Player Matchup

He Bo
He Bo
Adonis9218
He Bo
Level 84
God Stats
0W - 7L
1,082 SR
Queue Stats
157W - 150L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
Another Rash
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,368 Elo+
Party 1
Ymir
Ymir
GiantTed High
Ymir
Level 128
God Stats
1W - 6L
1,221 SR
Queue Stats
299W - 282L
1,446 Elo+
Solo
Bellona
Bellona
IFUEGOMANGOl
Bellona
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
375W - 369L
1,507 Elo+
Solo
Set
Set
PhD in 3s
Set
Level 69
God Stats
0W - 3L
1,170 SR
Queue Stats
175W - 170L
1,415 Elo+
Party 1
Team Averages
Level 95
1,294 SR
1,438 Elo+

VS

Team Averages
Level 87
1,549 SR
1,395 Elo+
Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
EphyPoo
Nox
Level 127
God Stats
6W - 4L
1,492 SR
Queue Stats
164W - 167L
1,370 Elo+
Party 2
Discordia
Discordia
FieryInyo
Discordia
Level 129
God Stats
3W - 1L
1,573 SR
Queue Stats
142W - 142L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
GlockTherapy101
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,415 Elo+
Party 2
Geb
Geb
ndarren101
Geb
Level 29
God Stats
9W - 3L
1,679 SR
Queue Stats
127W - 144L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 5 / 4
8,206
684
4,696
9,123
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Another Rash
Heimdallr
11
1 / 4 / 3
7,362
614
4,836
8,258
3,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
5 / 3 / 4
9,905
825
6,233
11,436
11,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
IFUEGOMANGOl
Bellona
15
1 / 4 / 7
9,433
786
9,699
15,600
17,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 4
8,108
676
6,928
11,349
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 1 / 6
9,817
818
7,479
7,711
5,115
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
18
7 / 1 / 6
9,805
817
7,840
5,316
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
FieryInyo
Discordia
19
6 / 1 / 11
10,495
875
18,284
10,266
6,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 12
8,880
740
9,164
7,326
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 13
9,220
768
4,777
14,103
14,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
8
Kills
21
21
Deaths
9
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
6
10
L
He Bo
1
5
4
0.6
L
Heimdallr
Another Rash
Heimdallr
1
4
3
0.63
W
Nox
7
1
6
10
W
Discordia
FieryInyo
Discordia
6
1
11
11.5
L
5
3
4
2.33
W
0
2
12
3
L
Bellona
IFUEGOMANGOl
Bellona
1
4
7
1.13
L
0
5
4
0.4
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
47,544
55,766
Taken
44,722
41,217
Mitigated
33,494
13,092
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,479
1,976
2,215
3,022
7,711
5,115
900
2,526
4,948
0
9,775
L
He Bo
4,696
287
818
892
9,123
3,549
0
8,026
1,097
18,488
0
L
Heimdallr
Another Rash
Heimdallr
4,836
2,171
1,690
1,291
8,258
3,390
0
6,456
1,802
0
12,157
W
Nox
7,840
0
525
160
5,316
3,043
740
484
4,768
22,765
0
W
Discordia
FieryInyo
Discordia
18,284
1,175
2,362
2,668
10,266
6,855
714
2,721
7,274
36,329
0
L
6,233
1,112
211
1,629
11,436
11,467
0
7,591
3,845
15,045
0
W
9,164
563
186
908
7,326
3,824
617
1,243
5,788
27,556
0
L
Bellona
IFUEGOMANGOl
Bellona
9,699
1,131
586
4,533
15,600
17,139
0
8,211
7,216
0
18,817
L
6,928
1,908
342
1,100
11,349
5,672
0
9,737
1,556
0
19,202
W
4,777
329
1,569
1,419
14,103
14,657
336
4,129
9,866
10,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
48,217
131
Minions Killed
140
0
Camps Cleared
0
1,091,010
Distance Traveled
1,228,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,817
818
6
1
0
271,896
0
L
He Bo
8,206
684
38
3
0
202,039
0
L
Heimdallr
7,362
614
20
2
0
182,654
0
W
Nox
9,805
817
30
3
0
227,798
0
W
Discordia
10,495
875
53
4
0
231,083
0
L
Ymir
9,905
825
23
2
0
221,693
0
W
Ah Puch
8,880
740
43
4
0
225,858
0
L
Bellona
9,433
786
23
2
0
248,493
0
L
Set
8,108
676
27
2
0
236,131
0
W
Geb
9,220
768
8
1
0
272,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role