Player Matchup

Ix Chel
Ix Chel
Blushes
Ix Chel
Level 28
God Stats
24W - 30L
1,429 SR
Queue Stats
173W - 195L
1,379 Elo+
Party 1
Ymir
Ymir
Ispctr3
Ymir
Level 127
God Stats
1W - 1L
1,189 SR
Queue Stats
59W - 64L
1,411 Elo+
Party 1
Vamana
Vamana
Rawrararow
Vamana
Level 121
God Stats
38W - 31L
1,594 SR
Queue Stats
399W - 380L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Y0ZHI 14
Ne Zha
Level 68
God Stats
3W - 3L
1,855 SR
Queue Stats
257W - 264L
1,386 Elo+
Party 1
Anhur
Anhur
Zz Kojack zZ
Anhur
Level 141
God Stats
2W - 5L
1,803 SR
Queue Stats
179W - 188L
1,422 Elo+
Solo
Team Averages
Level 97
1,574 SR
1,420 Elo+

VS

Team Averages
Level 123
1,486 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Guttaboyswag
Chernobog
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
1,093W - 1,046L
1,546 Elo+
Solo
Thoth
Thoth
MEGABUSSY69
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,512 Elo+
Party 2
Vamana
Vamana
Nadem276499
Vamana
Level 141
God Stats
5W - 2L
1,714 SR
Queue Stats
97W - 91L
1,479 Elo+
Party 2
Fenrir
Fenrir
SAMURAI9986
Fenrir
Level 96
God Stats
2W - 2L
1,218 SR
Queue Stats
54W - 58L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blushes
Ix Chel
10
1 / 6 / 1
5,585
465
4,479
10,553
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ispctr3
Ymir
9
1 / 0 / 1
5,806
484
4,462
8,836
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Rawrararow
Vamana
6
1 / 3 / 0
4,918
410
1,771
7,343
3,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ne Zha
Y0ZHI 14
Ne Zha
11
2 / 2 / 0
6,110
509
3,901
10,611
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,392
449
4,561
6,657
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,325
444
3,316
9,044
5,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Guttaboyswag
Chernobog
10
0 / 1 / 0
5,912
493
5,244
6,406
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 2
7,970
664
7,946
6,287
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
2 / 2 / 2
7,558
630
6,060
9,189
5,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
10
2 / 1 / 3
6,514
543
7,202
10,466
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
0
0
L
Ix Chel
Blushes
Ix Chel
1
6
1
0.25
W
Chernobog
Guttaboyswag
Chernobog
0
1
0
0
L
Ymir
Ispctr3
Ymir
1
0
1
1.5
W
7
2
2
4
W
Vamana
2
2
2
1.5
L
Vamana
Rawrararow
Vamana
1
3
0
0.33
W
Fenrir
2
1
3
3.5
L
Ne Zha
Y0ZHI 14
Ne Zha
2
2
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,174
Damage
29,768
44,000
Taken
41,392
19,373
Mitigated
19,591
11,046
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,316
576
0
2,589
9,044
5,853
511
2,322
6,722
0
22,044
L
Ix Chel
Blushes
Ix Chel
4,479
527
139
1,721
10,553
2,627
0
6,286
4,267
28,435
0
W
Chernobog
Guttaboyswag
Chernobog
5,244
2,288
0
2,129
6,406
2,076
201
1,189
5,217
0
39,093
L
Ymir
Ispctr3
Ymir
4,462
800
257
3,991
8,836
6,863
0
0
8,836
21,501
0
W
7,946
257
0
500
6,287
2,130
607
2,150
4,137
52,618
0
W
Vamana
6,060
3,325
0
2,751
9,189
5,738
2,476
1,346
7,843
0
48,968
L
Vamana
Rawrararow
Vamana
1,771
818
0
1,885
7,343
3,588
0
226
7,117
0
14,826
W
Fenrir
7,202
2,322
0
1,366
10,466
3,794
693
2,154
8,312
0
32,652
L
Ne Zha
Y0ZHI 14
Ne Zha
3,901
939
0
814
10,611
4,106
0
1,448
9,163
0
37,487
L
4,561
2,204
0
2,239
6,657
2,189
0
0
6,657
0
42,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
33,279
215
Minions Killed
284
0
Camps Cleared
0
1,068,644
Distance Traveled
1,212,150
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,325
444
23
2
0
245,761
0
L
Ix Chel
5,585
465
47
4
0
220,697
0
W
Chernobog
5,912
493
58
5
0
224,621
0
L
Ymir
5,806
484
16
1
0
240,903
2
W
Thoth
7,970
664
83
7
0
225,630
0
W
Vamana
7,558
630
76
6
0
231,149
0
L
Vamana
4,918
410
27
2
0
144,090
2
W
Fenrir
6,514
543
44
4
0
284,989
0
L
Ne Zha
6,110
509
56
5
0
248,791
0
L
Anhur
5,392
449
69
6
0
214,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role