Player Matchup

Thanatos
Thanatos
CrosscutSalmon
Thanatos
Level 27
God Stats
9W - 12L
1,427 SR
Queue Stats
13W - 18L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoldenKraken994
Morgan Le Fay
Level 64
God Stats
2W - 3L
1,273 SR
Queue Stats
35W - 52L
1,330 Elo+
Solo
Chang'e
Chang'e
IHT X Tomcat10
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,487 Elo+
Party 1
Horus
Horus
PVCpipeConnecter
Horus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,418 Elo+
Party 2
Artemis
Artemis
slyninja360
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,460 Elo+
Party 1
Team Averages
Level 54
1,440 SR
1,423 Elo+

VS

Team Averages
Level 75
1,627 SR
1,355 Elo+
Ah Puch
Ah Puch
AmericanKing98
Ah Puch
Level 25
God Stats
3W - 7L
1,534 SR
Queue Stats
25W - 56L
1,183 Elo+
Party 3
Artemis
Artemis
RelikProdigy
Artemis
Level 100
God Stats
2W - 5L
1,562 SR
Queue Stats
83W - 89L
1,451 Elo+
Party 3
Achilles
Achilles
Sythaeran
Achilles
Level 99
God Stats
4W - 6L
1,661 SR
Queue Stats
299W - 322L
1,458 Elo+
Solo
Jormungandr
Jormungandr
TheMustachieo
Jormungandr
Level 94
God Stats
0W - 1L
1,659 SR
Queue Stats
43W - 46L
1,373 Elo+
Party 3
Cupid
Cupid
judadiah
Cupid
Level 55
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 70L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 1 / 6
11,394
1,139
9,928
8,394
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
GoldenKraken994
Morgan Le Fay
17
3 / 1 / 10
10,295
1,030
13,394
8,169
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 11
11,156
1,116
18,694
15,015
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 3 / 15
10,093
1,009
9,611
16,164
18,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
slyninja360
Artemis
16
1 / 1 / 13
10,226
1,023
13,006
9,245
4,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,771
977
11,077
7,314
3,179
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
RelikProdigy
Artemis
15
1 / 3 / 4
9,600
960
16,895
11,120
4,501
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Sythaeran
Achilles
15
2 / 4 / 4
9,685
969
7,550
20,498
23,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TheMustachieo
Jormungandr
15
1 / 4 / 5
9,572
957
11,471
19,619
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
judadiah
Cupid
15
0 / 4 / 6
9,303
930
5,386
10,200
4,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
18
Kills
6
6
Deaths
18
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Thanatos
8
1
6
11
W
Morgan Le Fay
GoldenKraken994
Morgan Le Fay
3
1
10
8
W
5
0
11
10.5
W
1
3
15
2.83
L
Artemis
RelikProdigy
Artemis
1
3
4
1
L
Achilles
Sythaeran
Achilles
2
4
4
1
L
Jormungandr
TheMustachieo
Jormungandr
1
4
5
0.88
L
Cupid
judadiah
Cupid
0
4
6
0.75
W
Artemis
slyninja360
Artemis
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,633
Damage
52,379
56,987
Taken
68,751
39,860
Mitigated
56,833
16,633
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,077
1,044
0
1,002
7,314
3,179
0
3,307
3,831
21,920
0
W
Thanatos
9,928
2,252
0
4,508
8,394
4,584
0
3,415
4,851
0
22,008
W
Morgan Le Fay
GoldenKraken994
Morgan Le Fay
13,394
595
0
213
8,169
4,491
0
2,497
5,555
31,126
0
W
18,694
1,421
3,648
3,962
15,015
6,961
0
6,377
8,313
36,502
0
W
9,611
3,340
618
2,276
16,164
18,908
0
6,243
9,560
0
13,326
L
Artemis
RelikProdigy
Artemis
16,895
7,578
0
955
11,120
4,501
0
6,053
5,020
0
44,126
L
Achilles
Sythaeran
Achilles
7,550
2,447
0
531
20,498
23,972
0
9,021
10,965
0
18,303
L
Jormungandr
TheMustachieo
Jormungandr
11,471
1,349
0
1,145
19,619
21,077
0
7,913
11,347
30,482
714
L
Cupid
judadiah
Cupid
5,386
2,358
2,264
1,451
10,200
4,104
0
5,837
4,174
0
14,171
W
Artemis
slyninja360
Artemis
13,006
6,480
0
1,408
9,245
4,916
0
2,202
6,768
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,164
Gold Earned
47,931
175
Minions Killed
170
7
Camps Cleared
5
962,382
Distance Traveled
940,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,771
977
30
3
0
186,925
0
W
Thanatos
11,394
1,139
15
2
6
223,414
0
W
Morgan Le Fay
10,295
1,030
41
4
0
204,736
0
W
Chang'e
11,156
1,116
49
5
0
177,647
0
W
Horus
10,093
1,009
19
2
1
194,656
0
L
Artemis
9,600
960
60
6
2
177,409
0
L
Achilles
9,685
969
21
2
0
198,674
0
L
Jormungandr
9,572
957
37
4
2
196,853
0
L
Cupid
9,303
930
22
2
1
180,477
0
W
Artemis
10,226
1,023
51
5
0
161,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role