Player Matchup

Hachiman
Hachiman
Feerx
Hachiman
Level 122
God Stats
4W - 6L
1,337 SR
Queue Stats
195W - 188L
1,500 Elo+
Solo
Neith
Neith
Joaquicha
Neith
Level 67
God Stats
41W - 37L
1,535 SR
Queue Stats
331W - 329L
1,502 Elo+
Solo
Nemesis
Nemesis
Racing13
Nemesis
Level 141
God Stats
0W - 1L
1,406 SR
Queue Stats
44W - 39L
1,485 Elo+
Party 2
Hercules
Hercules
eldolape24
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 2
Athena
Athena
fullbringer99
Athena
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,488 Elo+
Party 2
Team Averages
Level 84
1,456 SR
1,488 Elo+

VS

Team Averages
Level 109
1,568 SR
1,431 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FreaKsSquirt
Freya
Level 103
God Stats
20W - 13L
1,559 SR
Queue Stats
140W - 132L
1,503 Elo+
Solo
Ganesha
Ganesha
Sr Malvinas
Ganesha
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,416 Elo+
Party 1
Discordia
Discordia
legames2740
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,311 Elo+
Solo
Cernunnos
Cernunnos
matiasalaniz1998
Cernunnos
Level 117
God Stats
6W - 1L
1,781 SR
Queue Stats
233W - 247L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Feerx
Hachiman
11
3 / 4 / 1
6,286
524
7,220
11,208
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Joaquicha
Neith
12
6 / 3 / 1
7,201
600
9,876
10,465
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Racing13
Nemesis
11
2 / 3 / 6
6,428
536
6,359
10,606
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
eldolape24
Hercules
9
0 / 4 / 1
5,338
445
2,273
8,431
5,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 3 / 2
5,124
427
1,835
9,179
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
7 / 0 / 2
9,122
760
7,598
8,078
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 2
7,707
642
8,596
13,167
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Sr Malvinas
Ganesha
10
0 / 1 / 10
7,064
589
4,046
9,412
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
legames2740
Discordia
10
0 / 7 / 4
5,860
488
5,979
8,487
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
12
5 / 1 / 4
7,511
626
9,062
8,268
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
17
17
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
2
8
L
Hachiman
Feerx
Hachiman
3
4
1
0.88
W
5
2
2
3
L
Neith
Joaquicha
Neith
6
3
1
2.17
L
Nemesis
Racing13
Nemesis
2
3
6
1.67
W
Ganesha
Sr Malvinas
Ganesha
0
1
10
5
L
Hercules
eldolape24
Hercules
0
4
1
0.13
L
0
3
2
0.33
W
Discordia
legames2740
Discordia
0
7
4
0.29
W
Cernunnos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
35,281
49,889
Taken
47,412
23,844
Mitigated
25,435
8,958
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,598
2,317
0
2,225
8,078
6,124
503
231
7,799
62,790
0
L
Hachiman
Feerx
Hachiman
7,220
4,038
0
2,901
11,208
4,009
0
4,027
7,181
0
40,091
W
8,596
2,853
0
5,903
13,167
5,089
0
415
12,752
68,126
0
L
Neith
Joaquicha
Neith
9,876
3,861
0
1,314
10,465
4,471
84
8,135
2,330
0
52,710
L
Nemesis
Racing13
Nemesis
6,359
3,128
0
2,010
10,606
3,879
0
4,783
5,823
0
43,518
W
Ganesha
Sr Malvinas
Ganesha
4,046
453
0
2,561
9,412
8,445
0
603
8,809
25,118
0
L
Hercules
eldolape24
Hercules
2,273
773
0
1,229
8,431
5,085
0
5,440
2,878
0
24,037
L
1,835
759
0
1,504
9,179
6,400
0
3,798
5,381
11,810
0
W
Discordia
legames2740
Discordia
5,979
290
0
260
8,487
2,128
54
0
8,487
26,724
0
W
Cernunnos
9,062
4,640
0
4,639
8,268
3,649
721
817
7,449
0
56,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
37,264
281
Minions Killed
345
0
Camps Cleared
0
1,209,106
Distance Traveled
1,176,691
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,122
760
119
10
0
235,925
0
L
Hachiman
6,286
524
59
5
0
225,835
2
W
Freya
7,707
642
88
7
0
246,261
5
L
Neith
7,201
600
86
7
0
206,400
0
L
Nemesis
6,428
536
68
6
0
281,379
2
W
Ganesha
7,064
589
6
1
0
254,489
4
L
Hercules
5,338
445
44
4
0
240,105
0
L
Athena
5,124
427
24
2
0
255,387
3
W
Discordia
5,860
488
30
3
0
217,981
0
W
Cernunnos
7,511
626
102
9
0
222,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role