Player Matchup

Artemis
Artemis
J4Ck___x-
Artemis
Level 66
God Stats
0W - 1L
1,647 SR
Queue Stats
6W - 15L
1,097 Elo+
Party 2
Maui
Maui
Kianmik
Maui
Level 40
God Stats
0W - 1L
1,663 SR
Queue Stats
4W - 10L
979 Elo+
Party 2
Da Ji
Da Ji
Matysovich
Da Ji
Level 17
God Stats
1W - 3L
1,313 SR
Queue Stats
2W - 13L
1,119 Elo+
Party 2
Raijin
Raijin
SrOfOlympus
Raijin
Level 113
God Stats
1W - 1L
1,259 SR
Queue Stats
372W - 365L
1,497 Elo+
Solo
Chaac
Chaac
tuuKy11
Chaac
Level 29
God Stats
1W - 4L
1,085 SR
Queue Stats
3W - 13L
1,047 Elo+
Party 2
Team Averages
Level 53
1,393 SR
1,148 Elo+

VS

Team Averages
Level 110
1,405 SR
1,419 Elo+
Chaac
Chaac
HardFlipo
Chaac
Level 152
God Stats
52W - 49L
1,553 SR
Queue Stats
401W - 447L
1,446 Elo+
Party 1
Bastet
Bastet
Idubbbz_tv_01
Bastet
Level 69
God Stats
37W - 13L
1,690 SR
Queue Stats
67W - 44L
1,532 Elo+
Solo
Izanami
Izanami
MUGI_3xG
Izanami
Level 141
God Stats
35W - 39L
1,461 SR
Queue Stats
452W - 529L
1,345 Elo+
Party 1
Chang'e
Chang'e
SpookyKat7914
Chang'e
Level 82
God Stats
14W - 19L
1,147 SR
Queue Stats
319W - 336L
1,382 Elo+
Solo
Terra
Terra
crucial_crumb7
Terra
Level 106
God Stats
1W - 4L
1,175 SR
Queue Stats
646W - 671L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J4Ck___x-
Artemis
15
6 / 3 / 2
9,007
563
14,500
9,136
3,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
Kianmik
Maui
11
0 / 1 / 7
7,338
459
3,493
9,484
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
12
4 / 5 / 2
7,648
478
6,621
13,672
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
12
3 / 1 / 1
7,457
466
9,107
7,383
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
tuuKy11
Chaac
12
2 / 5 / 3
7,332
458
7,268
17,242
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HardFlipo
Chaac
14
4 / 3 / 1
8,900
556
10,855
17,851
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 4
9,360
585
10,738
12,930
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
MUGI_3xG
Izanami
15
4 / 6 / 1
9,182
574
5,454
12,504
5,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
13
0 / 5 / 1
7,542
471
4,278
15,546
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 8
8,638
540
5,515
16,752
12,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
15
Kills
15
15
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
HardFlipo
Chaac
4
3
1
1.5
W
6
1
4
8
L
Artemis
J4Ck___x-
Artemis
6
3
2
2.33
L
Maui
Kianmik
Maui
0
1
7
3.5
W
Izanami
MUGI_3xG
Izanami
4
6
1
0.75
L
Da Ji
4
5
2
1
W
Chang'e
0
5
1
0.1
L
Raijin
3
1
1
3.5
W
1
0
8
5
L
Chaac
tuuKy11
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
36,840
56,917
Taken
75,583
30,967
Mitigated
41,388
11,480
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
HardFlipo
Chaac
10,855
2,314
0
7,892
17,851
12,782
3,443
1,881
15,970
0
60,956
W
10,738
2,493
0
4,985
12,930
5,373
223
922
12,008
0
86,301
L
Artemis
J4Ck___x-
Artemis
14,500
7,428
0
2,453
9,136
3,847
944
1,437
7,691
0
67,890
L
Maui
Kianmik
Maui
3,493
448
0
937
9,484
9,444
0
2,405
7,059
21,499
0
W
Izanami
MUGI_3xG
Izanami
5,454
3,408
0
2,360
12,504
5,142
3,239
1,824
10,680
0
78,704
L
Da Ji
6,621
1,688
0
2,927
13,672
5,610
0
2,385
11,287
0
37,672
W
Chang'e
4,278
881
708
5,090
15,546
5,858
622
5,229
10,317
41,963
0
L
Raijin
9,107
1,429
0
750
7,383
2,936
0
1,375
6,008
52,167
0
W
5,515
1,019
525
7,357
16,752
12,233
390
3,060
13,692
21,337
0
L
Chaac
tuuKy11
Chaac
7,268
1,346
0
4,413
17,242
9,130
0
2,268
14,974
0
40,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
43,622
331
Minions Killed
432
0
Camps Cleared
0
1,485,705
Distance Traveled
1,517,321
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,900
556
90
6
0
306,858
2
W
Bastet
9,360
585
109
7
0
363,350
2
L
Artemis
9,007
563
95
6
0
292,202
2
L
Maui
7,338
459
29
2
0
325,497
0
W
Izanami
9,182
574
138
9
0
258,596
0
L
Da Ji
7,648
478
61
4
0
343,813
5
W
Chang'e
7,542
471
66
4
0
261,907
0
L
Raijin
7,457
466
86
5
0
231,237
2
W
Terra
8,638
540
29
2
0
326,610
0
L
Chaac
7,332
458
60
4
0
292,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role