Player Matchup

Cernunnos
Cernunnos
BolaaGod
Cernunnos
Level 87
God Stats
2W - 2L
1,313 SR
Queue Stats
79W - 105L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Feetsniffer6479
Cthulhu
Level 28
God Stats
7W - 5L
1,582 SR
Queue Stats
54W - 75L
1,428 Elo+
Party 1
Neith
Neith
JollyDoubloon21
Neith
Level 27
God Stats
6W - 12L
1,450 SR
Queue Stats
20W - 41L
1,381 Elo+
Party 1
Hades
Hades
OKS1RDiablo
Hades
Level 64
God Stats
8W - 5L
1,570 SR
Queue Stats
44W - 65L
1,449 Elo+
Party 1
Pele
Pele
rvxnnn
Pele
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,397 Elo+
Party 1
Team Averages
Level 50
1,483 SR
1,420 Elo+

VS

Team Averages
Level 50
1,533 SR
1,423 Elo+
Chang'e
Chang'e
KLAZYK
Chang'e
Level 47
God Stats
35W - 20L
1,712 SR
Queue Stats
496W - 493L
1,450 Elo+
Solo
Bacchus
Bacchus
Lalojon_19
Bacchus
Level 55
God Stats
25W - 20L
1,495 SR
Queue Stats
79W - 66L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Linosaurio27
Jing Wei
Level 18
God Stats
1W - 2L
1,426 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 2
Discordia
Discordia
sha4dowmist
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 2
Nemesis
Nemesis
xXScitzoXx
Nemesis
Level 76
God Stats
20W - 18L
1,532 SR
Queue Stats
136W - 123L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BolaaGod
Cernunnos
18
6 / 2 / 3
11,239
624
9,920
16,140
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 3
8,311
462
7,166
18,082
15,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 1
8,147
453
7,753
12,838
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 2
9,985
555
10,567
16,930
8,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
rvxnnn
Pele
15
4 / 2 / 3
9,236
513
7,093
12,676
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KLAZYK
Chang'e
14
0 / 7 / 2
9,083
505
12,595
18,216
6,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Lalojon_19
Bacchus
14
2 / 1 / 1
8,573
476
10,631
13,845
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Linosaurio27
Jing Wei
14
1 / 4 / 2
8,241
458
13,373
12,086
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
sha4dowmist
Discordia
15
2 / 6 / 1
9,004
500
8,292
12,398
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xXScitzoXx
Nemesis
13
3 / 1 / 0
8,352
464
4,228
10,013
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
8
8
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BolaaGod
Cernunnos
6
2
3
3.75
W
0
0
3
1.5
W
3
2
1
1.75
L
Chang'e
KLAZYK
Chang'e
0
7
2
0.14
L
Bacchus
Lalojon_19
Bacchus
2
1
1
2.5
L
Jing Wei
Linosaurio27
Jing Wei
1
4
2
0.5
W
5
2
2
3
W
Pele
rvxnnn
Pele
4
2
3
2.75
L
Discordia
sha4dowmist
Discordia
2
6
1
0.42
L
Nemesis
xXScitzoXx
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,499
Damage
49,119
76,666
Taken
66,558
41,362
Mitigated
36,692
22,449
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BolaaGod
Cernunnos
9,920
4,569
0
6,376
16,140
7,356
3,636
8,315
7,825
0
93,122
W
7,166
1,145
1,942
2,569
18,082
15,027
0
5,978
12,104
33,369
45
W
7,753
3,579
0
938
12,838
5,548
0
4,230
8,608
0
46,605
L
Chang'e
KLAZYK
Chang'e
12,595
444
80
6,114
18,216
6,886
422
2,525
15,691
79,002
0
L
Bacchus
Lalojon_19
Bacchus
10,631
2,247
318
5,236
13,845
16,060
270
3,756
10,089
37,806
0
L
Jing Wei
Linosaurio27
Jing Wei
13,373
10,748
0
3,275
12,086
5,159
269
3,208
8,878
0
67,490
W
10,567
928
50
8,975
16,930
8,428
239
7,925
9,005
85,545
0
W
Pele
rvxnnn
Pele
7,093
2,014
0
1,599
12,676
5,003
0
5,291
7,385
0
62,400
L
Discordia
sha4dowmist
Discordia
8,292
884
0
580
12,398
4,802
4
6,498
5,900
65,913
0
L
Nemesis
xXScitzoXx
Nemesis
4,228
1,713
0
1,074
10,013
3,785
0
1,774
8,239
0
60,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
43,253
455
Minions Killed
454
0
Camps Cleared
0
1,921,879
Distance Traveled
1,661,937
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,239
624
146
8
0
334,362
0
W
Cthulhu
8,311
462
40
2
0
405,365
0
W
Neith
8,147
453
76
4
0
331,374
0
L
Chang'e
9,083
505
112
6
0
353,077
0
L
Bacchus
8,573
476
53
3
0
338,320
6
L
Jing Wei
8,241
458
86
5
0
324,494
0
W
Hades
9,985
555
110
6
0
384,621
0
W
Pele
9,236
513
83
5
0
466,157
0
L
Discordia
9,004
500
118
7
0
317,268
0
L
Nemesis
8,352
464
85
5
0
328,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role