Player Matchup

Cerberus
Cerberus
AUS JEFE
Cerberus
Level 87
God Stats
16W - 5L
1,260 SR
Queue Stats
380W - 398L
1,428 Elo+
Party 1
Artemis
Artemis
KGx9
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Xing Tian
Xing Tian
Mxtty153
Xing Tian
Level 55
God Stats
1W - 1L
1,665 SR
Queue Stats
59W - 38L
1,581 Elo+
Party 1
Freya
Freya
Trianglesrock
Freya
Level 145
God Stats
1W - 1L
1,701 SR
Queue Stats
21W - 16L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
xROUGAROUx
Cernunnos
Level 118
God Stats
0W - 2L
1,551 SR
Queue Stats
86W - 102L
1,081 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,351 Elo+

VS

Team Averages
Level 116
1,504 SR
1,422 Elo+
Martichoras
Martichoras
Candyman690
Martichoras
Level 109
God Stats
22W - 15L
1,589 SR
Queue Stats
685W - 687L
1,461 Elo+
Solo
Cabrakan
Cabrakan
MojoRivas
Cabrakan
Level 47
God Stats
9W - 6L
1,540 SR
Queue Stats
205W - 223L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Money__Mane
Cthulhu
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
494W - 489L
1,409 Elo+
Solo
Surtr
Surtr
MushroomScrub337
Surtr
Level 147
God Stats
8W - 8L
1,393 SR
Queue Stats
545W - 558L
1,479 Elo+
Solo
Poseidon
Poseidon
SOURC3SUPR3M3
Poseidon
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 79L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AUS JEFE
Cerberus
10
1 / 5 / 3
7,965
531
3,740
12,170
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KGx9
Artemis
20
3 / 5 / 9
10,590
706
15,693
13,529
7,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Mxtty153
Xing Tian
18
1 / 7 / 8
10,495
700
7,356
22,851
32,273
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 4 / 0
7,755
517
3,376
5,638
1,457
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
xROUGAROUx
Cernunnos
20
8 / 8 / 4
11,262
751
18,517
17,436
9,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Candyman690
Martichoras
19
7 / 2 / 15
12,462
831
16,562
13,404
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MojoRivas
Cabrakan
19
4 / 6 / 10
11,834
789
8,063
17,215
26,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Money__Mane
Cthulhu
20
5 / 4 / 15
12,754
850
16,845
25,602
27,657
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
8 / 2 / 13
12,471
831
11,987
22,460
17,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
SOURC3SUPR3M3
Poseidon
17
5 / 5 / 12
10,810
721
12,102
13,081
5,640
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
15
Kills
29
29
Deaths
19
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AUS JEFE
Cerberus
1
5
3
0.5
W
Martichoras
Candyman690
Martichoras
7
2
15
7.25
L
Artemis
KGx9
Artemis
3
5
9
1.5
W
Cabrakan
MojoRivas
Cabrakan
4
6
10
1.5
W
Cthulhu
Money__Mane
Cthulhu
5
4
15
3.13
W
8
2
13
7.25
L
Xing Tian
Mxtty153
Xing Tian
1
7
8
0.71
W
Poseidon
SOURC3SUPR3M3
Poseidon
5
5
12
2.2
L
2
4
0
0.5
L
Cernunnos
xROUGAROUx
Cernunnos
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,682
Damage
65,559
71,624
Taken
91,762
62,165
Mitigated
85,989
10,737
Healing
29,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AUS JEFE
Cerberus
3,740
80
29
1,859
12,170
10,857
0
5,529
6,641
6,347
739
W
Martichoras
Candyman690
Martichoras
16,562
4,383
2,660
5,016
13,404
8,046
4,419
1,185
11,985
0
48,407
L
Artemis
KGx9
Artemis
15,693
6,068
530
1,578
13,529
7,793
0
7,641
5,848
0
37,000
W
Cabrakan
MojoRivas
Cabrakan
8,063
975
848
2,149
17,215
26,939
1,066
3,513
13,195
20,622
341
W
Cthulhu
Money__Mane
Cthulhu
16,845
449
1,917
4,816
25,602
27,657
668
3,362
21,248
28,784
2,143
W
11,987
3,415
225
8,951
22,460
17,707
1,117
3,889
18,571
3,589
22,183
L
Xing Tian
Mxtty153
Xing Tian
7,356
729
2,510
2,431
22,851
32,273
0
13,090
9,588
17,800
0
W
Poseidon
SOURC3SUPR3M3
Poseidon
12,102
1,108
617
2,109
13,081
5,640
652
2,026
11,055
23,299
0
L
3,376
691
222
663
5,638
1,457
0
862
4,776
5,491
0
L
Cernunnos
xROUGAROUx
Cernunnos
18,517
7,924
0
915
17,436
9,785
0
8,430
8,894
0
48,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
60,331
138
Minions Killed
180
0
Camps Cleared
0
796,058
Distance Traveled
1,322,859
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,965
531
7
0
0
106,560
0
W
Martichoras
12,462
831
75
5
0
253,507
0
L
Artemis
10,590
706
44
3
0
242,502
0
W
Cabrakan
11,834
789
18
1
0
283,266
0
W
Cthulhu
12,754
850
37
2
0
266,679
0
W
Surtr
12,471
831
33
2
0
263,857
1
L
Xing Tian
10,495
700
14
1
0
221,938
0
W
Poseidon
10,810
721
17
1
0
255,550
0
L
Freya
7,755
517
9
1
0
56,397
0
L
Cernunnos
11,262
751
64
4
0
168,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role