Player Matchup

Jing Wei
Jing Wei
Brutaleena
Jing Wei
Level 119
God Stats
5W - 2L
1,571 SR
Queue Stats
68W - 82L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
F4D3D EL3M3NT
Jormungandr
Level 142
God Stats
2W - 2L
1,321 SR
Queue Stats
341W - 333L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
ScaryDarry
Danzaburou
Level 107
God Stats
4W - 1L
1,312 SR
Queue Stats
247W - 244L
1,493 Elo+
Solo
Yu Huang
Yu Huang
Waun Pablo III
Yu Huang
Level 95
God Stats
3W - 3L
1,479 SR
Queue Stats
368W - 380L
1,486 Elo+
Party 3
Ishtar
Ishtar
thebigsauce69
Ishtar
Level 106
God Stats
3W - 0L
1,709 SR
Queue Stats
66W - 52L
1,520 Elo+
Party 1
Team Averages
Level 114
1,478 SR
1,489 Elo+

VS

Team Averages
Level 74
1,483 SR
1,525 Elo+
Khepri
Khepri
EsGrizzz
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,547 Elo+
Party 4
Bellona
Bellona
GamerFenix77
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
KoomPo
Mulan
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
140W - 135L
1,583 Elo+
Party 4
Raijin
Raijin
PapayaSpark
Raijin
Level 100
God Stats
0W - 3L
1,200 SR
Queue Stats
477W - 462L
1,495 Elo+
Solo
Anhur
Anhur
Papichulo932550
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brutaleena
Jing Wei
16
6 / 1 / 10
8,927
992
8,928
7,177
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
F4D3D EL3M3NT
Jormungandr
14
4 / 3 / 14
8,498
944
6,642
13,840
15,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ScaryDarry
Danzaburou
18
6 / 1 / 13
9,865
1,096
12,907
8,689
4,449
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
15
2 / 2 / 18
8,347
927
7,254
7,824
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 11
9,274
1,030
7,493
6,795
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EsGrizzz
Khepri
13
0 / 4 / 8
7,213
801
7,132
12,077
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
GamerFenix77
Bellona
14
2 / 6 / 3
7,447
827
5,628
10,946
8,811
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
KoomPo
Mulan
14
2 / 4 / 4
7,178
798
9,438
11,758
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
4 / 4 / 5
7,932
881
12,940
7,302
3,546
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,629
625
1,083
4,123
1,564
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
21
Kills
8
9
Deaths
21
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Brutaleena
Jing Wei
6
1
10
11
L
Khepri
EsGrizzz
Khepri
0
4
8
1
W
Jormungandr
F4D3D EL3M3NT
Jormungandr
4
3
14
3.67
L
Bellona
GamerFenix77
Bellona
2
6
3
0.58
L
Mulan
KoomPo
Mulan
2
4
4
1
L
Raijin
4
4
5
1.63
L
0
3
1
0.17
W
Danzaburou
ScaryDarry
Danzaburou
6
1
13
12.5
W
Yu Huang
2
2
18
5.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
36,221
44,325
Taken
46,206
30,529
Mitigated
35,028
15,869
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Brutaleena
Jing Wei
8,928
4,392
448
1,605
7,177
3,180
258
2,403
4,314
0
17,338
L
Khepri
EsGrizzz
Khepri
7,132
499
820
2,738
12,077
9,863
0
3,127
8,229
12,577
0
W
Jormungandr
F4D3D EL3M3NT
Jormungandr
6,642
1,764
2,181
1,254
13,840
15,980
50
6,405
6,845
10,655
636
L
Bellona
GamerFenix77
Bellona
5,628
1,278
0
131
10,946
8,811
0
2,794
7,916
0
11,591
L
Mulan
KoomPo
Mulan
9,438
885
1,091
2,803
11,758
11,244
0
3,847
7,600
0
16,210
L
Raijin
12,940
1,672
869
929
7,302
3,546
0
1,881
5,229
27,563
0
L
1,083
594
0
32
4,123
1,564
0
799
3,204
0
1,567
W
Danzaburou
ScaryDarry
Danzaburou
12,907
6,461
493
2,970
8,689
4,449
1,441
4,197
4,179
0
35,851
W
Yu Huang
7,254
824
2,993
1,821
7,824
3,852
228
3,118
4,499
12,323
0
W
7,493
2,981
715
1,389
6,795
3,068
1,986
3,759
2,813
0
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
35,399
132
Minions Killed
80
0
Camps Cleared
0
874,781
Distance Traveled
769,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,927
992
30
3
0
189,886
0
L
Khepri
7,213
801
22
2
0
169,096
0
W
Jormungandr
8,498
944
13
1
0
165,307
0
L
Bellona
7,447
827
20
2
0
181,977
0
L
Mulan
7,178
798
18
2
0
178,575
0
L
Raijin
7,932
881
18
2
0
160,582
0
L
Anhur
5,629
625
2
0
0
79,278
0
W
Danzaburou
9,865
1,096
48
5
0
177,119
0
W
Yu Huang
8,347
927
17
2
0
170,590
0
W
Ishtar
9,274
1,030
24
3
0
171,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role