Player Matchup

Cerberus
Cerberus
CuDrasi
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,314 Elo+
Party 3
Zeus
Zeus
Risanke
Zeus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 83L
1,407 Elo+
Party 3
Thanatos
Thanatos
Tapion37
Thanatos
Level 60
God Stats
8W - 12L
1,402 SR
Queue Stats
24W - 24L
1,397 Elo+
Solo
Anubis
Anubis
new-36715914
Anubis
Level 107
God Stats
10W - 1L
1,719 SR
Queue Stats
152W - 141L
1,499 Elo+
Solo
Medusa
Medusa
анусовыноситель
Medusa
Level 49
God Stats
75W - 76L
1,504 SR
Queue Stats
151W - 174L
1,411 Elo+
Solo
Team Averages
Level 62
1,525 SR
1,406 Elo+

VS

Team Averages
Level 79
1,617 SR
1,406 Elo+
Fenrir
Fenrir
Stokesy69420
Fenrir
Level 42
God Stats
4W - 2L
1,850 SR
Queue Stats
23W - 31L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
V9HMRTN
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,077 Elo+
Party 2
Scylla
Scylla
Wandellen
Scylla
Level 123
God Stats
5W - 6L
1,687 SR
Queue Stats
141W - 151L
1,476 Elo+
Party 1
Maui
Maui
mell0n
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,510 Elo+
Solo
Nike
Nike
nihtrepap
Nike
Level 107
God Stats
2W - 2L
1,546 SR
Queue Stats
234W - 225L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CuDrasi
Cerberus
14
2 / 1 / 18
10,060
559
8,245
19,990
19,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Risanke
Zeus
16
1 / 6 / 4
10,261
570
10,657
12,664
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Tapion37
Thanatos
17
10 / 3 / 4
10,873
604
8,972
15,513
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
17
3 / 1 / 3
11,135
619
11,721
11,005
5,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 5 / 5
10,954
609
20,188
20,621
8,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 5 / 3
10,688
594
19,625
20,006
8,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
V9HMRTN
Hou Yi
11
0 / 10 / 3
7,074
393
10,123
17,716
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Wandellen
Scylla
17
7 / 3 / 1
10,643
591
12,575
13,911
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
mell0n
Maui
10
0 / 7 / 2
7,225
401
4,085
16,628
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
15
0 / 5 / 1
8,778
488
3,991
16,299
10,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
29
Kills
16
16
Deaths
30
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CuDrasi
Cerberus
2
1
18
11
W
Zeus
Risanke
Zeus
1
6
4
0.5
L
Fenrir
9
5
3
2.1
W
Thanatos
Tapion37
Thanatos
10
3
4
4
L
Hou Yi
V9HMRTN
Hou Yi
0
10
3
0.15
L
Scylla
Wandellen
Scylla
7
3
1
2.5
L
Maui
mell0n
Maui
0
7
2
0.14
W
Anubis
3
1
3
4.5
L
Nike
0
5
1
0.1
W
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,783
Damage
50,399
79,793
Taken
84,560
43,715
Mitigated
42,394
36,096
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CuDrasi
Cerberus
8,245
1,137
2,332
5,499
19,990
19,496
171
6,215
13,640
32,352
0
W
Zeus
Risanke
Zeus
10,657
1,493
0
1,060
12,664
4,170
1,614
6,386
6,278
71,555
0
L
Fenrir
19,625
5,610
0
3,145
20,006
8,687
0
5,800
14,014
0
91,858
W
Thanatos
Tapion37
Thanatos
8,972
2,380
0
11,857
15,513
6,249
0
1,687
13,662
0
79,046
L
Hou Yi
V9HMRTN
Hou Yi
10,123
4,043
0
2,297
17,716
5,929
0
4,186
13,470
0
32,415
L
Scylla
Wandellen
Scylla
12,575
1,358
0
3,286
13,911
5,007
0
8,445
5,291
83,562
0
L
Maui
mell0n
Maui
4,085
1,273
0
1,503
16,628
12,380
0
4,183
12,433
22,126
0
W
Anubis
11,721
450
0
7,773
11,005
5,413
567
0
11,005
100,329
0
L
Nike
3,991
388
0
1,104
16,299
10,391
0
7,877
8,422
0
68,249
W
20,188
13,418
0
7,575
20,621
8,387
574
2,679
17,942
0
77,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,283
Gold Earned
44,408
553
Minions Killed
446
0
Camps Cleared
0
1,844,760
Distance Traveled
1,666,793
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,060
559
43
2
0
372,995
1
W
Zeus
10,261
570
132
7
0
332,088
5
L
Fenrir
10,688
594
110
6
0
371,581
0
W
Thanatos
10,873
604
114
6
0
459,025
0
L
Hou Yi
7,074
393
43
2
0
296,385
0
L
Scylla
10,643
591
152
8
0
366,195
1
L
Maui
7,225
401
23
1
0
302,691
0
W
Anubis
11,135
619
176
10
0
354,919
0
L
Nike
8,778
488
118
7
0
329,941
1
W
Medusa
10,954
609
88
5
0
325,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role