Player Matchup

Terra
Terra
Gold V
Domu99
Terra
Gold V
Level 144
God Stats
0W - 1L
1,782 SR
Queue Stats
13W - 16L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
StolicaAria
Baron Samedi
Silver III
Level 121
God Stats
1W - 4L
1,519 SR
Queue Stats
25W - 31L
1,598 MMR
Solo
Chiron
Chiron
Bronze III
Voke_Arrow171
Chiron
Bronze III
Level 114
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 15L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,516 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,599 SR
1,508 MMR
Hercules
Hercules
Gold III
BeQUnIo
Hercules
Gold III
Level 107
God Stats
6W - 13L
1,295 SR
Queue Stats
61W - 57L
1,428 MMR
Party 1
Agni
Agni
Gold I
Margvela2005
Agni
Gold I
Level 119
God Stats
4W - 2L
1,698 SR
Queue Stats
59W - 51L
1,463 MMR
Party 1
Bacchus
Bacchus
Gold II
RabTekReturns
Bacchus
Gold II
Level 128
God Stats
9W - 6L
1,804 SR
Queue Stats
45W - 41L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Domu99
Terra
14
1 / 4 / 4
12,006
667
8,603
20,080
26,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
StolicaAria
Baron Samedi
15
3 / 5 / 1
12,900
717
9,897
14,865
7,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 1
12,226
679
10,006
18,262
8,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesKuzenboSobekMartichoras

VS

Bans
ThothPersephoneCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeQUnIo
Hercules
15
3 / 2 / 10
13,131
730
9,469
14,422
17,412
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 9
14,294
794
18,958
12,542
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
17
9 / 1 / 5
14,304
795
16,567
14,800
23,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
17
17
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
BeQUnIo
Hercules
3
2
10
4
L
Terra
Domu99
Terra
1
4
4
0.75
W
5
2
9
4.75
W
Bacchus
9
1
5
11.5
L
Baron Samedi
StolicaAria
Baron Samedi
3
5
1
0.7
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
44,994
53,207
Taken
41,764
41,796
Mitigated
47,430
10,919
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BeQUnIo
Hercules
9,469
1,950
370
5,581
14,422
17,412
292
6,745
7,657
156
25,366
L
Terra
Domu99
Terra
8,603
708
566
2,393
20,080
26,277
0
12,859
6,713
22,982
0
W
18,958
2,527
0
771
12,542
6,060
1,811
6,061
6,313
96,539
0
W
Bacchus
16,567
2,639
0
3,575
14,800
23,958
744
6,070
8,554
46,626
785
L
Baron Samedi
StolicaAria
Baron Samedi
9,897
1,574
1,413
3,248
14,865
7,015
0
8,778
5,620
39,152
0
L
10,006
3,876
402
2,897
18,262
8,504
0
13,113
5,057
0
64,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
41,729
172
Minions Killed
187
0
Camps Cleared
0
850,993
Distance Traveled
943,660
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,131
730
24
1
0
277,051
0
L
Terra
12,006
667
19
1
0
320,620
1
W
Agni
14,294
794
121
7
0
314,290
0
W
Bacchus
14,304
795
42
2
0
352,319
1
L
Baron Samedi
12,900
717
62
3
0
255,603
0
L
Chiron
12,226
679
91
5
0
274,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role