Player Matchup

Sol
Sol
FadedWolfEpic
Sol
Level 64
God Stats
7W - 0L
1,302 SR
Queue Stats
255W - 236L
1,393 Elo+
Party 1
Martichoras
Martichoras
Hashslangslasher
Martichoras
Level 90
God Stats
21W - 20L
1,527 SR
Queue Stats
378W - 351L
1,495 Elo+
Solo
Arachne
Arachne
SLYxxB00GI3
Arachne
Level 99
God Stats
66W - 38L
1,519 SR
Queue Stats
469W - 464L
1,443 Elo+
Solo
Hel
Hel
SiiLeNTzGod
Hel
Level 88
God Stats
12W - 10L
1,522 SR
Queue Stats
236W - 200L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
StrongWolfEpic
Baron Samedi
Level 57
God Stats
13W - 8L
1,615 SR
Queue Stats
187W - 177L
1,439 Elo+
Party 1
Team Averages
Level 80
1,497 SR
1,441 Elo+

VS

Team Averages
Level 69
1,496 SR
1,413 Elo+
Cthulhu
Cthulhu
SelfAwakening
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,167 Elo+
Solo
Skadi
Skadi
UWillCry5416
Skadi
Level 58
God Stats
3W - 3L
1,347 SR
Queue Stats
28W - 30L
1,426 Elo+
Solo
Ravana
Ravana
Whiteshadow237
Ravana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,496 Elo+
Solo
Ne Zha
Ne Zha
cazman50
Ne Zha
Level 41
God Stats
3W - 4L
1,506 SR
Queue Stats
28W - 34L
1,428 Elo+
Solo
Surtr
Surtr
oBerserkr
Surtr
Level 122
God Stats
121W - 96L
1,626 SR
Queue Stats
180W - 176L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 16
13,037
567
20,020
12,846
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Hashslangslasher
Martichoras
19
13 / 1 / 9
13,866
603
17,418
14,969
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
SLYxxB00GI3
Arachne
18
8 / 3 / 13
12,556
546
17,849
29,705
13,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 2 / 12
11,031
480
9,955
17,036
11,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
StrongWolfEpic
Baron Samedi
17
4 / 6 / 18
11,172
486
14,569
17,481
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 14 / 3
9,039
393
15,328
29,953
21,162
15
3 / 4 / 3
9,898
430
14,960
15,544
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 8 / 2
9,904
431
8,761
20,761
16,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
cazman50
Ne Zha
14
4 / 8 / 4
10,058
437
11,984
23,276
9,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
oBerserkr
Surtr
13
1 / 9 / 1
9,145
398
10,080
17,545
8,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
43
Kills
13
13
Deaths
43
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
1
16
19
W
Martichoras
Hashslangslasher
Martichoras
13
1
9
17.5
W
Arachne
SLYxxB00GI3
Arachne
8
3
13
4.83
L
Cthulhu
1
14
3
0.18
W
7
2
12
6.5
W
Baron Samedi
StrongWolfEpic
Baron Samedi
4
6
18
2.17
L
3
4
3
1.13
L
4
8
2
0.63
L
Ne Zha
cazman50
Ne Zha
4
8
4
0.75
L
Surtr
oBerserkr
Surtr
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,811
Damage
61,113
92,037
Taken
107,079
48,920
Mitigated
61,677
43,745
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,020
7,575
0
4,970
12,846
6,095
4,464
4,749
8,097
101,376
0
W
Martichoras
Hashslangslasher
Martichoras
17,418
6,275
0
7,816
14,969
8,153
3,416
3,076
11,893
0
111,586
W
Arachne
SLYxxB00GI3
Arachne
17,849
12,795
0
6,643
29,705
13,725
2,489
2,696
27,009
0
92,005
L
Cthulhu
15,328
1,492
153
752
29,953
21,162
132
16,039
13,638
56,871
0
W
9,955
410
8,224
11,194
17,036
11,570
1,666
3,809
13,071
55,275
0
W
Baron Samedi
StrongWolfEpic
Baron Samedi
14,569
832
1,553
3,345
17,481
9,377
1,940
2,309
15,172
54,978
0
L
14,960
5,847
0
3,195
15,544
5,884
838
4,850
10,666
0
77,004
L
8,761
1,714
0
3,478
20,761
16,396
0
5,481
15,199
0
55,553
L
Ne Zha
cazman50
Ne Zha
11,984
4,355
0
1,080
23,276
9,952
0
6,924
16,280
0
62,688
L
Surtr
oBerserkr
Surtr
10,080
3,495
0
2,205
17,545
8,283
0
10,588
6,635
921
54,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,662
Gold Earned
48,044
560
Minions Killed
455
0
Camps Cleared
0
2,277,199
Distance Traveled
1,894,981
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,037
567
127
6
0
453,368
0
W
Martichoras
13,866
603
161
7
0
430,231
10
W
Arachne
12,556
546
97
4
0
529,705
4
L
Cthulhu
9,039
393
96
4
0
397,748
0
W
Hel
11,031
480
97
4
0
466,409
0
W
Baron Samedi
11,172
486
78
3
0
397,486
0
L
Skadi
9,898
430
120
5
0
331,273
1
L
Ravana
9,904
431
73
3
0
453,242
2
L
Ne Zha
10,058
437
81
4
0
404,027
0
L
Surtr
9,145
398
85
4
0
308,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role