Player Matchup

Baron Samedi
Baron Samedi
ADHDigginz
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 3
Thanatos
Thanatos
MeanGreenzz
Thanatos
Level 35
God Stats
5W - 4L
1,132 SR
Queue Stats
54W - 59L
1,432 Elo+
Solo
Shiva
Shiva
TokyoTurntUp
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
TuendamVitam
Xing Tian
Level 27
God Stats
9W - 12L
1,500 SR
Queue Stats
82W - 74L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WorserSafe
Heimdallr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 148L
1,740 Elo+
Party 2
Team Averages
Level 31
1,426 SR
1,456 Elo+

VS

Team Averages
Level 102
1,489 SR
1,510 Elo+
Mulan
Mulan
BOOMBOOMBAROOON
Mulan
Level 159
God Stats
18W - 5L
1,711 SR
Queue Stats
422W - 367L
1,545 Elo+
Party 1
Rama
Rama
BoxofDemons23
Rama
Level 143
God Stats
10W - 9L
1,460 SR
Queue Stats
254W - 219L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
CWRT
Ao Kuang
Level 121
God Stats
1W - 1L
1,325 SR
Queue Stats
166W - 137L
1,502 Elo+
Party 1
Agni
Agni
FatRaccoooon
Agni
Level 49
God Stats
3W - 5L
1,450 SR
Queue Stats
171W - 147L
1,505 Elo+
Solo
Atlas
Atlas
Zkiller12321
Atlas
Level 39
God Stats
11W - 4L
1,500 SR
Queue Stats
35W - 36L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ADHDigginz
Baron Samedi
12
2 / 5 / 1
7,220
481
5,459
8,753
4,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
MeanGreenzz
Thanatos
12
2 / 2 / 0
7,501
500
5,005
16,219
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 10 / 1
5,856
390
1,900
13,729
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
TuendamVitam
Xing Tian
9
0 / 3 / 0
6,637
442
5,374
12,873
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
WorserSafe
Heimdallr
10
0 / 3 / 0
6,321
421
10,831
9,897
4,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 0
10,196
680
11,193
11,512
10,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 0 / 4
7,752
517
7,761
7,466
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
CWRT
Ao Kuang
14
7 / 2 / 3
9,103
607
11,270
14,660
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 1
9,668
645
4,600
6,871
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 4
7,174
478
4,775
13,049
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
23
23
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ADHDigginz
Baron Samedi
2
5
1
0.5
W
11
0
0
11
W
3
0
4
5
W
Ao Kuang
CWRT
Ao Kuang
7
2
3
4.25
W
2
2
1
1.25
L
Thanatos
MeanGreenzz
Thanatos
2
2
0
1
L
0
10
1
0.05
L
Xing Tian
TuendamVitam
Xing Tian
0
3
0
0
L
Heimdallr
WorserSafe
Heimdallr
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
39,599
61,471
Taken
53,558
29,998
Mitigated
28,802
21,497
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ADHDigginz
Baron Samedi
5,459
524
103
801
8,753
4,095
0
4,241
4,351
39,924
0
W
11,193
1,498
0
5,882
11,512
10,053
1,731
2,683
8,829
0
78,314
W
7,761
5,932
0
650
7,466
2,678
2,303
2,206
5,260
0
48,496
W
Ao Kuang
CWRT
Ao Kuang
11,270
2,974
0
3,163
14,660
5,621
0
1,690
12,970
79,200
0
W
4,600
208
0
750
6,871
2,122
247
1,755
5,116
76,765
0
L
Thanatos
MeanGreenzz
Thanatos
5,005
894
0
12,802
16,219
6,380
0
6,499
9,646
0
55,710
L
1,900
584
0
846
13,729
4,726
0
796
12,909
0
23,960
L
Xing Tian
TuendamVitam
Xing Tian
5,374
398
0
3,170
12,873
10,282
0
5,007
7,792
17,520
0
L
Heimdallr
WorserSafe
Heimdallr
10,831
7,445
0
3,775
9,897
4,515
0
3,817
6,032
0
58,772
W
4,775
2,203
192
4,271
13,049
8,328
147
2,923
10,018
18,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
43,893
297
Minions Killed
464
0
Camps Cleared
0
1,408,184
Distance Traveled
1,600,459
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,220
481
64
4
0
246,301
0
W
Mulan
10,196
680
107
7
0
303,235
0
W
Rama
7,752
517
82
5
0
293,001
0
W
Ao Kuang
9,103
607
107
7
0
352,410
0
W
Agni
9,668
645
152
10
0
332,373
4
L
Thanatos
7,501
500
88
6
0
340,675
0
L
Shiva
5,856
390
30
2
0
237,368
0
L
Xing Tian
6,637
442
28
2
0
319,397
6
L
Heimdallr
6,321
421
87
6
0
264,443
0
W
Atlas
7,174
478
16
1
0
319,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role