Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FaZeJOE
Sol
Level 107
God Stats
2W - 0L
1,457 SR
Queue Stats
67W - 44L
1,566 Elo+
Party 3
Thor
Thor
KÁOTIC
Thor
Level 128
God Stats
3W - 1L
1,606 SR
Queue Stats
20W - 10L
1,530 Elo+
Solo
Chernobog
Chernobog
francruz
Chernobog
Level 162
God Stats
4W - 0L
2,029 SR
Queue Stats
317W - 68L
1,804 Elo+
Party 2
Gilgamesh
Gilgamesh
mardo73
Gilgamesh
Level 192
God Stats
5W - 0L
1,711 SR
Queue Stats
362W - 133L
1,751 Elo+
Party 2
Team Averages
Level 143
1,661 SR
1,630 Elo+

VS

Team Averages
Level 107
1,576 SR
1,535 Elo+
Hercules
Hercules
Carlos24012
Hercules
Level 141
God Stats
92W - 76L
1,620 SR
Queue Stats
692W - 617L
1,521 Elo+
Solo
Medusa
Medusa
jonnymoney46
Medusa
Level 108
God Stats
60W - 43L
1,581 SR
Queue Stats
238W - 232L
1,484 Elo+
Solo
Zeus
Zeus
lucasrob11
Zeus
Level 37
God Stats
1W - 2L
1,415 SR
Queue Stats
16W - 13L
1,564 Elo+
Party 1
Kali
Kali
scoclego
Kali
Level 124
God Stats
0W - 1L
1,713 SR
Queue Stats
13W - 12L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
ultimate69
Sylvanus
Level 127
God Stats
1W - 2L
1,552 SR
Queue Stats
40W - 38L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 17
8,818
802
3,001
13,733
12,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
16
5 / 1 / 15
9,377
852
16,203
8,624
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
KÁOTIC
Thor
17
11 / 0 / 13
10,407
946
12,396
8,913
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
francruz
Chernobog
16
4 / 1 / 14
9,206
837
9,094
9,599
4,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
mardo73
Gilgamesh
15
4 / 2 / 17
8,882
807
11,223
14,848
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carlos24012
Hercules
13
0 / 5 / 3
7,224
657
9,666
15,773
14,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
13
1 / 4 / 2
7,468
679
8,812
7,870
3,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 0
8,254
750
8,151
7,515
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
14
1 / 8 / 2
8,067
733
6,425
12,580
5,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
ultimate69
Sylvanus
13
2 / 4 / 2
7,762
706
7,007
13,917
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
15
25
Kills
6
6
Deaths
25
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
17
4.75
L
Hercules
Carlos24012
Hercules
0
5
3
0.3
W
Sol
5
1
15
12.5
W
Thor
KÁOTIC
Thor
11
0
13
17.5
W
Chernobog
francruz
Chernobog
4
1
14
11
L
Medusa
1
4
2
0.5
L
2
4
0
0.5
W
Gilgamesh
mardo73
Gilgamesh
4
2
17
6.25
L
Kali
1
8
2
0.25
L
Sylvanus
ultimate69
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,917
Damage
40,061
55,717
Taken
57,655
39,946
Mitigated
39,500
16,569
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,001
475
2,237
3,076
13,733
12,054
74
3,917
9,739
8,753
0
L
Hercules
Carlos24012
Hercules
9,666
1,806
0
3,248
15,773
14,040
0
6,097
9,267
0
22,313
W
Sol
16,203
8,052
0
4,995
8,624
3,702
2,476
2,824
5,533
36,643
3,430
W
Thor
KÁOTIC
Thor
12,396
2,112
0
1,727
8,913
4,437
1,337
1,655
7,188
0
35,558
W
Chernobog
francruz
Chernobog
9,094
5,489
0
3,312
9,599
4,638
4,178
1,720
7,622
0
39,967
L
Medusa
8,812
3,107
0
0
7,870
3,748
0
2,641
4,964
0
29,318
L
8,151
1,919
0
13
7,515
3,522
0
2,002
5,416
32,564
0
W
Gilgamesh
mardo73
Gilgamesh
11,223
2,876
0
1,222
14,848
15,115
651
4,854
9,644
0
25,849
L
Kali
6,425
2,598
381
1,624
12,580
5,539
0
1,708
10,278
0
16,191
L
Sylvanus
ultimate69
Sylvanus
7,007
1,289
836
2,489
13,917
12,651
0
5,658
7,644
11,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
38,775
242
Minions Killed
177
0
Camps Cleared
0
1,147,359
Distance Traveled
1,012,947
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,818
802
9
1
0
224,772
0
L
Hercules
7,224
657
32
3
0
211,895
0
W
Sol
9,377
852
60
5
0
208,509
0
W
Thor
10,407
946
64
6
0
256,478
0
W
Chernobog
9,206
837
72
7
0
237,921
0
L
Medusa
7,468
679
43
4
0
184,675
0
L
Zeus
8,254
750
64
6
0
208,616
0
W
Gilgamesh
8,882
807
37
3
0
219,679
0
L
Kali
8,067
733
27
2
0
209,137
2
L
Sylvanus
7,762
706
11
1
0
198,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role