Player Matchup

Janus
Janus
AngeloFG42
Janus
Level 61
God Stats
5W - 5L
1,604 SR
Queue Stats
92W - 81L
1,404 Elo+
Solo
Horus
Horus
Bleezzuss
Horus
Level 62
God Stats
4W - 5L
1,707 SR
Queue Stats
117W - 130L
1,394 Elo+
Solo
Pele
Pele
ILOVEYOURMOMCAT
Pele
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 59L
1,395 Elo+
Party 1
Chronos
Chronos
UN MANCO 8v
Chronos
Level 121
God Stats
18W - 18L
1,532 SR
Queue Stats
786W - 761L
1,509 Elo+
Solo
Artio
Artio
YoruZenn
Artio
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,461 Elo+
Party 1
Team Averages
Level 85
1,569 SR
1,432 Elo+

VS

Team Averages
Level 111
1,537 SR
1,387 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
EgyptianDaVinci
Zhong Kui
Level 144
God Stats
17W - 12L
1,676 SR
Queue Stats
229W - 225L
1,448 Elo+
Solo
Athena
Athena
Gebicus
Athena
Level 140
God Stats
7W - 2L
1,567 SR
Queue Stats
85W - 115L
1,361 Elo+
Party 2
Izanami
Izanami
JuanpiDAnda
Izanami
Level 42
God Stats
17W - 26L
1,364 SR
Queue Stats
146W - 168L
1,202 Elo+
Solo
Ymir
Ymir
RoyaL x Scopzz
Ymir
Level 77
God Stats
13W - 21L
1,577 SR
Queue Stats
351W - 337L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 8 / 1
6,970
498
4,337
10,462
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Bleezzuss
Horus
9
1 / 1 / 0
6,220
444
3,825
9,948
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 2
7,060
504
8,742
9,794
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
UN MANCO 8v
Chronos
11
1 / 2 / 2
6,728
481
6,871
9,376
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
YoruZenn
Artio
10
0 / 3 / 1
6,229
445
2,940
10,794
8,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 2 / 5
8,299
593
3,353
10,216
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
EgyptianDaVinci
Zhong Kui
14
5 / 1 / 4
8,455
604
9,853
7,623
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Gebicus
Athena
13
6 / 1 / 1
8,376
598
9,745
9,789
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
JuanpiDAnda
Izanami
11
2 / 2 / 0
7,049
504
6,998
8,081
2,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,961
426
3,963
12,110
8,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
5
2.25
L
Janus
0
8
1
0.06
L
Horus
Bleezzuss
Horus
1
1
0
1
W
Zhong Kui
EgyptianDaVinci
Zhong Kui
5
1
4
7
W
Athena
Gebicus
Athena
6
1
1
6.5
L
3
1
2
4
W
Izanami
JuanpiDAnda
Izanami
2
2
0
1
W
0
1
1
0.5
L
Chronos
UN MANCO 8v
Chronos
1
2
2
1
L
Artio
YoruZenn
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,715
Damage
33,912
50,374
Taken
47,819
26,223
Mitigated
27,270
13,927
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,353
1,219
0
500
10,216
4,166
480
382
9,808
0
75,647
L
Janus
4,337
273
0
220
10,462
4,352
125
7,838
2,530
48,399
0
L
Horus
Bleezzuss
Horus
3,825
1,385
40
3,957
9,948
5,796
0
5,271
4,091
65
31,248
W
Zhong Kui
EgyptianDaVinci
Zhong Kui
9,853
1,092
0
4,349
7,623
6,263
621
1,504
5,923
60,351
0
W
Athena
Gebicus
Athena
9,745
1,689
0
2,754
9,789
5,779
160
832
8,897
41,322
148
L
8,742
2,535
0
5,215
9,794
3,725
0
3,326
6,354
0
50,223
W
Izanami
JuanpiDAnda
Izanami
6,998
5,165
0
1,948
8,081
2,725
2,538
3,417
4,338
0
57,686
W
3,963
1,591
26
1,444
12,110
8,337
100
7,254
4,499
18,353
0
L
Chronos
UN MANCO 8v
Chronos
6,871
2,481
0
2,862
9,376
3,550
0
2,832
6,544
48,661
0
L
Artio
YoruZenn
Artio
2,940
837
40
1,593
10,794
8,800
0
3,364
7,344
17,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
38,140
341
Minions Killed
388
0
Camps Cleared
0
1,273,748
Distance Traveled
1,401,937
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,299
593
101
7
0
339,476
0
L
Janus
6,970
498
104
7
0
244,938
0
L
Horus
6,220
444
44
3
0
189,069
0
W
Zhong Kui
8,455
604
89
6
0
268,576
1
W
Athena
8,376
598
71
5
0
278,301
0
L
Pele
7,060
504
71
5
0
321,573
0
W
Izanami
7,049
504
98
7
0
252,466
6
W
Ymir
5,961
426
29
2
0
263,118
0
L
Chronos
6,728
481
95
7
0
230,131
0
L
Artio
6,229
445
27
2
0
288,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role