Player Matchup

Kuzenbo
Kuzenbo
CreeperSmasher01
Kuzenbo
Level 123
God Stats
50W - 37L
1,575 SR
Queue Stats
258W - 248L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
DJTigby
Ratatoskr
Level 144
God Stats
11W - 4L
1,493 SR
Queue Stats
310W - 277L
1,592 Elo+
Solo
Nemesis
Nemesis
LeFarliga
Nemesis
Level 73
God Stats
4W - 5L
1,721 SR
Queue Stats
104W - 88L
1,591 Elo+
Solo
Ishtar
Ishtar
SimiSuwop
Ishtar
Level 129
God Stats
1W - 1L
1,527 SR
Queue Stats
55W - 35L
1,846 Elo+
Solo
Anubis
Anubis
piratathor
Anubis
Level 154
God Stats
61W - 66L
1,525 SR
Queue Stats
371W - 365L
1,495 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,608 Elo+

VS

Team Averages
Level 118
1,555 SR
1,598 Elo+
Cupid
Cupid
DiamondF0X
Cupid
Level 127
God Stats
18W - 14L
1,615 SR
Queue Stats
460W - 445L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
LeftHero
Sun Wukong
Level 113
God Stats
22W - 19L
1,562 SR
Queue Stats
304W - 279L
1,520 Elo+
Solo
Raijin
Raijin
OGGunSkills
Raijin
Level 159
God Stats
30W - 32L
1,599 SR
Queue Stats
687W - 611L
1,566 Elo+
Party 1
Kali
Kali
Theusoo
Kali
Level 31
God Stats
2W - 1L
1,285 SR
Queue Stats
10W - 9L
1,817 Elo+
Solo
Geb
Geb
vallx13
Geb
Level 158
God Stats
13W - 13L
1,713 SR
Queue Stats
442W - 404L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
9,369
521
10,227
17,253
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
DJTigby
Ratatoskr
18
9 / 2 / 5
11,595
644
22,284
23,070
17,078
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
LeFarliga
Nemesis
18
7 / 1 / 6
10,946
608
9,979
15,134
9,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
SimiSuwop
Ishtar
16
5 / 1 / 7
10,615
590
12,957
8,533
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
piratathor
Anubis
15
2 / 2 / 6
9,353
520
8,569
12,311
6,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 3 / 0
9,969
554
4,644
11,802
4,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LeftHero
Sun Wukong
15
2 / 6 / 2
8,968
498
11,633
23,681
25,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
14
3 / 4 / 0
8,480
471
13,780
13,804
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Theusoo
Kali
11
0 / 6 / 3
7,481
416
4,713
16,913
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
11
0 / 5 / 2
7,675
426
9,551
20,983
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
8
8
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Ratatoskr
DJTigby
Ratatoskr
9
2
5
5.75
L
Cupid
3
3
0
1
W
Nemesis
LeFarliga
Nemesis
7
1
6
10
L
Sun Wukong
LeftHero
Sun Wukong
2
6
2
0.5
L
Raijin
3
4
0
0.75
W
Ishtar
SimiSuwop
Ishtar
5
1
7
8.5
L
Kali
Theusoo
Kali
0
6
3
0.25
W
Anubis
piratathor
Anubis
2
2
6
2.5
L
Geb
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,016
Damage
44,321
76,301
Taken
87,183
59,021
Mitigated
57,097
26,165
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,227
3,554
0
4,966
17,253
21,472
478
7,404
9,742
34,828
0
W
Ratatoskr
DJTigby
Ratatoskr
22,284
3,513
0
11,613
23,070
17,078
988
3,673
18,844
383
111,147
L
Cupid
4,644
2,436
56
4,856
11,802
4,823
0
593
11,209
0
76,886
W
Nemesis
LeFarliga
Nemesis
9,979
4,548
0
664
15,134
9,744
1,282
3,964
10,812
332
114,157
L
Sun Wukong
LeftHero
Sun Wukong
11,633
1,626
0
2,441
23,681
25,884
0
3,055
20,626
497
71,774
L
Raijin
13,780
1,517
0
1,672
13,804
5,226
0
4,616
8,882
88,440
0
W
Ishtar
SimiSuwop
Ishtar
12,957
7,884
0
3,877
8,533
3,906
0
2,236
6,165
0
77,066
L
Kali
Theusoo
Kali
4,713
2,307
0
2,775
16,913
5,313
0
3,690
13,223
0
27,160
W
Anubis
piratathor
Anubis
8,569
243
0
5,045
12,311
6,821
1,014
6,636
5,523
73,457
0
L
Geb
9,551
1,153
0
4,978
20,983
15,851
0
7,149
13,742
28,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
42,573
550
Minions Killed
470
0
Camps Cleared
0
1,882,002
Distance Traveled
1,800,519
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,369
521
27
2
0
367,389
0
W
Ratatoskr
11,595
644
145
8
0
401,663
4
L
Cupid
9,969
554
151
8
0
351,375
0
W
Nemesis
10,946
608
160
9
0
433,456
0
L
Sun Wukong
8,968
498
109
6
0
330,686
2
L
Raijin
8,480
471
153
9
0
328,581
3
W
Ishtar
10,615
590
113
6
0
324,904
3
L
Kali
7,481
416
41
2
0
405,950
0
W
Anubis
9,353
520
105
6
0
354,590
4
L
Geb
7,675
426
16
1
0
383,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role