Player Matchup

Chang'e
Chang'e
DarthJarwood
Chang'e
Level 89
God Stats
2W - 8L
1,223 SR
Queue Stats
594W - 588L
1,459 Elo+
Solo
Set
Set
ElPepeThaBest
Set
Level 42
God Stats
1W - 2L
1,473 SR
Queue Stats
10W - 15L
1,368 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MikeOc69
Cu Chulainn
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 3
Skadi
Skadi
Pandaax0
Skadi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
Sudsywhale
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 3
Team Averages
Level 48
1,439 SR
1,502 Elo+

VS

Team Averages
Level 70
1,588 SR
1,427 Elo+
Nike
Nike
Derpest123
Nike
Level 53
God Stats
2W - 0L
1,795 SR
Queue Stats
116W - 102L
1,465 Elo+
Party 1
Horus
Horus
DrG0rdon
Horus
Level 59
God Stats
10W - 4L
1,593 SR
Queue Stats
127W - 106L
1,331 Elo+
Party 1
Sol
Sol
Killireth
Sol
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 99L
1,469 Elo+
Party 1
Izanami
Izanami
smitelucas1604
Izanami
Level 109
God Stats
5W - 5L
1,552 SR
Queue Stats
146W - 137L
1,396 Elo+
Solo
Kali
Kali
xJester88
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarthJarwood
Chang'e
13
0 / 2 / 2
7,383
461
6,240
11,313
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 2
6,016
376
3,214
9,742
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
MikeOc69
Cu Chulainn
13
1 / 2 / 0
8,178
511
9,211
15,570
14,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Pandaax0
Skadi
13
2 / 3 / 0
7,401
463
5,944
9,883
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Sudsywhale
Sylvanus
11
1 / 2 / 2
7,053
441
4,389
10,606
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,008
501
8,076
11,427
11,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
DrG0rdon
Horus
12
0 / 2 / 5
7,915
495
3,055
10,551
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 0 / 2
9,472
592
13,031
11,034
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 0
8,786
549
7,580
9,077
3,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
15
4 / 3 / 4
8,827
552
4,550
15,087
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
13
13
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DarthJarwood
Chang'e
0
2
2
0.5
W
1
1
3
2.5
W
Horus
DrG0rdon
Horus
0
2
5
1.25
L
0
4
2
0.25
W
5
0
2
6
L
Cu Chulainn
MikeOc69
Cu Chulainn
1
2
0
0.5
L
Skadi
Pandaax0
Skadi
2
3
0
0.67
L
Sylvanus
Sudsywhale
Sylvanus
1
2
2
1
W
3
0
0
3
W
Kali
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
36,292
57,114
Taken
57,176
35,728
Mitigated
33,000
12,330
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DarthJarwood
Chang'e
6,240
256
320
4,322
11,313
4,532
0
4,121
7,192
56,683
0
W
8,076
607
0
0
11,427
11,098
397
1,583
9,840
2,112
47,933
W
Horus
DrG0rdon
Horus
3,055
1,353
1,224
5,742
10,551
7,952
265
1,603
8,834
0
16,003
L
3,214
1,504
0
0
9,742
4,555
315
3,275
6,467
0
30,091
W
13,031
6,731
0
8,029
11,034
4,351
3,980
4,282
6,522
89,749
0
L
Cu Chulainn
MikeOc69
Cu Chulainn
9,211
1,933
83
2,971
15,570
14,327
0
3,260
12,310
296
67,110
L
Skadi
Pandaax0
Skadi
5,944
2,919
0
750
9,883
3,172
225
0
9,883
0
56,348
L
Sylvanus
Sudsywhale
Sylvanus
4,389
1,655
520
3,364
10,606
9,142
104
3,313
7,293
38,915
0
W
7,580
6,058
0
3,876
9,077
3,666
572
565
8,512
0
80,996
W
Kali
4,550
2,211
0
2,013
15,087
5,933
0
2,586
12,391
0
63,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
43,008
395
Minions Killed
466
0
Camps Cleared
0
1,381,659
Distance Traveled
1,598,493
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,383
461
89
6
0
289,957
1
W
Nike
8,008
501
77
5
0
317,420
2
W
Horus
7,915
495
25
2
0
324,933
0
L
Set
6,016
376
40
3
0
275,605
0
W
Sol
9,472
592
147
9
0
306,670
1
L
Cu Chulainn
8,178
511
111
7
0
308,512
0
L
Skadi
7,401
463
99
6
0
266,984
0
L
Sylvanus
7,053
441
56
4
0
240,601
0
W
Izanami
8,786
549
139
9
0
283,166
0
W
Kali
8,827
552
78
5
0
366,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role