Player Matchup

Nemesis
Nemesis
Alcaturria
Nemesis
Level 97
God Stats
1W - 1L
1,303 SR
Queue Stats
94W - 92L
1,524 Elo+
Party 2
Scylla
Scylla
ChakalMKN8010
Scylla
Level 88
God Stats
18W - 22L
1,510 SR
Queue Stats
60W - 75L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
Ek0CJ1721
Jormungandr
Level 61
God Stats
23W - 15L
1,620 SR
Queue Stats
133W - 162L
1,416 Elo+
Party 2
Ishtar
Ishtar
ObiWanKannabis
Ishtar
Level 102
God Stats
20W - 21L
1,454 SR
Queue Stats
85W - 88L
1,528 Elo+
Party 2
Shiva
Shiva
Ragnar_-502-_
Shiva
Level 142
God Stats
8W - 5L
1,710 SR
Queue Stats
547W - 544L
1,483 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,491 Elo+

VS

Team Averages
Level 101
1,554 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dexthedestroyer
Tiamat
Level 128
God Stats
5W - 9L
1,497 SR
Queue Stats
116W - 100L
1,539 Elo+
Party 1
Bellona
Bellona
blackbird15
Bellona
Level 69
God Stats
0W - 1L
1,773 SR
Queue Stats
25W - 15L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
drewdrew1015
Kumbhakarna
Level 56
God Stats
1W - 6L
1,471 SR
Queue Stats
41W - 42L
1,532 Elo+
Party 1
Anubis
Anubis
xiixArsonxiix
Anubis
Level 125
God Stats
386W - 343L
1,529 SR
Queue Stats
843W - 831L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alcaturria
Nemesis
14
2 / 3 / 5
7,881
563
6,951
13,316
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 2
8,133
581
4,212
5,303
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ek0CJ1721
Jormungandr
13
0 / 3 / 1
7,829
559
10,780
13,492
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 3
7,010
501
4,287
9,614
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
4 / 0 / 2
7,895
564
2,950
7,485
4,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 4 / 1
7,336
524
6,564
11,970
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 3
8,550
611
5,250
7,278
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
blackbird15
Bellona
13
1 / 0 / 3
7,681
549
7,771
14,354
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
drewdrew1015
Kumbhakarna
1
0 / 0 / 0
4,350
311
0
21
8
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 4 / 2
8,220
587
10,973
11,935
5,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
11
11
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
Nemesis
Alcaturria
Nemesis
2
3
5
1.5
W
3
2
2
2
L
2
1
3
3.5
W
Jormungandr
Ek0CJ1721
Jormungandr
0
3
1
0.17
W
0
3
3
0.5
W
4
0
2
5
L
Bellona
blackbird15
Bellona
1
0
3
2.5
L
Kumbhakarna
drewdrew1015
Kumbhakarna
0
0
0
0
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
30,558
49,210
Taken
45,558
24,073
Mitigated
26,772
11,500
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,564
3,359
0
2,888
11,970
4,364
352
637
11,333
0
54,855
W
Nemesis
Alcaturria
Nemesis
6,951
2,714
0
2,131
13,316
4,139
0
4,723
8,553
0
61,294
W
4,212
62
0
859
5,303
1,804
650
3,298
1,965
44,971
0
L
5,250
155
0
1,790
7,278
4,652
690
1,977
5,247
63,359
0
W
Jormungandr
Ek0CJ1721
Jormungandr
10,780
3,509
0
3,581
13,492
9,957
56
3,355
10,105
63,828
193
W
4,287
2,708
0
1,856
9,614
3,805
448
2,983
6,549
0
50,852
W
2,950
496
1,417
1,656
7,485
4,368
0
1,736
5,749
0
17,173
L
Bellona
blackbird15
Bellona
7,771
2,463
0
4,229
14,354
12,061
0
8,748
4,475
21
52,643
L
Kumbhakarna
drewdrew1015
Kumbhakarna
0
0
0
0
21
8
0
21
0
0
0
L
10,973
342
0
2,294
11,935
5,687
0
2,220
9,655
58,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
36,137
400
Minions Killed
395
0
Camps Cleared
0
1,399,281
Distance Traveled
1,089,603
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,336
524
90
6
0
220,257
0
W
Nemesis
7,881
563
84
6
0
318,455
0
W
Scylla
8,133
581
97
7
0
262,566
0
L
Tiamat
8,550
611
124
9
0
284,858
4
W
Jormungandr
7,829
559
117
8
0
277,145
0
W
Ishtar
7,010
501
89
6
0
255,532
0
W
Shiva
7,895
564
13
1
0
285,583
0
L
Bellona
7,681
549
92
7
0
276,969
0
L
Kumbhakarna
4,350
311
0
0
0
30,405
0
L
Anubis
8,220
587
89
6
0
277,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role