Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FkWthMeUKnwIGtI
Apollo
Level 40
God Stats
1W - 1L
1,487 SR
Queue Stats
75W - 71L
1,521 Elo+
Party 1
Achilles
Achilles
ImQuirkless
Achilles
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 41L
1,707 Elo+
Party 1
Camazotz
Camazotz
LordOfTheChimps
Camazotz
Level 62
God Stats
3W - 1L
1,755 SR
Queue Stats
124W - 111L
1,572 Elo+
Party 1
Team Averages
Level 87
1,549 SR
1,560 Elo+

VS

Team Averages
Level 78
1,451 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
NotThickPunk
Charybdis
Level 29
God Stats
1W - 4L
1,004 SR
Queue Stats
78W - 81L
1,459 Elo+
Party 2
Ishtar
Ishtar
Pharohundead
Ishtar
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,397 Elo+
Party 3
Ra
Ra
d0mZ3rk3r
Ra
Level 133
God Stats
19W - 27L
1,507 SR
Queue Stats
290W - 333L
1,514 Elo+
Solo
Bacchus
Bacchus
eluxx0
Bacchus
Level 14
God Stats
2W - 3L
1,742 SR
Queue Stats
25W - 23L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 0 / 5
8,744
874
11,351
7,232
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
 
Fafnir
15
1 / 1 / 10
8,479
848
3,831
10,019
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 8
7,632
763
5,021
9,415
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ImQuirkless
Achilles
15
9 / 1 / 6
8,949
895
10,961
11,872
17,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
15
5 / 2 / 5
8,478
848
11,304
12,536
6,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 5 / 0
6,501
650
4,217
6,447
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
NotThickPunk
Charybdis
13
2 / 3 / 1
7,269
727
8,641
11,249
4,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
15
2 / 6 / 1
8,234
823
8,132
12,763
5,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 3
7,645
765
8,077
4,662
2,127
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
eluxx0
Bacchus
13
1 / 6 / 2
7,655
766
7,974
12,662
9,119
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
6
6
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
5
7.5
W
Fafnir
 
Fafnir
1
1
10
6
L
Sol
 
Sol
0
5
0
0
W
1
2
8
2.5
W
Achilles
ImQuirkless
Achilles
9
1
6
12
W
Camazotz
5
2
5
3.75
L
Charybdis
NotThickPunk
Charybdis
2
3
1
0.83
L
Ishtar
2
6
1
0.42
L
1
1
3
2.5
L
Bacchus
eluxx0
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
37,041
51,074
Taken
47,783
45,494
Mitigated
23,380
10,235
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,351
2,535
1,143
609
7,232
3,212
927
4,159
3,073
35,514
0
W
Fafnir
 
Fafnir
3,831
1,079
0
935
10,019
14,435
95
3,424
6,591
16,059
0
L
Sol
 
Sol
4,217
1,205
0
723
6,447
2,386
0
2,075
4,056
11,595
1,136
W
5,021
3,063
0
1,508
9,415
4,424
430
4,397
5,018
0
22,102
W
Achilles
ImQuirkless
Achilles
10,961
2,122
0
1,464
11,872
17,114
236
4,054
7,774
0
19,823
W
Camazotz
11,304
2,049
0
4,576
12,536
6,309
324
4,119
8,385
0
34,719
L
Charybdis
NotThickPunk
Charybdis
8,641
4,753
0
2,055
11,249
4,416
0
4,467
6,523
0
18,713
L
Ishtar
8,132
5,796
0
553
12,763
5,332
0
3,398
9,088
0
28,620
L
8,077
239
427
599
4,662
2,127
0
988
3,553
21,640
0
L
Bacchus
eluxx0
Bacchus
7,974
1,218
0
750
12,662
9,119
0
4,142
7,902
16,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
37,304
201
Minions Killed
140
0
Camps Cleared
0
1,119,400
Distance Traveled
933,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,744
874
68
7
0
220,229
0
W
Fafnir
8,479
848
23
2
0
215,191
0
L
Sol
6,501
650
19
2
0
106,033
0
W
Apollo
7,632
763
37
4
0
201,399
0
W
Achilles
8,949
895
20
2
0
243,464
0
W
Camazotz
8,478
848
53
5
0
239,117
0
L
Charybdis
7,269
727
17
2
0
199,530
0
L
Ishtar
8,234
823
59
6
0
179,414
0
L
Ra
7,645
765
30
3
0
221,662
1
L
Bacchus
7,655
766
15
2
0
226,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role