Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
C0unt3rOW
Kuzenbo
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 37L
1,418 Elo+
Party 1
Ishtar
Ishtar
NotSpade6351
Ishtar
Level 84
God Stats
1W - 0L
1,536 SR
Queue Stats
19W - 6L
1,720 Elo+
Solo
Sun Wukong
Sun Wukong
WhoseverKibbles
Sun Wukong
Level 77
God Stats
1W - 1L
1,315 SR
Queue Stats
39W - 34L
1,418 Elo+
Party 1
Anubis
Anubis
drdeath002inaz
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,418 Elo+
Party 1
Team Averages
Level 87
1,470 SR
1,495 Elo+

VS

Team Averages
Level 105
1,581 SR
1,425 Elo+
Osiris
Osiris
BawwsaqqTime
Osiris
Level 101
God Stats
21W - 14L
1,603 SR
Queue Stats
165W - 170L
1,443 Elo+
Party 2
Neith
Neith
HideyoshiC3
Neith
Level 114
God Stats
0W - 1L
1,738 SR
Queue Stats
55W - 68L
1,406 Elo+
Party 2
King Arthur
King Arthur
Kodawari
King Arthur
Level 127
God Stats
1W - 4L
1,485 SR
Queue Stats
146W - 158L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Tinyww
Aphrodite
Level 37
God Stats
65W - 77L
1,631 SR
Queue Stats
97W - 120L
1,483 Elo+
Solo
Vulcan
Vulcan
speed3131
Vulcan
Level 144
God Stats
53W - 50L
1,448 SR
Queue Stats
170W - 181L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 0 / 4
8,252
688
2,522
3,999
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
C0unt3rOW
Kuzenbo
16
2 / 0 / 10
8,804
734
11,170
12,702
13,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
16
4 / 1 / 4
9,057
755
6,907
10,879
4,002
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
WhoseverKibbles
Sun Wukong
15
6 / 1 / 3
8,892
741
10,195
12,408
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 3 / 8
8,818
735
5,169
8,904
3,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 1 / 3
7,780
648
3,263
5,994
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 1
8,578
715
9,372
10,356
4,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Kodawari
King Arthur
14
0 / 4 / 0
7,923
660
4,017
12,873
10,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Tinyww
Aphrodite
17
1 / 1 / 1
9,464
789
4,891
8,768
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
speed3131
Vulcan
15
1 / 4 / 1
8,642
720
12,136
6,495
2,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
13
Kills
4
5
Deaths
13
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
4
2
L
Osiris
0
1
3
1.5
W
Kuzenbo
C0unt3rOW
Kuzenbo
2
0
10
7
L
2
3
1
0.83
L
King Arthur
Kodawari
King Arthur
0
4
0
0
W
Ishtar
4
1
4
6
L
Aphrodite
Tinyww
Aphrodite
1
1
1
1.5
W
Sun Wukong
WhoseverKibbles
Sun Wukong
6
1
3
7.5
W
1
3
8
1.67
L
Vulcan
speed3131
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,963
Damage
33,679
48,892
Taken
44,486
32,522
Mitigated
27,676
7,328
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,522
350
0
281
3,999
1,693
28
782
3,179
0
23,798
L
Osiris
3,263
252
0
792
5,994
5,168
0
2,775
2,892
0
14,200
W
Kuzenbo
C0unt3rOW
Kuzenbo
11,170
3,596
0
1,039
12,702
13,125
97
5,499
6,843
24,307
0
L
9,372
3,505
0
2,399
10,356
4,425
720
1,973
7,926
0
31,332
L
King Arthur
Kodawari
King Arthur
4,017
289
0
318
12,873
10,199
323
3,491
8,709
0
14,770
W
Ishtar
6,907
3,787
525
1,174
10,879
4,002
188
2,858
6,694
0
34,634
L
Aphrodite
Tinyww
Aphrodite
4,891
219
1,476
3,393
8,768
4,996
0
4,961
3,322
34,729
0
W
Sun Wukong
WhoseverKibbles
Sun Wukong
10,195
1,070
0
1,724
12,408
9,841
84
4,964
7,107
0
21,048
W
5,169
565
0
2,585
8,904
3,861
1,290
2,608
5,335
30,992
0
L
Vulcan
speed3131
Vulcan
12,136
6,292
257
149
6,495
2,888
656
2,407
3,874
41,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
42,387
231
Minions Killed
262
0
Camps Cleared
0
1,305,889
Distance Traveled
1,220,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,252
688
54
5
0
246,990
1
L
Osiris
7,780
648
15
1
0
254,987
0
W
Kuzenbo
8,804
734
36
3
0
265,801
0
L
Neith
8,578
715
46
4
0
260,342
0
L
King Arthur
7,923
660
29
2
0
234,663
0
W
Ishtar
9,057
755
52
4
0
249,456
0
L
Aphrodite
9,464
789
97
8
0
232,165
0
W
Sun Wukong
8,892
741
28
2
0
293,149
0
W
Anubis
8,818
735
61
5
0
250,493
0
L
Vulcan
8,642
720
75
6
0
238,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role