Player Matchup

Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MitchellTheTank
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,261 Elo+
Party 1
Cernunnos
Cernunnos
OpiumV
Cernunnos
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
27W - 37L
1,280 Elo+
Party 1
Pele
Pele
icypolarbear
Pele
Level 58
God Stats
17W - 31L
1,412 SR
Queue Stats
50W - 77L
1,343 Elo+
Party 1
The Morrigan
The Morrigan
turtelsrgud
The Morrigan
Level 33
God Stats
4W - 7L
1,492 SR
Queue Stats
29W - 50L
1,205 Elo+
Party 1
Team Averages
Level 53
1,481 SR
1,318 Elo+

VS

Team Averages
Level 96
1,544 SR
1,485 Elo+
Ravana
Ravana
BoneSanta
Ravana
Level 65
God Stats
2W - 3L
1,666 SR
Queue Stats
11W - 11L
1,470 Elo+
Solo
Charybdis
Charybdis
Bronzure
Charybdis
Level 141
God Stats
3W - 4L
1,768 SR
Queue Stats
598W - 575L
1,501 Elo+
Solo
Hera
Hera
Brookehta
Hera
Level 49
God Stats
14W - 8L
1,584 SR
Queue Stats
57W - 64L
1,469 Elo+
Party 2
Sol
Sol
Loofuwu
Sol
Level 79
God Stats
1W - 4L
1,381 SR
Queue Stats
66W - 82L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
ToeToucher69
Guan Yu
Level 144
God Stats
1W - 1L
1,321 SR
Queue Stats
50W - 48L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 1 / 1
8,239
589
6,827
11,426
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 0
6,075
434
1,013
10,800
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
OpiumV
Cernunnos
8
0 / 4 / 0
5,399
386
2,240
9,327
2,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 0
6,640
474
5,798
15,713
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
turtelsrgud
The Morrigan
10
1 / 7 / 0
6,431
459
3,310
7,731
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BoneSanta
Ravana
14
5 / 1 / 5
8,522
609
8,292
6,686
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Bronzure
Charybdis
12
4 / 2 / 5
7,988
571
5,673
10,273
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
1 / 3 / 1
8,287
592
4,857
7,555
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
14
5 / 1 / 7
8,521
609
13,431
7,770
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
ToeToucher69
Guan Yu
16
8 / 1 / 0
9,660
690
7,242
10,539
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
7
Kills
23
23
Deaths
8
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
1
1
4.5
W
Ravana
BoneSanta
Ravana
5
1
5
7.5
W
Charybdis
Bronzure
Charybdis
4
2
5
3.25
W
Hera
1
3
1
0.5
W
Sol
5
1
7
8.5
L
0
4
0
0
L
Cernunnos
OpiumV
Cernunnos
0
4
0
0
W
Guan Yu
ToeToucher69
Guan Yu
8
1
0
8
L
2
7
0
0.29
L
The Morrigan
turtelsrgud
The Morrigan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
39,495
54,997
Taken
42,823
21,720
Mitigated
21,196
13,694
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,827
3,000
0
6,275
11,426
5,121
0
5,379
5,995
65,143
0
W
Ravana
BoneSanta
Ravana
8,292
2,966
0
3,606
6,686
2,412
0
1,182
5,504
0
72,551
W
Charybdis
Bronzure
Charybdis
5,673
2,914
0
1,306
10,273
4,391
356
2,328
7,945
0
40,442
W
Hera
4,857
1,695
0
2,051
7,555
3,070
92
4,173
3,382
58,687
0
W
Sol
13,431
4,690
0
3,436
7,770
3,232
3,039
1,335
6,387
58,437
5,466
L
1,013
154
936
1,038
10,800
6,636
0
5,871
4,929
19,093
0
L
Cernunnos
OpiumV
Cernunnos
2,240
981
123
1,237
9,327
2,968
0
3,325
6,002
0
24,341
W
Guan Yu
ToeToucher69
Guan Yu
7,242
1,089
0
2,040
10,539
8,091
599
1,649
8,846
0
74,839
L
5,798
2,100
0
3,495
15,713
5,132
0
3,239
12,327
0
34,748
L
The Morrigan
turtelsrgud
The Morrigan
3,310
735
0
590
7,731
1,863
0
0
7,134
29,847
4,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
42,978
306
Minions Killed
468
0
Camps Cleared
0
1,357,272
Distance Traveled
1,348,626
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,239
589
112
8
0
286,956
0
W
Ravana
8,522
609
103
7
0
308,389
0
W
Charybdis
7,988
571
47
3
0
243,523
3
W
Hera
8,287
592
114
8
0
269,670
0
W
Sol
8,521
609
95
7
0
252,327
3
L
Cthulhu
6,075
434
24
2
0
275,776
0
L
Cernunnos
5,399
386
52
4
0
246,692
3
W
Guan Yu
9,660
690
109
8
0
274,717
0
L
Pele
6,640
474
67
5
0
304,960
5
L
The Morrigan
6,431
459
51
4
0
242,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role