Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DUGNAZ
Kali
Level 125
God Stats
1W - 4L
1,393 SR
Queue Stats
466W - 475L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatButTr00
Ah Muzen Cab
Level 149
God Stats
5W - 1L
2,002 SR
Queue Stats
440W - 182L
1,651 Elo+
Solo
Odin
Odin
Lorthern
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Revo Notorious
Kumbhakarna
Level 108
God Stats
4W - 1L
1,865 SR
Queue Stats
239W - 247L
1,408 Elo+
Solo
Team Averages
Level 133
1,652 SR
1,540 Elo+

VS

Team Averages
Level 154
1,586 SR
1,545 Elo+
Cernunnos
Cernunnos
Borntobifle
Cernunnos
Level 234
God Stats
3W - 5L
1,550 SR
Queue Stats
215W - 253L
1,485 Elo+
Solo
Merlin
Merlin
Inian
Merlin
Level 163
God Stats
14W - 4L
1,663 SR
Queue Stats
373W - 387L
1,535 Elo+
Solo
Janus
Janus
MAFIA007
Janus
Level 146
God Stats
2W - 3L
1,718 SR
Queue Stats
83W - 94L
1,528 Elo+
Solo
Sobek
Sobek
Muzaka
Sobek
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 135L
1,521 Elo+
Solo
Cliodhna
Cliodhna
huntingman
Cliodhna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 64L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 3 / 7
9,386
626
17,990
15,953
9,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
DUGNAZ
Kali
16
5 / 8 / 6
10,600
707
12,204
17,821
8,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
FatButTr00
Ah Muzen Cab
20
5 / 2 / 6
11,061
737
27,579
13,704
7,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
18
1 / 4 / 8
9,613
641
10,377
17,723
19,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Revo Notorious
Kumbhakarna
15
2 / 7 / 5
9,491
633
4,013
21,830
23,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Borntobifle
Cernunnos
20
8 / 4 / 12
12,196
813
24,829
19,107
11,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
Inian
Merlin
20
4 / 1 / 16
11,767
784
17,421
13,067
7,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
MAFIA007
Janus
20
7 / 2 / 12
12,450
830
20,562
11,294
6,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Muzaka
Sobek
19
4 / 3 / 18
12,391
826
7,951
21,656
29,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
huntingman
Cliodhna
16
1 / 5 / 14
10,007
667
11,191
16,788
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
14
Kills
24
24
Deaths
15
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
7
1.5
W
Cernunnos
Borntobifle
Cernunnos
8
4
12
3.5
L
Kali
DUGNAZ
Kali
5
8
6
1
L
Ah Muzen Cab
FatButTr00
Ah Muzen Cab
5
2
6
4
W
Merlin
Inian
Merlin
4
1
16
12
L
Odin
1
4
8
1.25
W
Janus
MAFIA007
Janus
7
2
12
6.5
W
Sobek
Muzaka
Sobek
4
3
18
4.33
L
Kumbhakarna
Revo Notorious
Kumbhakarna
2
7
5
0.64
W
Cliodhna
huntingman
Cliodhna
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,163
Damage
81,954
87,031
Taken
81,912
68,820
Mitigated
63,801
21,424
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
17,990
3,311
116
1,667
15,953
9,191
0
7,314
8,587
36,496
0
W
Cernunnos
Borntobifle
Cernunnos
24,829
13,698
1,828
6,080
19,107
11,346
2,286
4,284
14,511
0
48,703
L
Kali
DUGNAZ
Kali
12,204
5,006
1,344
3,136
17,821
8,669
0
10,992
6,829
0
19,089
L
Ah Muzen Cab
FatButTr00
Ah Muzen Cab
27,579
4,873
1,123
2,737
13,704
7,389
0
7,356
6,348
0
60,847
W
Merlin
Inian
Merlin
17,421
1,368
1,361
1,496
13,067
7,818
1,292
3,621
9,256
46,983
0
L
Odin
10,377
269
1,953
3,911
17,723
19,681
0
8,345
9,172
0
18,015
W
Janus
MAFIA007
Janus
20,562
1,010
2,178
2,638
11,294
6,098
1,141
3,302
7,646
39,859
0
W
Sobek
Muzaka
Sobek
7,951
500
2,618
6,179
21,656
29,972
102
4,265
16,942
13,505
0
L
Kumbhakarna
Revo Notorious
Kumbhakarna
4,013
380
2,881
2,556
21,830
23,890
0
11,977
9,853
10,355
0
W
Cliodhna
huntingman
Cliodhna
11,191
1,813
616
4,516
16,788
8,567
0
5,860
10,674
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
58,811
156
Minions Killed
245
0
Camps Cleared
0
1,416,233
Distance Traveled
1,467,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,386
626
39
3
0
294,678
0
W
Cernunnos
12,196
813
80
5
0
267,276
0
L
Kali
10,600
707
18
1
0
240,305
0
L
Ah Muzen Cab
11,061
737
61
4
0
316,654
0
W
Merlin
11,767
784
73
5
0
311,747
0
L
Odin
9,613
641
20
1
0
307,569
0
W
Janus
12,450
830
67
4
0
322,566
0
W
Sobek
12,391
826
11
1
0
288,783
0
L
Kumbhakarna
9,491
633
18
1
0
257,027
0
W
Cliodhna
10,007
667
14
1
0
277,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role