Player Matchup

Thoth
Thoth
Braindeadbfr
Thoth
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 292L
1,434 Elo+
Solo
Cthulhu
Cthulhu
DreOTF
Cthulhu
Level 95
God Stats
4W - 1L
1,617 SR
Queue Stats
182W - 196L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
IFUEGOMANGOl
Yu Huang
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
375W - 369L
1,514 Elo+
Solo
Nu Wa
Nu Wa
IcyKillzz_
Nu Wa
Level 142
God Stats
5W - 1L
1,746 SR
Queue Stats
210W - 236L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
Zealoth222
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,407 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,453 Elo+

VS

Team Averages
Level 96
1,540 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
BigNdontCry
Morgan Le Fay
Level 99
God Stats
8W - 6L
1,468 SR
Queue Stats
337W - 330L
1,470 Elo+
Solo
Martichoras
Martichoras
Chorak
Martichoras
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,524 Elo+
Solo
Hou Yi
Hou Yi
WESH-PATATE76
Hou Yi
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
442W - 460L
1,452 Elo+
Solo
Tyr
Tyr
WhiteBoyTheGoat
Tyr
Level 127
God Stats
38W - 13L
1,734 SR
Queue Stats
1,032W - 1,030L
1,410 Elo+
Solo
Artio
Artio
new-37870929
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 14
11,142
696
12,348
14,939
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DreOTF
Cthulhu
20
9 / 3 / 15
15,056
941
17,947
22,743
36,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
IFUEGOMANGOl
Yu Huang
20
10 / 4 / 11
13,858
866
21,162
12,996
7,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
8 / 2 / 13
13,372
836
21,504
9,807
6,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Zealoth222
Baron Samedi
6
0 / 1 / 1
8,000
500
874
1,303
564
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigNdontCry
Morgan Le Fay
15
2 / 7 / 5
10,059
629
7,402
13,190
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Chorak
Martichoras
20
4 / 6 / 6
11,783
736
11,412
18,217
8,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 5
13,439
840
17,024
18,923
9,123
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 5 / 9
10,585
662
8,740
17,686
19,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 6 / 11
10,635
665
7,419
22,953
19,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
29
Kills
16
16
Deaths
29
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigNdontCry
Morgan Le Fay
2
7
5
0.64
W
2
6
14
1.5
L
Martichoras
Chorak
Martichoras
4
6
6
1.17
W
Cthulhu
DreOTF
Cthulhu
9
3
15
5.5
W
Yu Huang
IFUEGOMANGOl
Yu Huang
10
4
11
3.88
W
Nu Wa
8
2
13
7.25
L
8
5
5
2.1
L
2
5
9
1.3
W
Baron Samedi
Zealoth222
Baron Samedi
0
1
1
0.5
L
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,835
Damage
51,997
61,788
Taken
90,969
58,490
Mitigated
62,081
21,673
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigNdontCry
Morgan Le Fay
7,402
866
249
752
13,190
5,020
41
12,373
805
20,196
0
W
12,348
297
646
3,012
14,939
7,605
2,125
4,939
9,920
28,751
0
L
Martichoras
Chorak
Martichoras
11,412
2,003
674
2,229
18,217
8,722
2,381
15,570
2,559
0
42,524
W
Cthulhu
DreOTF
Cthulhu
17,947
137
3,079
6,315
22,743
36,279
627
3,646
18,701
38,368
0
W
Yu Huang
IFUEGOMANGOl
Yu Huang
21,162
1,674
1,291
2,437
12,996
7,869
1,174
2,927
9,658
42,845
0
W
Nu Wa
21,504
6,894
2,238
2,424
9,807
6,173
3,927
1,847
7,734
51,807
0
L
17,024
9,303
2,674
5,812
18,923
9,123
1,149
15,837
3,014
0
53,486
L
8,740
978
888
3,472
17,686
19,671
1,044
12,573
5,113
0
20,317
W
Baron Samedi
Zealoth222
Baron Samedi
874
0
65
166
1,303
564
0
137
1,164
1,706
0
L
7,419
222
4,163
4,042
22,953
19,545
56
17,672
5,281
13,229
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,428
Gold Earned
56,501
182
Minions Killed
186
0
Camps Cleared
0
1,275,282
Distance Traveled
1,269,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,059
629
27
2
0
189,730
0
W
Thoth
11,142
696
28
2
0
294,822
0
L
Martichoras
11,783
736
57
4
0
266,626
0
W
Cthulhu
15,056
941
49
3
0
338,662
0
W
Yu Huang
13,858
866
58
4
0
304,756
0
W
Nu Wa
13,372
836
47
3
0
294,594
0
L
Hou Yi
13,439
840
74
5
0
264,437
0
L
Tyr
10,585
662
17
1
0
275,425
0
W
Baron Samedi
8,000
500
0
0
0
42,448
0
L
Artio
10,635
665
11
1
0
273,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role