Player Matchup

Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dukey
Eset
Level 159
God Stats
5W - 1L
1,678 SR
Queue Stats
292W - 266L
1,597 Elo+
Party 2
He Bo
He Bo
Weave
He Bo
Level 153
God Stats
11W - 9L
1,618 SR
Queue Stats
158W - 98L
1,586 Elo+
Party 2
Team Averages
Level 138
1,559 SR
1,536 Elo+

VS

Team Averages
Level 96
1,448 SR
1,505 Elo+
Lancelot
Lancelot
DojaCutx
Lancelot
Level 122
God Stats
0W - 2L
1,316 SR
Queue Stats
80W - 83L
1,601 Elo+
Party 1
Hera
Hera
LOLDODA
Hera
Level 89
God Stats
5W - 10L
1,390 SR
Queue Stats
15W - 28L
1,407 Elo+
Party 3
Cliodhna
Cliodhna
LouSlips
Cliodhna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,551 Elo+
Party 1
Skadi
Skadi
xXKrazY_ApplEXx
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,469 Elo+
Party 3
Kuzenbo
Kuzenbo
z12 Baz
Kuzenbo
Level 46
God Stats
32W - 35L
1,533 SR
Queue Stats
215W - 243L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 0 / 0
6,893
689
5,574
7,641
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
11
3 / 0 / 4
6,316
632
6,446
7,032
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
 
Thor
11
2 / 4 / 2
6,209
621
5,321
10,505
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Eset
Dukey
Eset
11
2 / 2 / 4
6,079
608
5,422
6,433
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Weave
He Bo
10
3 / 0 / 3
5,741
574
5,873
5,771
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DojaCutx
Lancelot
11
3 / 3 / 1
6,156
616
6,480
10,669
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
LOLDODA
Hera
8
1 / 5 / 1
5,042
504
1,757
6,266
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
LouSlips
Cliodhna
9
1 / 3 / 1
5,225
523
5,364
7,711
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,498
450
4,753
7,514
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
z12 Baz
Kuzenbo
8
0 / 1 / 1
4,913
491
1,818
7,814
5,269
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
6
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
0
6
W
Anhur
 
Anhur
3
0
4
5
W
Thor
 
Thor
2
4
2
0.75
L
Lancelot
DojaCutx
Lancelot
3
3
1
1.17
W
Eset
Dukey
Eset
2
2
4
2
L
Hera
LOLDODA
Hera
1
5
1
0.3
L
Cliodhna
LouSlips
Cliodhna
1
3
1
0.5
W
He Bo
Weave
He Bo
3
0
3
4.5
L
0
4
0
0
L
Kuzenbo
z12 Baz
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
20,172
37,382
Taken
39,974
13,068
Mitigated
15,850
10,000
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,574
1,556
0
2,334
7,641
2,920
0
1,276
6,365
0
55,379
W
Anhur
 
Anhur
6,446
4,012
0
3,773
7,032
2,380
92
361
6,671
0
44,789
W
Thor
 
Thor
5,321
1,455
0
1,996
10,505
4,154
0
224
10,281
0
43,920
L
Lancelot
DojaCutx
Lancelot
6,480
1,362
0
2,720
10,669
4,509
0
1,378
9,157
0
38,499
W
Eset
Dukey
Eset
5,422
796
0
634
6,433
2,039
40
1,570
4,863
51,709
0
L
Hera
LOLDODA
Hera
1,757
1,031
0
960
6,266
1,811
0
2,045
4,221
32,458
0
L
Cliodhna
LouSlips
Cliodhna
5,364
718
0
1,045
7,711
2,679
0
2,696
5,015
0
33,680
W
He Bo
Weave
He Bo
5,873
628
0
1,263
5,771
1,575
0
438
5,333
44,147
0
L
4,753
1,746
0
1,552
7,514
1,582
0
1,156
6,358
0
27,010
L
Kuzenbo
z12 Baz
Kuzenbo
1,818
769
930
1,540
7,814
5,269
0
4,020
3,794
16,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
25,834
390
Minions Killed
251
0
Camps Cleared
0
1,099,324
Distance Traveled
1,079,183
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,893
689
99
10
0
248,506
1
W
Anhur
6,316
632
72
7
0
188,292
0
W
Thor
6,209
621
63
6
0
204,862
0
L
Lancelot
6,156
616
64
6
0
234,938
4
W
Eset
6,079
608
83
8
0
219,747
0
L
Hera
5,042
504
73
7
0
195,542
0
L
Cliodhna
5,225
523
50
5
0
248,485
0
W
He Bo
5,741
574
73
7
0
237,917
1
L
Skadi
4,498
450
46
5
0
185,752
4
L
Kuzenbo
4,913
491
18
2
0
214,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role