Player Matchup

Neith
Neith
Elhami99
Neith
Level 83
God Stats
0W - 1L
1,551 SR
Queue Stats
21W - 4L
1,785 Elo+
Party 2
Tiamat
Tiamat
Ma5termexican
Tiamat
Level 150
God Stats
1W - 1L
1,489 SR
Queue Stats
26W - 12L
1,618 Elo+
Party 2
He Bo
He Bo
Readablebark164
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 2
Mulan
Mulan
TroyWRLD
Mulan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 77L
1,450 Elo+
Solo
Cthulhu
Cthulhu
darksmilyface
Cthulhu
Level 93
God Stats
0W - 1L
1,275 SR
Queue Stats
19W - 8L
1,625 Elo+
Party 2
Team Averages
Level 81
1,463 SR
1,609 Elo+

VS

Team Averages
Level 121
1,499 SR
1,463 Elo+
Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
COSME pr3co2
Morgan Le Fay
Level 147
God Stats
6W - 3L
1,695 SR
Queue Stats
382W - 394L
1,497 Elo+
Solo
Achilles
Achilles
DutchNV
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,411 Elo+
Party 1
Hercules
Hercules
FongLongDong
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
xTITAN WARLORDx
Xing Tian
Level 115
God Stats
2W - 4L
1,298 SR
Queue Stats
114W - 138L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elhami99
Neith
15
1 / 2 / 3
7,781
778
4,438
8,520
3,655
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 2
8,211
821
7,995
10,570
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 4
7,056
706
3,675
8,940
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
TroyWRLD
Mulan
16
4 / 4 / 3
8,399
840
6,387
12,638
9,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
0 / 5 / 6
7,774
777
9,178
11,116
9,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 2 / 12
8,761
876
14,568
5,390
2,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
COSME pr3co2
Morgan Le Fay
15
2 / 2 / 13
8,490
849
8,314
7,903
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
DutchNV
Achilles
16
9 / 4 / 7
9,315
932
15,004
15,286
11,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
FongLongDong
Hercules
14
4 / 2 / 9
8,222
822
6,098
8,828
7,263
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
xTITAN WARLORDx
Xing Tian
15
1 / 1 / 13
8,338
834
3,702
9,651
9,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
9
Kills
21
21
Deaths
11
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
12
5.5
W
Morgan Le Fay
COSME pr3co2
Morgan Le Fay
2
2
13
4.25
W
Achilles
DutchNV
Achilles
9
4
7
3.13
L
Neith
Elhami99
Neith
1
2
3
1.25
W
Hercules
FongLongDong
Hercules
4
2
9
4.25
L
3
4
2
1
L
1
6
4
0.5
L
Mulan
TroyWRLD
Mulan
4
4
3
1.38
L
Cthulhu
0
5
6
0.6
W
Xing Tian
xTITAN WARLORDx
Xing Tian
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
47,686
51,784
Taken
47,058
31,557
Mitigated
34,922
12,225
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,568
5,628
1,553
525
5,390
2,764
64
1,994
3,236
30,774
0
W
Morgan Le Fay
COSME pr3co2
Morgan Le Fay
8,314
416
1,498
2,773
7,903
3,854
2,033
4,923
2,672
22,611
0
W
Achilles
DutchNV
Achilles
15,004
2,627
1,137
3,050
15,286
11,391
0
6,568
8,368
0
24,154
L
Neith
Elhami99
Neith
4,438
1,389
253
3,040
8,520
3,655
0
4,163
4,357
0
17,972
W
Hercules
FongLongDong
Hercules
6,098
947
638
1,763
8,828
7,263
20
3,285
5,239
0
11,490
L
7,995
627
500
3,270
10,570
5,007
0
5,434
5,136
16,363
0
L
3,675
1,307
481
229
8,940
3,652
0
5,607
3,213
6,774
0
L
Mulan
TroyWRLD
Mulan
6,387
560
575
2,745
12,638
9,820
0
5,010
7,628
0
14,221
L
Cthulhu
9,178
371
309
823
11,116
9,423
0
6,487
4,472
22,843
0
W
Xing Tian
xTITAN WARLORDx
Xing Tian
3,702
46
933
1,769
9,651
9,650
645
3,232
5,745
9,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
43,126
109
Minions Killed
124
0
Camps Cleared
0
981,521
Distance Traveled
1,062,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,761
876
35
4
0
215,522
0
W
Morgan Le Fay
8,490
849
49
5
0
200,270
0
W
Achilles
9,315
932
15
2
0
217,140
0
L
Neith
7,781
778
37
4
0
195,885
0
W
Hercules
8,222
822
12
1
0
213,422
0
L
Tiamat
8,211
821
21
2
0
197,726
0
L
He Bo
7,056
706
7
1
0
164,956
0
L
Mulan
8,399
840
24
2
0
203,637
0
L
Cthulhu
7,774
777
20
2
0
219,317
0
W
Xing Tian
8,338
834
13
1
0
215,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role