Player Matchup

Thoth
Thoth
Gold V
El De Piggy
Thoth
Gold V
Level 128
God Stats
4W - 11L
1,363 SR
Queue Stats
75W - 92L
1,242 MMR
Solo
Hachiman
Hachiman
Gold II
Skynet Ark
Hachiman
Gold II
Level 149
God Stats
49W - 64L
1,603 SR
Queue Stats
529W - 588L
1,676 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
marlon123_5
Kuzenbo
Gold V
Level 139
God Stats
5W - 8L
1,466 SR
Queue Stats
125W - 158L
1,216 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,477 SR
1,378 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,573 SR
1,578 MMR
Shiva
Shiva
Silver II
SuLLy_sTePzz
Shiva
Silver II
Level 105
God Stats
7W - 13L
1,425 SR
Queue Stats
126W - 158L
1,069 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
Vaakvaart
Baba Yaga
Platinum IV
Level 156
God Stats
4W - 0L
1,538 SR
Queue Stats
22W - 11L
1,876 MMR
Party 1
Fenrir
Fenrir
Gold II
Wickedbeas
Fenrir
Gold II
Level 157
God Stats
5W - 2L
1,757 SR
Queue Stats
16W - 10L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
10,166
635
7,438
18,377
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Skynet Ark
Hachiman
12
1 / 12 / 2
10,345
647
12,614
23,867
8,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
marlon123_5
Kuzenbo
13
2 / 6 / 2
10,310
644
8,582
25,406
38,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AphroditeNe ZhaAchillesOdinHercules

VS

Bans
Nu WaBacchusAresAthenaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 21
12,435
777
7,892
15,676
16,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
Vaakvaart
Baba Yaga
18
21 / 0 / 9
15,718
982
35,835
14,359
7,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Wickedbeas
Fenrir
16
8 / 1 / 19
13,529
846
19,096
28,034
22,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
4
Kills
31
31
Deaths
4
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
L
Hachiman
Skynet Ark
Hachiman
1
12
2
0.17
W
2
3
21
4.17
W
Baba Yaga
Vaakvaart
Baba Yaga
21
0
9
25.5
W
Fenrir
Wickedbeas
Fenrir
8
1
19
17.5
L
Kuzenbo
marlon123_5
Kuzenbo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
62,823
67,650
Taken
58,069
52,990
Mitigated
46,563
2,159
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,438
181
0
310
18,377
6,228
0
11,297
7,080
33,913
0
L
Hachiman
Skynet Ark
Hachiman
12,614
5,984
0
1,849
23,867
8,585
0
13,530
10,243
0
35,951
W
7,892
1,354
1,363
2,317
15,676
16,480
326
4,438
10,940
420
25,019
W
Baba Yaga
Vaakvaart
Baba Yaga
35,835
3,383
815
5,404
14,359
7,250
1,643
4,093
9,866
119,430
0
W
Fenrir
Wickedbeas
Fenrir
19,096
6,505
0
10,423
28,034
22,833
581
7,751
19,962
977
43,085
L
Kuzenbo
marlon123_5
Kuzenbo
8,582
2,709
0
0
25,406
38,177
0
12,507
12,875
20,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
41,682
112
Minions Killed
220
0
Camps Cleared
0
755,937
Distance Traveled
982,216
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,166
635
54
3
0
219,307
0
L
Hachiman
10,345
647
44
3
0
231,993
0
W
Shiva
12,435
777
45
3
0
301,808
2
W
Baba Yaga
15,718
982
135
8
0
332,382
3
W
Fenrir
13,529
846
40
3
0
348,026
0
L
Kuzenbo
10,310
644
14
1
0
304,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role