Player Matchup

Nemesis
Nemesis
Silver I
AlexMozan
Nemesis
Silver I
Level 218
God Stats
1W - 3L
1,613 SR
Queue Stats
251W - 258L
1,132 MMR
Solo
Apollo
Apollo
Silver V
MLG Hayes
Apollo
Silver V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,140 MMR
Solo
Maui
Maui
Silver V
MartoooFTW
Maui
Silver V
Level 143
God Stats
8W - 9L
1,629 SR
Queue Stats
68W - 69L
1,100 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
gabbitoo
Sun Wukong
Silver II
Level 131
God Stats
15W - 13L
1,592 SR
Queue Stats
211W - 225L
1,080 MMR
Solo
Ix Chel
Ix Chel
Silver IV
lucacrea03
Ix Chel
Silver IV
Level 147
God Stats
5W - 8L
1,478 SR
Queue Stats
47W - 49L
1,078 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,562 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,446 SR
1,291 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver II
P00fy
Artemis
Silver II
Level 151
God Stats
15W - 12L
1,518 SR
Queue Stats
67W - 74L
1,143 MMR
Party 1
Fenrir
Fenrir
Gold IV
TYRESS07
Fenrir
Gold IV
Level 147
God Stats
6W - 6L
1,421 SR
Queue Stats
537W - 553L
1,156 MMR
Solo
Anubis
Anubis
Silver I
knivea
Anubis
Silver I
Level 199
God Stats
1W - 2L
1,289 SR
Queue Stats
17W - 10L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexMozan
Nemesis
13
2 / 6 / 2
8,015
501
10,590
17,219
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
MLG Hayes
Apollo
11
0 / 6 / 1
6,656
416
697
11,860
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 4
7,290
456
4,271
12,859
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
gabbitoo
Sun Wukong
16
4 / 2 / 2
10,094
631
12,437
18,215
16,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
lucacrea03
Ix Chel
14
3 / 7 / 2
8,613
538
7,665
12,717
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebAphroditeHachiman

VS

Bans
AwilixCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 4 / 2
8,683
543
11,023
16,840
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
 
Baron Samedi
13
2 / 3 / 14
8,283
518
8,628
9,037
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
P00fy
Artemis
16
7 / 2 / 3
9,620
601
11,760
11,948
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
TYRESS07
Fenrir
15
7 / 1 / 8
9,554
597
12,824
13,116
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
knivea
Anubis
17
7 / 1 / 1
10,114
632
8,309
10,827
5,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
25
25
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
2
0.75
W
Baron Samedi
 
Baron Samedi
2
3
14
3
L
Nemesis
AlexMozan
Nemesis
2
6
2
0.5
L
Apollo
MLG Hayes
Apollo
0
6
1
0.08
L
2
4
4
1
W
Artemis
P00fy
Artemis
7
2
3
4.25
W
Fenrir
TYRESS07
Fenrir
7
1
8
11
L
Sun Wukong
gabbitoo
Sun Wukong
4
2
2
2.5
W
Anubis
knivea
Anubis
7
1
1
7.5
L
Ix Chel
lucacrea03
Ix Chel
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
52,544
72,870
Taken
61,768
38,844
Mitigated
28,475
16,904
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,023
3,751
0
8,418
16,840
5,521
402
1,366
15,474
65,286
0
W
Baron Samedi
 
Baron Samedi
8,628
1,137
920
2,204
9,037
5,906
324
3,097
5,940
30,148
0
L
Nemesis
AlexMozan
Nemesis
10,590
4,440
0
1,763
17,219
5,932
0
3,450
13,705
0
66,265
L
Apollo
MLG Hayes
Apollo
697
536
0
2,655
11,860
3,514
0
2,503
9,023
0
33,128
L
4,271
664
0
2,085
12,859
9,627
0
4,707
7,712
21,603
0
W
Artemis
P00fy
Artemis
11,760
5,815
0
5,252
11,948
5,346
2,805
2,034
9,914
0
72,464
W
Fenrir
TYRESS07
Fenrir
12,824
4,529
0
5,186
13,116
6,366
0
2,039
11,077
0
70,526
L
Sun Wukong
gabbitoo
Sun Wukong
12,437
2,711
0
7,759
18,215
16,006
435
11,144
7,001
0
83,643
W
Anubis
knivea
Anubis
8,309
103
0
7,953
10,827
5,336
1,084
3,556
7,271
91,717
0
L
Ix Chel
lucacrea03
Ix Chel
7,665
464
744
1,898
12,717
3,765
0
5,440
7,241
56,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
46,254
399
Minions Killed
495
0
Camps Cleared
0
1,421,295
Distance Traveled
1,517,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,683
543
96
6
0
274,067
0
W
Baron Samedi
8,283
518
49
3
0
305,450
1
L
Nemesis
8,015
501
97
6
0
321,111
0
L
Apollo
6,656
416
62
4
0
269,862
0
L
Maui
7,290
456
18
1
0
270,597
2
W
Artemis
9,620
601
112
7
0
285,353
0
W
Fenrir
9,554
597
85
5
0
365,562
0
L
Sun Wukong
10,094
631
133
8
0
279,408
0
W
Anubis
10,114
632
153
10
0
286,848
2
L
Ix Chel
8,613
538
89
6
0
280,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role