Player Matchup

Sol
Sol
JaMaeRealness
Sol
Level 109
God Stats
29W - 29L
1,626 SR
Queue Stats
377W - 390L
1,478 Elo+
Solo
Fenrir
Fenrir
UranoEntuAno
Fenrir
Level 98
God Stats
1W - 8L
1,196 SR
Queue Stats
48W - 57L
1,412 Elo+
Solo
Scylla
Scylla
gavyy8134
Scylla
Level 42
God Stats
16W - 20L
1,378 SR
Queue Stats
90W - 88L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
oLagrove
Baron Samedi
Level 138
God Stats
15W - 9L
1,563 SR
Queue Stats
464W - 449L
1,452 Elo+
Solo
Bacchus
Bacchus
wertyy22
Bacchus
Level 67
God Stats
4W - 5L
1,861 SR
Queue Stats
173W - 200L
1,366 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,404 Elo+

VS

Team Averages
Level 82
1,408 SR
1,383 Elo+
Set
Set
BlindedNewt
Set
Level 73
God Stats
1W - 2L
1,097 SR
Queue Stats
26W - 32L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
NotAtTheTop
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 2
Horus
Horus
Werner151515
Horus
Level 128
God Stats
13W - 17L
1,381 SR
Queue Stats
189W - 193L
1,337 Elo+
Party 1
Cupid
Cupid
shadowWarrior490
Cupid
Level 68
God Stats
4W - 4L
1,531 SR
Queue Stats
80W - 85L
1,358 Elo+
Solo
Aphrodite
Aphrodite
timinary12357
Aphrodite
Level 79
God Stats
23W - 21L
1,533 SR
Queue Stats
162W - 173L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,002
667
2,666
5,006
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
6
1 / 3 / 0
3,752
625
1,847
5,943
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
gavyy8134
Scylla
6
0 / 0 / 0
3,602
600
1,950
2,332
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
oLagrove
Baron Samedi
8
2 / 2 / 0
4,251
709
4,210
3,894
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
wertyy22
Bacchus
1
0 / 0 / 0
1,246
208
0
102
38

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,551
759
2,061
3,501
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,310
718
3,028
2,819
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,069
678
1,871
6,077
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
2 / 0 / 0
4,158
693
1,342
3,877
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
timinary12357
Aphrodite
7
0 / 0 / 3
4,521
754
1,552
2,104
839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
3
1
0.17
W
1
1
1
1.5
L
Fenrir
1
3
0
0.33
W
1
2
1
0.75
L
Scylla
gavyy8134
Scylla
0
0
0
0
L
Baron Samedi
oLagrove
Baron Samedi
2
2
0
1
W
2
0
0
2
W
Aphrodite
timinary12357
Aphrodite
0
0
3
1.5
L
Bacchus
wertyy22
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,673
Damage
9,854
17,277
Taken
18,378
5,209
Mitigated
7,522
4,438
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,061
746
0
454
3,501
1,534
0
904
2,548
0
19,411
L
2,666
1,044
0
1,550
5,006
1,336
66
2,079
2,927
19,492
0
W
3,028
1,171
0
960
2,819
925
246
1,562
1,257
22,177
0
L
Fenrir
1,847
568
0
475
5,943
1,914
148
1,170
4,773
0
14,520
W
1,871
932
138
2,354
6,077
2,937
0
3,488
2,276
0
12,647
L
Scylla
gavyy8134
Scylla
1,950
475
0
1,154
2,332
569
0
562
1,770
16,078
0
L
Baron Samedi
oLagrove
Baron Samedi
4,210
551
0
1,259
3,894
1,352
0
828
2,743
20,970
0
W
1,342
647
36
1,561
3,877
1,287
616
1,793
2,084
0
17,312
W
Aphrodite
timinary12357
Aphrodite
1,552
229
1,604
1,658
2,104
839
200
804
1,275
15,280
0
L
Bacchus
wertyy22
Bacchus
0
0
0
0
102
38
0
102
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,853
Gold Earned
21,609
123
Minions Killed
141
0
Camps Cleared
0
459,565
Distance Traveled
597,410
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,551
759
40
7
0
150,009
0
L
Sol
4,002
667
33
6
0
92,555
0
W
Nu Wa
4,310
718
32
5
0
107,410
0
L
Fenrir
3,752
625
21
4
0
134,995
0
W
Horus
4,069
678
17
3
0
129,505
1
L
Scylla
3,602
600
34
6
0
122,532
0
L
Baron Samedi
4,251
709
35
6
0
109,483
4
W
Cupid
4,158
693
28
5
0
105,195
0
W
Aphrodite
4,521
754
24
4
0
105,291
0
L
Bacchus
1,246
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role