Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Alexblazn420
Ix Chel
Gold IV
Level 148
God Stats
21W - 18L
1,439 SR
Queue Stats
58W - 70L
1,523 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
KingDrew30
Kuzenbo
Silver III
Level 164
God Stats
4W - 5L
1,558 SR
Queue Stats
116W - 188L
1,084 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,499 SR
1,369 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,525 SR
1,241 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
BushChemist
Mulan
Silver III
Level 117
God Stats
13W - 13L
1,387 SR
Queue Stats
286W - 377L
1,002 MMR
Solo
Medusa
Medusa
Bronze III
Godslayer001122
Medusa
Bronze III
Level 109
God Stats
2W - 2L
1,688 SR
Queue Stats
9W - 16L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 4 / 0
8,474
706
9,979
9,790
4,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Alexblazn420
Ix Chel
12
1 / 3 / 1
8,530
711
9,440
7,869
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
KingDrew30
Kuzenbo
13
1 / 1 / 2
8,734
728
7,379
12,734
16,748
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AchillesBaba YagaBacchusFenrirAtlas

VS

Bans
HachimanHorusHerculesSylvanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 1 / 5
9,238
770
8,269
10,945
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 3
8,900
742
6,326
16,289
15,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 6
9,222
769
8,155
7,032
3,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
W
Aphrodite
 
Aphrodite
3
1
5
5.5
L
Ix Chel
Alexblazn420
Ix Chel
1
3
1
0.5
W
3
2
3
2.25
W
2
0
6
5
L
Kuzenbo
KingDrew30
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
22,750
30,393
Taken
34,266
24,409
Mitigated
24,660
6,428
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,979
3,529
0
731
9,790
4,046
471
4,537
5,253
0
37,812
W
Aphrodite
 
Aphrodite
8,269
1,235
4,030
5,538
10,945
5,620
108
5,434
5,401
49,360
0
L
Ix Chel
Alexblazn420
Ix Chel
9,440
236
522
1,804
7,869
3,615
168
1,995
5,874
46,674
0
W
6,326
669
0
2,432
16,289
15,964
19
7,536
8,505
0
20,726
W
8,155
3,208
483
309
7,032
3,076
1,040
3,767
3,085
0
35,776
L
Kuzenbo
KingDrew30
Kuzenbo
7,379
1,968
0
3,371
12,734
16,748
67
2,607
9,907
14,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
27,360
130
Minions Killed
164
0
Camps Cleared
0
637,284
Distance Traveled
668,236
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,474
706
52
4
0
196,675
0
W
Aphrodite
9,238
770
75
6
0
231,840
1
L
Ix Chel
8,530
711
65
5
0
212,146
0
W
Mulan
8,900
742
30
3
0
219,172
0
W
Medusa
9,222
769
59
5
0
217,224
0
L
Kuzenbo
8,734
728
13
1
0
228,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role