Player Matchup

Khepri
Khepri
Platinum II
AskeChad69
Khepri
Platinum II
Level 158
God Stats
4W - 3L
1,742 SR
Queue Stats
246W - 237L
1,722 MMR
Party 1
Surtr
Surtr
Platinum V
DeusKvlt
Surtr
Platinum V
Level 128
God Stats
30W - 23L
1,675 SR
Queue Stats
432W - 421L
1,591 MMR
Party 1
Thanatos
Thanatos
Gold II
TnrNdrsn
Thanatos
Gold II
Level 104
God Stats
12W - 15L
1,645 SR
Queue Stats
263W - 263L
1,628 MMR
Solo
Skadi
Skadi
Platinum II
TxPenguin1
Skadi
Platinum II
Level 147
God Stats
77W - 55L
1,679 SR
Queue Stats
98W - 84L
2,064 MMR
Solo
Kukulkan
Kukulkan
Platinum V
llllMeta
Kukulkan
Platinum V
Level 156
God Stats
3W - 3L
1,906 SR
Queue Stats
219W - 220L
1,693 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,730 SR
1,740 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,655 SR
1,632 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Diamond II
Bajie6
Zeus
Diamond II
Level 118
God Stats
16W - 4L
2,049 SR
Queue Stats
72W - 38L
2,398 MMR
Party 2
King Arthur
King Arthur
Gold II
Beyond Rookie
King Arthur
Gold II
Level 173
God Stats
13W - 15L
1,548 SR
Queue Stats
245W - 231L
1,436 MMR
Solo
Izanami
Izanami
Gold III
JoDan
Izanami
Gold III
Level 186
God Stats
154W - 129L
1,578 SR
Queue Stats
487W - 498L
1,354 MMR
Solo
Maui
Maui
Gold IV
realkevjumba
Maui
Gold IV
Level 95
God Stats
17W - 11L
1,599 SR
Queue Stats
97W - 102L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AskeChad69
Khepri
8
0 / 0 / 0
4,567
571
888
3,044
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
DeusKvlt
Surtr
8
1 / 2 / 0
4,687
586
5,508
9,006
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
TnrNdrsn
Thanatos
6
0 / 2 / 0
3,932
492
2,155
6,225
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
9
1 / 2 / 0
4,625
578
3,947
4,193
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
llllMeta
Kukulkan
8
0 / 1 / 0
4,246
531
920
4,495
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
MartichorasGebKaliRavana

VS

Bans
BakasuraMorgan Le FayHachimanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 0 / 2
5,024
628
3,534
6,076
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Bajie6
Zeus
10
2 / 0 / 1
5,432
679
3,701
3,091
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Beyond Rookie
King Arthur
9
2 / 1 / 0
5,293
662
5,219
8,187
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JoDan
Izanami
8
0 / 1 / 2
4,499
562
2,465
4,316
1,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 0 / 1
4,402
550
778
2,731
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
L
Khepri
AskeChad69
Khepri
0
0
0
0
W
Zeus
Bajie6
Zeus
2
0
1
2.5
W
King Arthur
Beyond Rookie
King Arthur
2
1
0
2
L
Surtr
DeusKvlt
Surtr
1
2
0
0.5
W
Izanami
JoDan
Izanami
0
1
2
1
L
Thanatos
TnrNdrsn
Thanatos
0
2
0
0
L
Skadi
1
2
0
0.5
L
Kukulkan
llllMeta
Kukulkan
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
15,697
26,963
Taken
24,401
13,965
Mitigated
11,658
8,581
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,534
1,264
0
1,176
6,076
2,017
0
607
5,469
0
30,475
L
Khepri
AskeChad69
Khepri
888
132
0
741
3,044
1,806
0
528
2,516
14,667
0
W
Zeus
Bajie6
Zeus
3,701
1,104
0
1,588
3,091
695
0
498
2,593
43,385
0
W
King Arthur
Beyond Rookie
King Arthur
5,219
1,202
0
1,810
8,187
5,894
0
221
7,611
0
37,742
L
Surtr
DeusKvlt
Surtr
5,508
2,280
0
1,953
9,006
7,305
0
0
9,006
406
30,812
W
Izanami
JoDan
Izanami
2,465
1,671
0
914
4,316
1,379
0
459
3,857
0
33,327
L
Thanatos
TnrNdrsn
Thanatos
2,155
609
0
5,047
6,225
1,912
0
1,430
4,795
0
17,256
L
Skadi
3,947
1,656
0
360
4,193
1,372
0
413
3,780
0
36,312
L
Kukulkan
llllMeta
Kukulkan
920
182
0
480
4,495
1,570
0
2,164
2,331
26,752
0
W
778
110
126
1,802
2,731
1,673
48
356
2,375
9,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
24,650
226
Minions Killed
276
0
Camps Cleared
0
729,043
Distance Traveled
805,541
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,024
628
48
6
0
185,371
0
L
Khepri
4,567
571
21
3
0
169,701
0
W
Zeus
5,432
679
87
11
0
152,245
2
W
King Arthur
5,293
662
66
8
0
166,977
0
L
Surtr
4,687
586
45
6
0
159,356
0
W
Izanami
4,499
562
66
8
0
128,479
0
L
Thanatos
3,932
492
42
5
0
118,723
1
L
Skadi
4,625
578
67
8
0
141,959
2
L
Kukulkan
4,246
531
51
6
0
139,304
2
W
Maui
4,402
550
9
1
0
172,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role