Player Matchup

Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Deiderin
Mercury
Level 141
God Stats
1W - 2L
1,255 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 1
Bacchus
Bacchus
GodzSirma
Bacchus
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
241W - 175L
1,693 Elo+
Party 2
Scylla
Scylla
Misterx3
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,566 Elo+
Party 1
Surtr
Surtr
rachel_defroggy
Surtr
Level 129
God Stats
24W - 16L
1,640 SR
Queue Stats
646W - 606L
1,576 Elo+
Party 2
Team Averages
Level 70
1,479 SR
1,592 Elo+

VS

Team Averages
Level 137
1,554 SR
1,509 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ADCarryRui
Bellona
Level 128
God Stats
17W - 13L
1,659 SR
Queue Stats
258W - 232L
1,475 Elo+
Party 3
Jing Wei
Jing Wei
Muertosmedicc
Jing Wei
Level 145
God Stats
6W - 7L
1,474 SR
Queue Stats
206W - 169L
1,529 Elo+
Solo
Susano
Susano
ReaperelMr
Susano
Level 101
God Stats
10W - 6L
1,638 SR
Queue Stats
236W - 209L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 2
5,607
561
10,483
8,545
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Deiderin
Mercury
10
1 / 2 / 1
5,518
552
2,615
7,474
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
GodzSirma
Bacchus
8
3 / 1 / 0
5,518
552
3,697
8,401
6,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Misterx3
Scylla
9
0 / 4 / 1
5,075
508
2,466
5,893
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
5,249
525
3,634
10,956
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 1 / 1
6,322
632
5,618
5,128
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 2
5,140
514
2,017
9,385
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
ADCarryRui
Bellona
12
4 / 0 / 0
6,826
683
7,919
9,441
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Muertosmedicc
Jing Wei
9
1 / 3 / 1
5,348
535
6,085
8,477
3,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ReaperelMr
Susano
11
4 / 1 / 3
6,408
641
3,288
9,086
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
14
15
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
W
Baron Samedi
 
Baron Samedi
4
1
1
4.5
W
Kumbhakarna
 
Kumbhakarna
1
0
2
2
W
Bellona
ADCarryRui
Bellona
4
0
0
4
L
Mercury
Deiderin
Mercury
1
2
1
0.75
L
Bacchus
GodzSirma
Bacchus
3
1
0
3
L
Scylla
Misterx3
Scylla
0
4
1
0.13
W
Jing Wei
Muertosmedicc
Jing Wei
1
3
1
0.5
W
Susano
ReaperelMr
Susano
4
1
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
24,927
41,269
Taken
41,517
19,152
Mitigated
23,020
9,170
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,483
5,833
0
2,792
8,545
2,611
162
1,254
7,291
46,751
0
W
Baron Samedi
 
Baron Samedi
5,618
247
276
2,019
5,128
2,338
0
3,119
2,009
40,269
0
W
Kumbhakarna
 
Kumbhakarna
2,017
474
0
3,149
9,385
5,109
0
6,104
3,281
11,236
0
W
Bellona
ADCarryRui
Bellona
7,919
2,509
0
5,375
9,441
9,091
0
70
9,371
0
58,515
L
Mercury
Deiderin
Mercury
2,615
1,247
0
640
7,474
2,555
0
1,373
6,053
0
29,220
L
Bacchus
GodzSirma
Bacchus
3,697
978
1,134
1,912
8,401
6,596
0
1,563
6,838
17,391
0
L
Scylla
Misterx3
Scylla
2,466
428
0
240
5,893
1,650
9
3,550
2,343
25,791
0
W
Jing Wei
Muertosmedicc
Jing Wei
6,085
3,917
0
3,169
8,477
3,111
0
6,428
2,049
0
37,734
W
Susano
ReaperelMr
Susano
3,288
1,191
0
5,366
9,086
3,371
0
1,125
7,961
0
42,006
L
3,634
1,449
0
2,452
10,956
5,740
0
0
10,956
469
41,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
30,044
259
Minions Killed
325
0
Camps Cleared
0
992,700
Distance Traveled
1,050,818
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,607
561
75
8
0
180,341
0
W
Baron Samedi
6,322
632
65
7
0
198,920
1
W
Kumbhakarna
5,140
514
13
1
0
200,764
0
W
Bellona
6,826
683
113
11
0
209,614
4
L
Mercury
5,518
552
52
5
0
226,782
0
L
Bacchus
5,518
552
22
2
0
211,129
0
L
Scylla
5,075
508
42
4
0
182,789
0
W
Jing Wei
5,348
535
62
6
0
205,819
4
W
Susano
6,408
641
72
7
0
235,701
0
L
Surtr
5,249
525
68
7
0
191,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role