Player Matchup

Scylla
Scylla
ClovenVermin695
Scylla
Level 92
God Stats
0W - 5L
1,504 SR
Queue Stats
56W - 83L
1,477 Elo+
Solo
Ullr
Ullr
D00D007862
Ullr
Level 128
God Stats
0W - 2L
1,279 SR
Queue Stats
24W - 27L
1,474 Elo+
Solo
Yu Huang
Yu Huang
Tokaveli
Yu Huang
Level 106
God Stats
1W - 1L
1,699 SR
Queue Stats
290W - 272L
1,583 Elo+
Party 2
Odin
Odin
X_ROBERTOLARA_X
Odin
Level 119
God Stats
0W - 1L
1,729 SR
Queue Stats
115W - 87L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
blackkami999_
Cu Chulainn
Level 131
God Stats
21W - 17L
1,692 SR
Queue Stats
441W - 415L
1,578 Elo+
Party 2
Team Averages
Level 115
1,580 SR
1,522 Elo+

VS

Team Averages
Level 105
1,665 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dakiddfrumdr
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,785 SR
Queue Stats
61W - 42L
1,585 Elo+
Party 1
Scylla
Scylla
Ishhgawd
Scylla
Level 157
God Stats
8W - 5L
1,749 SR
Queue Stats
169W - 175L
1,614 Elo+
Solo
Kumbhakarna
Kumbhakarna
JJdaCool
Kumbhakarna
Level 59
God Stats
5W - 3L
1,537 SR
Queue Stats
66W - 79L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
NameAlreadyHave
Sun Wukong
Level 156
God Stats
25W - 18L
1,511 SR
Queue Stats
163W - 137L
1,558 Elo+
Solo
Arachne
Arachne
XIXavierXIX
Arachne
Level 88
God Stats
7W - 3L
1,742 SR
Queue Stats
91W - 65L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,311
731
4,369
6,526
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 1
6,332
633
3,012
6,288
2,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yu Huang
Tokaveli
Yu Huang
14
1 / 2 / 3
7,134
713
9,172
7,817
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 4 / 0
7,092
709
3,787
10,840
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
blackkami999_
Cu Chulainn
14
2 / 1 / 2
7,143
714
9,704
10,618
9,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dakiddfrumdr
Ah Muzen Cab
13
2 / 2 / 4
7,353
735
5,683
7,735
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Ishhgawd
Scylla
15
1 / 0 / 5
8,076
808
6,233
5,708
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
JJdaCool
Kumbhakarna
13
1 / 0 / 4
7,695
770
3,483
11,805
9,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
NameAlreadyHave
Sun Wukong
14
2 / 0 / 5
7,634
763
9,013
9,546
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
XIXavierXIX
Arachne
14
5 / 2 / 4
7,972
797
9,423
11,592
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
11
11
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
0
2
1
0.25
W
Ah Muzen Cab
Dakiddfrumdr
Ah Muzen Cab
2
2
4
2
W
Scylla
Ishhgawd
Scylla
1
0
5
3.5
W
Kumbhakarna
JJdaCool
Kumbhakarna
1
0
4
3
W
Sun Wukong
NameAlreadyHave
Sun Wukong
2
0
5
4.5
L
Yu Huang
Tokaveli
Yu Huang
1
2
3
1.25
W
Arachne
XIXavierXIX
Arachne
5
2
4
3.5
L
0
4
0
0
L
Cu Chulainn
blackkami999_
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
33,835
42,089
Taken
46,386
25,907
Mitigated
28,729
4,114
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
755
0
0
6,526
2,194
0
712
5,814
25,816
0
L
3,012
908
0
500
6,288
2,404
178
981
5,307
0
11,044
W
Ah Muzen Cab
Dakiddfrumdr
Ah Muzen Cab
5,683
2,360
0
1,435
7,735
3,188
854
2,860
4,832
0
23,139
W
Scylla
Ishhgawd
Scylla
6,233
763
0
1,184
5,708
1,923
200
923
4,380
44,090
0
W
Kumbhakarna
JJdaCool
Kumbhakarna
3,483
594
1,398
1,911
11,805
9,808
66
3,617
7,807
8,146
0
W
Sun Wukong
NameAlreadyHave
Sun Wukong
9,013
843
0
1,217
9,546
7,583
96
3,664
5,784
0
27,499
L
Yu Huang
Tokaveli
Yu Huang
9,172
181
0
750
7,817
3,229
0
1,931
5,886
28,118
0
W
Arachne
XIXavierXIX
Arachne
9,423
5,193
0
2,888
11,592
6,227
78
2,978
8,439
0
17,345
L
3,787
705
0
1,246
10,840
8,235
330
3,612
7,102
0
17,707
L
Cu Chulainn
blackkami999_
Cu Chulainn
9,704
1,294
0
1,618
10,618
9,845
0
2,541
8,077
291
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
38,730
231
Minions Killed
209
0
Camps Cleared
0
926,831
Distance Traveled
1,024,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,311
731
53
5
0
182,818
0
L
Ullr
6,332
633
26
3
0
129,428
0
W
Ah Muzen Cab
7,353
735
39
4
0
170,615
0
W
Scylla
8,076
808
88
9
0
204,625
0
W
Kumbhakarna
7,695
770
7
1
0
211,571
0
W
Sun Wukong
7,634
763
53
5
0
228,221
0
L
Yu Huang
7,134
713
60
6
0
202,349
0
W
Arachne
7,972
797
22
2
0
209,330
0
L
Odin
7,092
709
45
5
0
197,003
0
L
Cu Chulainn
7,143
714
47
5
0
215,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role