,493
23,501
29,317
306
4,612
17,899
0
23,531
L
Mercury
Gweederino
Mercury
16,017
8,995
290
3,822
21,832
11,121
0
5,577
15,860
0
26,377
W
Danzaburou
HeroZHC
Danzaburou
20,226
9,224
956
3,525
20,226
12,143
1,718
982
19,122
0
46,546
L
Hercules
PropaneStove
Hercules
16,954
3,987
1,216
14,719
33,712
50,687
0
10,950
21,995
0
36,042
L
Morgan Le Fay
Schellzera
Morgan Le Fay
9,595
1,208
131
1,206
13,128
6,107
0
4,410
8,393
22,643
0
L
Artemis
jinwest
Artemis
9,105
3,387
503
1,135
19,983
7,956
0
6,244
13,715
0
17,229
W
8,248
977
892
4,465
14,640
21,297
366
2,463
12,177
11,845
0
W
Nu Wa
minONchik
Nu Wa
26,828
8,211
2,282
946
12,169
7,165
2,091
202
11,934
49,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,774
Gold Earned
57,124
168
Minions Killed
184
0
Camps Cleared
0
1,350,624
Distance Traveled
1,244,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,453
778
84
5
0
213,664
0
W
Bastet
13,698
856
31
2
0
302,591
0
W
Gilgamesh
12,645
790
12
1
0
261,714
0
L
Mercury
12,403
775
24
2
0
295,142
0
W
Danzaburou
12,295
768
64
4
0
228,429
0
L
Hercules
12,041
753
27
2
0
324,781
4
L
Morgan Le Fay
10,538
659
28
2
0
185,688
0
L
Artemis
9,689
606
21
1
0
225,407
0
W
Maui
12,249
766
13
1
0
294,241
0
W
Nu Wa
12,887
805
48
3
0
263,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role