Player Matchup

Awilix
Awilix
BangKun
Awilix
Level 109
God Stats
0W - 2L
1,770 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 1
Chernobog
Chernobog
DaSpoog27
Chernobog
Level 125
God Stats
11W - 14L
1,474 SR
Queue Stats
134W - 135L
1,596 Elo+
Solo
Bacchus
Bacchus
KtheKid00
Bacchus
Level 28
God Stats
8W - 8L
1,431 SR
Queue Stats
13W - 16L
1,400 Elo+
Party 1
Thor
Thor
LokiDrinkSkooma
Thor
Level 146
God Stats
6W - 6L
1,537 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Stuy126
Baron Samedi
Level 139
God Stats
10W - 4L
1,801 SR
Queue Stats
201W - 175L
1,634 Elo+
Solo
Team Averages
Level 109
1,602 SR
1,502 Elo+

VS

Team Averages
Level 141
1,438 SR
1,545 Elo+
Bacchus
Bacchus
BKTrey08
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,556 Elo+
Party 2
Neith
Neith
GeicoGreens
Neith
Level 149
God Stats
1W - 0L
1,266 SR
Queue Stats
85W - 90L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
Louis丶Vuitton
Ao Kuang
Level 159
God Stats
7W - 2L
1,539 SR
Queue Stats
16W - 7L
1,569 Elo+
Party 3
He Bo
He Bo
Teammatediff
He Bo
Level 152
God Stats
2W - 0L
1,315 SR
Queue Stats
21W - 9L
1,553 Elo+
Party 3
Ravana
Ravana
iTKyaa
Ravana
Level 155
God Stats
2W - 1L
1,568 SR
Queue Stats
193W - 172L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BangKun
Awilix
12
1 / 5 / 1
6,579
470
6,141
13,322
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
DaSpoog27
Chernobog
11
0 / 1 / 1
6,009
429
6,181
9,734
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
KtheKid00
Bacchus
9
0 / 7 / 0
5,684
406
2,455
12,430
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 0
6,578
470
3,674
13,790
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Stuy126
Baron Samedi
11
3 / 3 / 0
6,759
483
5,916
7,082
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BKTrey08
Bacchus
12
5 / 0 / 4
7,918
566
4,530
10,497
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 7
8,241
589
11,683
7,212
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
15
8 / 0 / 2
8,847
632
6,697
10,664
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 5
8,311
594
8,231
10,881
3,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
iTKyaa
Ravana
13
1 / 0 / 3
7,820
559
9,416
6,832
6,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
20
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BKTrey08
Bacchus
5
0
4
7
L
Awilix
BangKun
Awilix
1
5
1
0.3
L
Chernobog
DaSpoog27
Chernobog
0
1
1
0.5
W
4
1
7
7.5
L
Bacchus
KtheKid00
Bacchus
0
7
0
0
L
0
4
0
0
W
Ao Kuang
8
0
2
9
L
Baron Samedi
Stuy126
Baron Samedi
3
3
0
1
W
2
3
5
1.5
W
Ravana
iTKyaa
Ravana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
40,557
56,358
Taken
46,086
30,295
Mitigated
26,338
13,483
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BKTrey08
Bacchus
4,530
555
0
4,054
10,497
9,413
62
1,756
8,677
18,942
0
L
Awilix
BangKun
Awilix
6,141
2,798
0
1,408
13,322
5,056
0
8,538
4,784
0
40,882
L
Chernobog
DaSpoog27
Chernobog
6,181
3,543
0
5,573
9,734
3,568
0
1,674
8,040
0
56,227
W
11,683
4,155
0
2,224
7,212
2,948
1,373
1,763
5,385
0
81,060
L
Bacchus
KtheKid00
Bacchus
2,455
164
0
1,388
12,430
8,485
0
3,572
8,790
15,319
0
L
3,674
484
0
3,123
13,790
9,786
0
2,510
11,280
0
43,983
W
Ao Kuang
6,697
1,329
0
4,857
10,664
4,216
0
1,762
8,866
72,543
0
L
Baron Samedi
Stuy126
Baron Samedi
5,916
557
292
1,699
7,082
3,400
0
3,544
3,538
43,607
0
W
8,231
743
0
4,732
10,881
3,542
0
3,137
7,744
69,574
0
W
Ravana
iTKyaa
Ravana
9,416
2,518
0
1,415
6,832
6,219
0
0
6,393
150
54,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
41,137
329
Minions Killed
447
0
Camps Cleared
0
1,258,000
Distance Traveled
1,354,292
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,918
566
19
1
0
288,165
8
L
Awilix
6,579
470
61
4
0
320,396
0
L
Chernobog
6,009
429
98
7
0
235,647
1
W
Neith
8,241
589
124
9
0
278,091
1
L
Bacchus
5,684
406
19
1
0
254,513
0
L
Thor
6,578
470
80
6
0
256,156
0
W
Ao Kuang
8,847
632
113
8
0
306,179
0
L
Baron Samedi
6,759
483
71
5
0
191,288
1
W
He Bo
8,311
594
116
8
0
253,961
0
W
Ravana
7,820
559
75
5
0
227,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role