Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BROTHER B8KED
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 117L
1,506 Elo+
Party 2
Freya
Freya
CH33ZYSPR1NKLES
Freya
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,473 Elo+
Party 2
Lancelot
Lancelot
Uchiha7_7
Lancelot
Level 178
God Stats
4W - 1L
1,265 SR
Queue Stats
268W - 261L
1,424 Elo+
Solo
Vulcan
Vulcan
wildmanarmy
Vulcan
Level 159
God Stats
17W - 8L
1,468 SR
Queue Stats
448W - 458L
1,509 Elo+
Party 2
Team Averages
Level 150
1,447 SR
1,482 Elo+

VS

Team Averages
Level 120
1,515 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
JackDaRipperLoL
Morgan Le Fay
Level 141
God Stats
2W - 1L
1,724 SR
Queue Stats
419W - 400L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Princess
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 487L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
THUND3R OKC
Jormungandr
Level 155
God Stats
1W - 3L
1,589 SR
Queue Stats
461W - 436L
1,492 Elo+
Solo
Nox
Nox
Waaboiii
Nox
Level 95
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
crazyabe72
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 137L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 6 / 10
9,124
702
4,789
12,333
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 4 / 9
9,450
727
4,186
17,014
19,491
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 4 / 6
9,104
700
9,725
9,775
4,692
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Uchiha7_7
Lancelot
19
6 / 2 / 11
11,237
864
10,351
11,466
11,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
19
4 / 1 / 6
10,653
819
18,712
6,954
3,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JackDaRipperLoL
Morgan Le Fay
15
2 / 7 / 4
8,198
631
6,986
14,164
5,782
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Princess
Ao Kuang
7
0 / 0 / 0
6,293
484
0
1,005
504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
THUND3R OKC
Jormungandr
18
3 / 2 / 10
10,260
789
10,092
9,766
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 5 / 6
10,176
783
6,521
12,672
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
crazyabe72
Baron Samedi
18
5 / 5 / 7
9,538
734
10,632
12,452
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
19
Kills
17
17
Deaths
19
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
6
10
1.17
W
3
4
9
1.88
W
4
4
6
1.75
L
Morgan Le Fay
JackDaRipperLoL
Morgan Le Fay
2
7
4
0.57
L
Ao Kuang
Princess
Ao Kuang
0
0
0
0
L
Jormungandr
THUND3R OKC
Jormungandr
3
2
10
4
W
Lancelot
Uchiha7_7
Lancelot
6
2
11
5.75
L
7
5
6
2
L
Baron Samedi
crazyabe72
Baron Samedi
5
5
7
1.7
W
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,763
Damage
34,231
57,542
Taken
50,059
44,696
Mitigated
28,795
15,806
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,789
0
780
421
12,333
5,586
1,808
8,138
3,956
0
13,563
W
4,186
227
2,620
4,211
17,014
19,491
0
7,208
9,481
9,012
0
W
9,725
2,215
797
1,526
9,775
4,692
418
7,248
2,355
15,620
0
L
Morgan Le Fay
JackDaRipperLoL
Morgan Le Fay
6,986
611
0
311
14,164
5,782
0
10,950
3,066
16,322
0
L
Ao Kuang
Princess
Ao Kuang
0
0
0
0
1,005
504
0
705
300
147
0
L
Jormungandr
THUND3R OKC
Jormungandr
10,092
1,903
541
2,836
9,766
9,236
0
5,969
3,275
29,792
0
W
Lancelot
Uchiha7_7
Lancelot
10,351
140
459
2,602
11,466
11,640
0
4,751
6,533
0
23,245
L
6,521
1,148
310
1,686
12,672
6,134
0
8,178
4,458
18,593
0
L
Baron Samedi
crazyabe72
Baron Samedi
10,632
1,940
1,809
1,965
12,452
7,139
0
6,421
6,031
23,519
0
W
Vulcan
18,712
10,664
1,043
1,347
6,954
3,287
556
6,033
819
48,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
44,465
146
Minions Killed
116
0
Camps Cleared
0
1,180,613
Distance Traveled
760,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,124
702
12
1
0
194,268
0
W
Artio
9,450
727
12
1
0
257,840
0
W
Freya
9,104
700
15
1
0
177,093
0
L
Morgan Le Fay
8,198
631
12
1
0
178,768
0
L
Ao Kuang
6,293
484
3
0
0
45,548
0
L
Jormungandr
10,260
789
37
3
0
170,444
0
W
Lancelot
11,237
864
29
2
0
285,309
0
L
Nox
10,176
783
40
3
0
178,926
0
L
Baron Samedi
9,538
734
24
2
0
186,962
0
W
Vulcan
10,653
819
78
6
0
266,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role