Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dexterity2081
Ah Muzen Cab
Level 61
God Stats
22W - 15L
1,595 SR
Queue Stats
260W - 313L
1,468 Elo+
Solo
Kukulkan
Kukulkan
JONNY TSUNAMl
Kukulkan
Level 126
God Stats
2W - 2L
1,798 SR
Queue Stats
115W - 122L
1,481 Elo+
Solo
Nemesis
Nemesis
KinoLegend
Nemesis
Level 54
God Stats
1W - 3L
1,324 SR
Queue Stats
3W - 7L
1,273 Elo+
Party 1
Fenrir
Fenrir
SamaelxPR
Fenrir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,605 Elo+
Solo
Ymir
Ymir
rareluv_18
Ymir
Level 4
God Stats
1W - 2L
1,157 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 1
Team Averages
Level 78
1,475 SR
1,417 Elo+

VS

Team Averages
Level 120
1,465 SR
1,459 Elo+
Vamana
Vamana
Dvrknite0
Vamana
Level 128
God Stats
37W - 35L
1,545 SR
Queue Stats
267W - 265L
1,562 Elo+
Party 2
Ra
Ra
R3TRO GEAR
Ra
Level 83
God Stats
4W - 4L
1,393 SR
Queue Stats
50W - 65L
1,220 Elo+
Solo
Khepri
Khepri
SiegfriedII
Khepri
Level 145
God Stats
1W - 2L
1,539 SR
Queue Stats
184W - 180L
1,535 Elo+
Party 2
Thor
Thor
Tha-Equal1zer
Thor
Level 119
God Stats
10W - 20L
1,287 SR
Queue Stats
261W - 261L
1,484 Elo+
Solo
Charybdis
Charybdis
digi_godd
Charybdis
Level 124
God Stats
2W - 2L
1,561 SR
Queue Stats
146W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dexterity2081
Ah Muzen Cab
15
0 / 4 / 3
9,732
973
11,376
13,918
6,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kukulkan
JONNY TSUNAMl
Kukulkan
15
0 / 4 / 2
9,704
970
11,430
10,996
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KinoLegend
Nemesis
15
1 / 4 / 1
9,550
955
4,829
14,427
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SamaelxPR
Fenrir
15
0 / 6 / 1
9,592
959
9,606
18,500
8,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 0
9,991
999
2,230
17,834
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

168

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dvrknite0
Vamana
17
4 / 0 / 12
10,792
1,079
15,246
12,484
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 2 / 12
10,593
1,059
12,552
6,833
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
17
4 / 0 / 16
11,880
1,188
9,621
8,438
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 0 / 10
11,325
1,133
16,261
10,761
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
digi_godd
Charybdis
17
5 / 1 / 12
11,282
1,128
16,889
6,204
3,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
2
Kills
21
21
Deaths
3
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dexterity2081
Ah Muzen Cab
0
4
3
0.38
W
Vamana
Dvrknite0
Vamana
4
0
12
10
L
Kukulkan
JONNY TSUNAMl
Kukulkan
0
4
2
0.25
L
Nemesis
KinoLegend
Nemesis
1
4
1
0.38
W
2
2
12
4
L
Fenrir
SamaelxPR
Fenrir
0
6
1
0.08
W
Khepri
4
0
16
12
W
6
0
10
11
W
Charybdis
digi_godd
Charybdis
5
1
12
11
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,471
Damage
70,569
75,675
Taken
44,720
46,278
Mitigated
38,089
3,298
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dexterity2081
Ah Muzen Cab
11,376
3,912
0
0
13,918
6,024
0
4,614
8,929
0
28,204
W
Vamana
Dvrknite0
Vamana
15,246
6,054
0
691
12,484
14,496
0
4,116
8,287
0
31,774
L
Kukulkan
JONNY TSUNAMl
Kukulkan
11,430
768
0
0
10,996
4,929
0
3,073
7,642
39,725
0
L
Nemesis
KinoLegend
Nemesis
4,829
1,570
0
1,187
14,427
6,657
0
4,005
10,033
0
20,214
W
12,552
1,550
3,519
1,536
6,833
3,659
0
2,783
4,050
33,974
0
L
Fenrir
SamaelxPR
Fenrir
9,606
3,768
0
1,264
18,500
8,670
0
3,824
14,223
0
20,766
W
Khepri
9,621
1,602
0
1,291
8,438
10,342
0
2,857
5,436
16,785
0
W
16,261
2,394
0
583
10,761
6,395
0
2,171
8,590
0
29,555
W
Charybdis
digi_godd
Charybdis
16,889
8,824
0
405
6,204
3,197
0
1,878
4,326
0
37,981
L
2,230
345
0
847
17,834
19,998
0
6,032
11,331
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
55,872
200
Minions Killed
210
8
Camps Cleared
7
939,027
Distance Traveled
1,041,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,732
973
38
4
2
170,683
0
W
Vamana
10,792
1,079
37
4
3
238,080
0
L
Kukulkan
9,704
970
74
7
0
180,899
1
L
Nemesis
9,550
955
22
2
1
221,085
0
W
Ra
10,593
1,059
61
6
0
192,569
0
L
Fenrir
9,592
959
25
3
5
213,875
0
W
Khepri
11,880
1,188
21
2
0
201,193
0
W
Thor
11,325
1,133
26
3
2
217,288
0
W
Charybdis
11,282
1,128
65
7
2
192,483
0
L
Ymir
9,991
999
41
4
0
152,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role