Player Matchup

Sun Wukong
Sun Wukong
Fariko Zombi
Sun Wukong
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 205L
1,627 Elo+
Party 2
Loki
Loki
Gold D Ace555
Loki
Level 107
God Stats
7W - 4L
1,850 SR
Queue Stats
225W - 268L
1,526 Elo+
Party 2
Ishtar
Ishtar
MasterLink1307
Ishtar
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
145W - 162L
1,644 Elo+
Party 2
The Morrigan
The Morrigan
MoonlightMurk
The Morrigan
Level 103
God Stats
13W - 14L
1,520 SR
Queue Stats
40W - 48L
1,493 Elo+
Solo
Maui
Maui
XxCArLoSXx45502
Maui
Level 159
God Stats
3W - 4L
1,290 SR
Queue Stats
298W - 324L
1,579 Elo+
Party 2
Team Averages
Level 129
1,532 SR
1,574 Elo+

VS

Team Averages
Level 117
1,647 SR
1,517 Elo+
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AlterEgoKiri
Shiva
Level 128
God Stats
1W - 0L
1,499 SR
Queue Stats
51W - 51L
1,538 Elo+
Party 1
Mercury
Mercury
NotGanking
Mercury
Level 62
God Stats
11W - 4L
1,755 SR
Queue Stats
80W - 80L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Zenith-Flamingo
Sylvanus
Level 129
God Stats
3W - 3L
1,891 SR
Queue Stats
170W - 144L
1,539 Elo+
Solo
Danzaburou
Danzaburou
lil_geo97
Danzaburou
Level 113
God Stats
4W - 2L
1,590 SR
Queue Stats
31W - 37L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fariko Zombi
Sun Wukong
10
0 / 0 / 1
5,304
530
3,485
6,685
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 2 / 0
5,338
534
3,811
5,646
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 1
5,437
544
3,952
4,670
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MoonlightMurk
The Morrigan
9
0 / 3 / 1
4,985
499
2,228
6,375
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
5,845
585
2,841
7,950
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 2 / 1
6,356
636
5,971
5,062
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 2
5,285
529
3,604
8,633
4,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
NotGanking
Mercury
11
2 / 1 / 2
6,168
617
2,137
5,932
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
11
0 / 1 / 1
6,136
614
4,835
7,922
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lil_geo97
Danzaburou
9
0 / 1 / 0
5,046
505
2,358
6,393
2,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
6
6
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
1
2.25
W
0
1
2
1
L
Sun Wukong
Fariko Zombi
Sun Wukong
0
0
1
0.5
L
3
2
0
1.5
L
1
0
1
1.5
L
The Morrigan
MoonlightMurk
The Morrigan
0
3
1
0.17
W
Mercury
NotGanking
Mercury
2
1
2
3
L
2
1
1
2.5
W
Sylvanus
0
1
1
0.5
W
Danzaburou
lil_geo97
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,317
Damage
18,905
31,326
Taken
33,942
16,155
Mitigated
16,161
8,808
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,971
597
0
5
5,062
1,895
61
1,816
3,094
51,233
0
W
3,604
576
1,072
2,366
8,633
4,029
0
2,356
6,237
0
17,870
L
Sun Wukong
Fariko Zombi
Sun Wukong
3,485
790
0
2,045
6,685
4,507
0
3,708
2,977
0
33,811
L
3,811
1,169
0
425
5,646
1,807
0
1,825
3,821
0
36,179
L
3,952
2,408
0
2,616
4,670
1,706
0
0
4,638
0
36,678
L
The Morrigan
MoonlightMurk
The Morrigan
2,228
259
0
920
6,375
2,353
0
3,553
2,822
30,771
0
W
Mercury
NotGanking
Mercury
2,137
987
0
729
5,932
2,029
0
247
5,661
0
50,246
L
2,841
1,242
0
2,802
7,950
5,782
0
1,438
6,512
14,721
0
W
Sylvanus
4,835
1,851
0
3,675
7,922
6,142
0
0
7,332
31,858
8,604
W
Danzaburou
lil_geo97
Danzaburou
2,358
885
142
942
6,393
2,066
400
470
5,922
0
37,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
28,991
259
Minions Killed
329
0
Camps Cleared
0
1,033,228
Distance Traveled
1,012,979
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,356
636
82
8
0
195,148
0
W
Shiva
5,285
529
30
3
0
200,477
0
L
Sun Wukong
5,304
530
61
6
0
204,135
1
L
Loki
5,338
534
49
5
0
249,865
1
L
Ishtar
5,437
544
67
7
0
204,906
0
L
The Morrigan
4,985
499
58
6
0
181,462
3
W
Mercury
6,168
617
79
8
0
252,250
0
L
Maui
5,845
585
24
2
0
192,860
0
W
Sylvanus
6,136
614
82
8
0
156,087
0
W
Danzaburou
5,046
505
56
6
0
209,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role