Player Matchup

Anhur
Anhur
ImEtchh
Anhur
Level 62
God Stats
6W - 4L
1,540 SR
Queue Stats
239W - 225L
1,501 Elo+
Party 2
Yu Huang
Yu Huang
ItsBlaze94
Yu Huang
Level 34
God Stats
1W - 0L
1,738 SR
Queue Stats
90W - 80L
1,497 Elo+
Party 2
Bakasura
Bakasura
TonyToonToon
Bakasura
Level 56
God Stats
2W - 3L
1,180 SR
Queue Stats
131W - 101L
1,542 Elo+
Party 2
Team Averages
Level 51
1,486 SR
1,513 Elo+

VS

Team Averages
Level 55
1,433 SR
1,397 Elo+
Amaterasu
Amaterasu
ChipzNDipTTV
Amaterasu
Level 87
God Stats
2W - 6L
1,304 SR
Queue Stats
150W - 147L
1,528 Elo+
Solo
Skadi
Skadi
Kenshi8747
Skadi
Level 60
God Stats
51W - 33L
1,634 SR
Queue Stats
216W - 218L
1,418 Elo+
Party 1
Merlin
Merlin
Shadow28831
Merlin
Level 18
God Stats
0W - 3L
1,361 SR
Queue Stats
7W - 24L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImEtchh
Anhur
19
6 / 2 / 6
14,729
775
17,582
13,856
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
ItsBlaze94
Yu Huang
16
2 / 0 / 7
12,938
681
10,378
8,178
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
TonyToonToon
Bakasura
18
4 / 1 / 7
13,536
712
12,285
14,281
8,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChipzNDipTTV
Amaterasu
15
1 / 4 / 2
12,031
633
6,687
20,160
14,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
15
1 / 4 / 2
12,053
634
12,200
14,020
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
15
1 / 4 / 2
12,099
637
9,065
11,029
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChipzNDipTTV
Amaterasu
1
4
2
0.5
W
Anhur
ImEtchh
Anhur
6
2
6
4.5
W
Yu Huang
ItsBlaze94
Yu Huang
2
0
7
5.5
L
Skadi
1
4
2
0.5
L
Merlin
1
4
2
0.5
W
Bakasura
TonyToonToon
Bakasura
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
27,952
36,315
Taken
45,209
17,027
Mitigated
21,764
10,412
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChipzNDipTTV
Amaterasu
6,687
2,099
209
5,998
20,160
14,768
0
6,981
11,822
0
41,031
W
Anhur
ImEtchh
Anhur
17,582
7,898
0
3,597
13,856
5,466
1,093
3,523
10,333
0
77,403
W
Yu Huang
ItsBlaze94
Yu Huang
10,378
533
0
0
8,178
3,367
0
2,450
5,728
43,372
0
L
Skadi
12,200
3,514
0
1,630
14,020
3,997
570
1,765
11,542
0
52,583
L
Merlin
9,065
148
0
0
11,029
2,999
96
1,834
8,730
57,284
0
W
Bakasura
TonyToonToon
Bakasura
12,285
9,018
0
6,815
14,281
8,194
184
3,742
10,471
0
39,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
36,183
237
Minions Killed
207
0
Camps Cleared
0
1,065,614
Distance Traveled
1,032,602
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,031
633
50
3
0
376,983
5
W
Anhur
14,729
775
123
6
0
342,810
0
W
Yu Huang
12,938
681
41
2
0
303,659
3
L
Skadi
12,053
634
76
4
0
336,591
5
L
Merlin
12,099
637
81
4
0
319,028
0
W
Bakasura
13,536
712
73
4
0
419,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role