Player Matchup

The Morrigan
The Morrigan
GrimeyGod
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Surtr
Surtr
KAOSxTOOLEMAN
Surtr
Level 144
God Stats
3W - 2L
1,601 SR
Queue Stats
47W - 45L
1,514 Elo+
Party 3
Rama
Rama
Natrey
Rama
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Party 1
Yemoja
Yemoja
SKZach
Yemoja
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 84L
1,576 Elo+
Party 3
Vamana
Vamana
TrillPeople
Vamana
Level 89
God Stats
0W - 1L
1,782 SR
Queue Stats
31W - 37L
1,435 Elo+
Party 1
Team Averages
Level 120
1,577 SR
1,489 Elo+

VS

Team Averages
Level 120
1,563 SR
1,549 Elo+
Bellona
Bellona
OpCrayonzxSG
Bellona
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,633 Elo+
Party 2
Hel
Hel
SoulSlayer443
Hel
Level 100
God Stats
2W - 0L
1,605 SR
Queue Stats
24W - 16L
1,602 Elo+
Solo
Artemis
Artemis
TGRSKILLZ
Artemis
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,358 Elo+
Party 2
Bakasura
Bakasura
WekaxSG
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Party 2
Chiron
Chiron
coolkid8458
Chiron
Level 129
God Stats
1W - 0L
1,711 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GrimeyGod
The Morrigan
10
1 / 8 / 2
6,662
606
5,807
9,828
3,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 6 / 6
7,997
727
8,526
15,833
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Natrey
Rama
12
0 / 6 / 3
6,771
616
1,829
10,129
3,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
SKZach
Yemoja
14
1 / 2 / 6
7,356
669
7,235
7,814
6,492
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
16
5 / 4 / 3
8,525
775
12,221
13,721
18,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OpCrayonzxSG
Bellona
15
2 / 3 / 14
8,637
785
5,994
14,194
14,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

16
0 / 1 / 17
8,818
802
5,132
6,047
2,926
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TGRSKILLZ
Artemis
17
3 / 2 / 15
9,542
867
13,628
10,204
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
WekaxSG
Bakasura
16
4 / 3 / 12
9,783
889
7,177
9,473
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
19
17 / 1 / 6
11,616
1,056
21,385
14,841
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
9
Kills
26
26
Deaths
10
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GrimeyGod
The Morrigan
1
8
2
0.25
L
2
6
6
0.83
L
Rama
Natrey
Rama
0
6
3
0.25
W
Bellona
OpCrayonzxSG
Bellona
2
3
14
3
L
Yemoja
SKZach
Yemoja
1
2
6
2
W
0
1
17
8.5
W
Artemis
TGRSKILLZ
Artemis
3
2
15
5.25
L
Vamana
5
4
3
1.63
W
Bakasura
WekaxSG
Bakasura
4
3
12
3.33
W
Chiron
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
53,316
57,325
Taken
54,759
43,199
Mitigated
39,698
13,305
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GrimeyGod
The Morrigan
5,807
1,200
0
0
9,828
3,132
0
941
8,572
8,880
827
L
8,526
2,494
1,217
3,972
15,833
12,171
0
1,430
13,920
47
19,941
L
Rama
Natrey
Rama
1,829
908
0
19
10,129
3,354
0
982
8,793
0
7,424
W
Bellona
OpCrayonzxSG
Bellona
5,994
680
672
785
14,194
14,146
295
3,217
10,746
0
15,019
L
Yemoja
SKZach
Yemoja
7,235
1,298
4,180
1,740
7,814
6,492
0
816
6,603
15,648
0
W
5,132
88
12,870
3,382
6,047
2,926
312
1,417
4,522
17,391
0
W
Artemis
TGRSKILLZ
Artemis
13,628
4,251
351
3,064
10,204
4,589
930
3,450
6,205
0
34,178
L
Vamana
12,221
2,950
353
1,824
13,721
18,050
0
1,023
10,944
1,475
21,318
W
Bakasura
WekaxSG
Bakasura
7,177
3,378
0
1,413
9,473
10,173
719
2,509
6,733
0
8,082
W
Chiron
21,385
6,879
1,744
3,723
14,841
7,864
3,581
3,069
11,296
0
46,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
48,396
76
Minions Killed
174
0
Camps Cleared
0
835,035
Distance Traveled
1,061,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,662
606
9
1
0
136,613
0
L
Surtr
7,997
727
21
2
0
178,048
0
L
Rama
6,771
616
11
1
0
166,544
0
W
Bellona
8,637
785
10
1
0
220,686
0
L
Yemoja
7,356
669
22
2
0
151,808
0
W
Hel
8,818
802
31
3
0
229,511
0
W
Artemis
9,542
867
63
6
0
177,011
0
L
Vamana
8,525
775
13
1
0
202,022
0
W
Bakasura
9,783
889
14
1
0
228,550
0
W
Chiron
11,616
1,056
56
5
0
206,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role