Player Matchup

Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cha0ticGood
Amaterasu
Level 148
God Stats
14W - 9L
1,493 SR
Queue Stats
1,040W - 1,031L
1,520 Elo+
Solo
Lancelot
Lancelot
KingMePerfection
Lancelot
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
279W - 295L
1,480 Elo+
Solo
Nox
Nox
LIFRID
Nox
Level 106
God Stats
3W - 1L
1,610 SR
Queue Stats
58W - 56L
1,410 Elo+
Solo
Ne Zha
Ne Zha
Tionnor V7
Ne Zha
Level 156
God Stats
16W - 12L
1,638 SR
Queue Stats
995W - 989L
1,457 Elo+
Solo
Team Averages
Level 134
1,548 SR
1,473 Elo+

VS

Team Averages
Level 75
1,465 SR
1,486 Elo+
Nike
Nike
GIGAGUENEY
Nike
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
206W - 213L
1,513 Elo+
Solo
He Bo
He Bo
Hephaisztosz
He Bo
Level 125
God Stats
4W - 7L
1,321 SR
Queue Stats
259W - 270L
1,536 Elo+
Solo
Kali
Kali
belta1234
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
downcastpeak
Tsukuyomi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 130L
1,574 Elo+
Solo
Set
Set
new-37848860
Set
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 2 / 17
10,742
826
17,293
11,040
5,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Cha0ticGood
Amaterasu
17
6 / 4 / 18
10,231
787
15,041
19,386
26,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 4 / 13
10,230
787
11,419
16,328
12,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
LIFRID
Nox
17
10 / 1 / 13
10,535
810
12,389
7,333
3,808
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Tionnor V7
Ne Zha
18
5 / 4 / 16
10,931
841
15,093
17,118
8,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
10,634
818
12,881
19,599
21,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 7 / 5
8,376
644
7,431
12,162
4,574
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
15
2 / 8 / 5
9,572
736
7,391
16,919
8,789
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
downcastpeak
Tsukuyomi
18
5 / 5 / 2
10,127
779
11,810
15,301
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 8 / 6
7,842
603
7,888
15,164
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
33
Kills
11
15
Deaths
33
77
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
17
6.75
W
Amaterasu
Cha0ticGood
Amaterasu
6
4
18
3.75
L
2
5
8
1.2
L
2
7
5
0.64
W
7
4
13
3.38
W
Nox
LIFRID
Nox
10
1
13
16.5
W
Ne Zha
Tionnor V7
Ne Zha
5
4
16
3.25
L
Kali
2
8
5
0.56
L
Tsukuyomi
downcastpeak
Tsukuyomi
5
5
2
1.2
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,235
Damage
47,401
71,205
Taken
79,145
57,414
Mitigated
50,752
21,197
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,293
10,837
603
2,250
11,040
5,351
3,842
1,384
9,526
0
44,450
W
Amaterasu
Cha0ticGood
Amaterasu
15,041
4,458
939
4,082
19,386
26,620
973
2,431
16,683
0
20,909
L
12,881
412
1,048
5,231
19,599
21,411
0
3,574
15,137
3,387
16,327
L
7,431
520
302
506
12,162
4,574
0
2,350
9,552
9,343
0
W
11,419
1,287
2,863
3,144
16,328
12,728
943
2,770
13,171
0
21,444
W
Nox
LIFRID
Nox
12,389
1,207
1,387
680
7,333
3,808
831
1,657
5,434
15,815
0
W
Ne Zha
Tionnor V7
Ne Zha
15,093
2,507
270
4,979
17,118
8,907
1,605
1,591
15,408
0
41,812
L
Kali
7,391
3,215
652
3,004
16,919
8,789
428
3,276
13,412
0
16,599
L
Tsukuyomi
downcastpeak
Tsukuyomi
11,810
2,783
123
3,038
15,301
8,345
938
1,207
13,592
0
34,577
L
7,888
2,955
0
827
15,164
7,633
78
2,062
12,916
0
14,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,669
Gold Earned
46,551
146
Minions Killed
107
0
Camps Cleared
0
1,262,569
Distance Traveled
1,102,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,742
826
61
5
0
215,132
0
W
Amaterasu
10,231
787
12
1
0
255,442
0
L
Nike
10,634
818
12
1
0
257,166
0
L
He Bo
8,376
644
14
1
0
179,140
0
W
Lancelot
10,230
787
20
2
0
290,478
0
W
Nox
10,535
810
12
1
0
258,431
0
W
Ne Zha
10,931
841
41
3
0
243,086
0
L
Kali
9,572
736
13
1
0
214,339
0
L
Tsukuyomi
10,127
779
47
4
0
245,829
0
L
Set
7,842
603
21
2
0
206,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role