Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BIGJERN117
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 44L
1,485 Elo+
Party 1
Sol
Sol
Robinette28
Sol
Level 107
God Stats
6W - 5L
1,607 SR
Queue Stats
325W - 329L
1,473 Elo+
Party 1
Ymir
Ymir
greblo-greblogre
Ymir
Level 46
God Stats
2W - 2L
1,317 SR
Queue Stats
209W - 261L
1,342 Elo+
Solo
Cerberus
Cerberus
roffle1
Cerberus
Level 137
God Stats
2W - 2L
1,325 SR
Queue Stats
186W - 184L
1,491 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,458 Elo+

VS

Team Averages
Level 23
1,500 SR
1,476 Elo+
Anubis
Anubis
Arrogant91
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thesuckygamer
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 122L
1,402 Elo+
Solo
Khepri
Khepri
UlikeStick
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,590 Elo+
Solo
Shiva
Shiva
YoloSwagPapaZ
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 170L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Zon3BoyLit
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 0 / 3
7,449
1,490
5,449
6,617
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
BIGJERN117
Merlin
10
1 / 3 / 5
6,076
1,215
2,345
4,047
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
6,141
1,228
3,048
2,862
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 4
5,344
1,069
1,303
6,125
2,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
roffle1
Cerberus
11
1 / 4 / 4
6,175
1,235
3,211
8,612
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arrogant91
Anubis
11
1 / 3 / 4
5,955
1,191
4,947
4,194
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Thesuckygamer
Tsukuyomi
10
1 / 2 / 9
5,680
1,136
4,799
3,894
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
UlikeStick
Khepri
12
6 / 1 / 5
6,854
1,371
4,060
8,066
7,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,424
285
0
0
0
Nu Wa
10
3 / 3 / 3
5,593
1,119
3,021
4,220
1,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
8
Kills
11
11
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
3
5.5
L
Anubis
Arrogant91
Anubis
1
3
4
1
W
Merlin
BIGJERN117
Merlin
1
3
5
1.17
W
2
1
2
3
L
Tsukuyomi
Thesuckygamer
Tsukuyomi
1
2
9
2.75
L
Khepri
UlikeStick
Khepri
6
1
5
8.5
L
0
0
0
0
L
Nu Wa
3
3
3
1.5
W
0
3
4
0.67
W
Cerberus
roffle1
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
16,827
28,263
Taken
20,374
15,857
Mitigated
13,498
6,759
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,449
671
653
4,205
6,617
4,109
0
3,449
2,996
0
15,539
L
Anubis
Arrogant91
Anubis
4,947
321
166
459
4,194
2,570
0
2,900
1,274
15,252
0
W
Merlin
BIGJERN117
Merlin
2,345
402
0
0
4,047
1,351
714
1,905
2,055
7,318
0
W
3,048
994
0
744
2,862
848
1,826
1,567
1,154
9,826
0
L
Tsukuyomi
Thesuckygamer
Tsukuyomi
4,799
1,428
0
298
3,894
2,022
0
2,462
1,432
0
5,434
L
Khepri
UlikeStick
Khepri
4,060
238
321
2,897
8,066
7,114
0
2,727
5,080
11,993
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
3,021
1,231
307
180
4,220
1,792
62
1,638
2,582
5,388
0
W
1,303
96
0
59
6,125
2,764
256
2,935
3,110
3,785
0
W
Cerberus
roffle1
Cerberus
3,211
165
0
1,098
8,612
6,785
23
2,085
6,268
8,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
25,506
79
Minions Killed
41
0
Camps Cleared
0
492,030
Distance Traveled
387,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,449
1,490
28
6
0
127,263
0
L
Anubis
5,955
1,191
28
6
0
92,970
0
W
Merlin
6,076
1,215
15
3
0
99,211
0
W
Sol
6,141
1,228
16
3
0
55,736
0
L
Tsukuyomi
5,680
1,136
3
1
0
91,998
0
L
Khepri
6,854
1,371
9
2
0
116,174
0
L
Shiva
1,424
285
0
0
0
0
0
L
Nu Wa
5,593
1,119
1
0
0
85,939
0
W
Ymir
5,344
1,069
5
1
0
93,325
0
W
Cerberus
6,175
1,235
15
3
0
116,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role