Player Matchup

Loki
Loki
Big Cr3amMan
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,339 Elo+
Party 2
Martichoras
Martichoras
JiJis-Da-Menace
Martichoras
Level 156
God Stats
2W - 2L
1,550 SR
Queue Stats
369W - 335L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Ni3ghtmarez
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 95L
1,454 Elo+
Party 1
Janus
Janus
iamjak
Janus
Level 87
God Stats
16W - 28L
1,512 SR
Queue Stats
130W - 127L
1,397 Elo+
Solo
Surtr
Surtr
seniorgoldenuts
Surtr
Level 83
God Stats
0W - 1L
1,777 SR
Queue Stats
9W - 13L
1,309 Elo+
Party 2
Team Averages
Level 84
1,568 SR
1,401 Elo+

VS

Team Averages
Level 153
1,468 SR
1,427 Elo+
Hachiman
Hachiman
Hasty_Endeavor
Hachiman
Level 99
God Stats
4W - 9L
1,161 SR
Queue Stats
178W - 177L
1,394 Elo+
Party 3
Kukulkan
Kukulkan
MrDUP
Kukulkan
Level 228
God Stats
4W - 5L
1,482 SR
Queue Stats
147W - 136L
1,473 Elo+
Solo
Tyr
Tyr
Raing_Demon
Tyr
Level 128
God Stats
3W - 2L
1,905 SR
Queue Stats
251W - 264L
1,413 Elo+
Party 3
Serqet
Serqet
ScarecrowSage
Serqet
Level 121
God Stats
2W - 9L
1,254 SR
Queue Stats
59W - 74L
1,404 Elo+
Party 3
Nu Wa
Nu Wa
Yandere_Pineappl
Nu Wa
Level 189
God Stats
43W - 26L
1,540 SR
Queue Stats
727W - 700L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,834
439
3,488
6,787
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
JiJis-Da-Menace
Martichoras
9
1 / 1 / 0
5,427
493
5,091
5,981
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Ni3ghtmarez
Jormungandr
7
0 / 2 / 0
5,192
472
1,602
7,210
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
iamjak
Janus
11
0 / 1 / 0
5,996
545
2,382
6,804
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
5,626
511
3,780
7,861
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 1 / 2
5,894
536
7,861
7,659
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
MrDUP
Kukulkan
12
1 / 0 / 0
7,010
637
4,828
4,758
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
5,889
535
2,923
7,801
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
5,544
504
1,369
5,245
3,807
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
7,096
645
6,682
6,082
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hachiman
2
1
2
3
L
Martichoras
JiJis-Da-Menace
Martichoras
1
1
0
1
W
Kukulkan
MrDUP
Kukulkan
1
0
0
1
L
Jormungandr
Ni3ghtmarez
Jormungandr
0
2
0
0
W
2
0
1
2.5
W
0
0
2
1
W
1
0
0
1
L
Janus
iamjak
Janus
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
23,663
34,643
Taken
31,545
16,074
Mitigated
12,890
10,134
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,488
697
244
1,240
6,787
2,082
0
1,092
5,680
0
24,539
W
Hachiman
7,861
4,804
0
4,167
7,659
2,546
0
641
7,018
0
50,481
L
Martichoras
JiJis-Da-Menace
Martichoras
5,091
1,245
0
2,348
5,981
2,306
0
507
5,474
0
41,242
W
Kukulkan
MrDUP
Kukulkan
4,828
347
0
1,891
4,758
1,587
9
1,797
2,797
64,321
0
L
Jormungandr
Ni3ghtmarez
Jormungandr
1,602
944
0
2,399
7,210
5,405
0
409
6,801
8,546
0
W
2,923
296
0
4,983
7,801
3,203
0
520
7,237
0
36,733
W
1,369
144
227
1,147
5,245
3,807
0
894
4,351
0
11,241
W
6,682
1,750
0
4,006
6,082
1,747
0
196
5,886
53,735
0
L
Janus
iamjak
Janus
2,382
0
0
1,875
6,804
2,384
0
4,854
1,950
45,528
0
L
3,780
1,640
0
2,028
7,861
3,897
0
4,648
3,213
490
36,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
31,433
274
Minions Killed
389
0
Camps Cleared
0
1,123,086
Distance Traveled
1,128,822
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,834
439
37
3
0
246,756
1
W
Hachiman
5,894
536
74
7
0
218,203
0
L
Martichoras
5,427
493
76
7
0
209,995
2
W
Kukulkan
7,010
637
120
11
0
196,292
0
L
Jormungandr
5,192
472
15
1
0
208,339
3
W
Tyr
5,889
535
66
6
0
253,180
0
W
Serqet
5,544
504
27
2
0
269,908
2
W
Nu Wa
7,096
645
102
9
0
191,239
0
L
Janus
5,996
545
89
8
0
234,017
2
L
Surtr
5,626
511
57
5
0
223,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role