Player Matchup

Kali
Kali
 
Kali
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Haireball71
Vulcan
Level 64
God Stats
9W - 5L
1,577 SR
Queue Stats
107W - 130L
1,430 Elo+
Party 2
Discordia
Discordia
SOLAR SH0CKWAVE
Discordia
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 259L
1,418 Elo+
Party 2
Shiva
Shiva
TheChefMan29
Shiva
Level 88
God Stats
5W - 6L
1,489 SR
Queue Stats
401W - 387L
1,449 Elo+
Party 2
Rama
Rama
snPure
Rama
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 65L
1,396 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,439 Elo+

VS

Team Averages
Level 51
1,536 SR
1,471 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ichor-Vidar
Heimdallr
Level 23
God Stats
1W - 1L
1,852 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 1
Hun Batz
Hun Batz
Pottio
Hun Batz
Level 108
God Stats
0W - 1L
1,580 SR
Queue Stats
128W - 107L
1,512 Elo+
Party 1
Pele
Pele
bonchinjo
Pele
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 17L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
monkeyslang
Kukulkan
Level 14
God Stats
0W - 1L
1,464 SR
Queue Stats
4W - 4L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 0 / 3
7,717
643
5,119
9,793
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
5 / 1 / 4
7,680
640
6,451
5,968
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
SOLAR SH0CKWAVE
Discordia
10
1 / 2 / 3
6,149
512
6,788
9,616
6,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 0
7,561
630
9,800
11,717
9,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Rama
snPure
Rama
12
2 / 0 / 2
6,796
566
7,851
7,643
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 1
6,079
507
5,413
13,253
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Ichor-Vidar
Heimdallr
9
0 / 2 / 1
5,274
440
3,438
8,464
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Pottio
Hun Batz
12
2 / 2 / 0
7,166
597
6,741
11,694
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
11
0 / 2 / 0
6,075
506
6,085
10,424
5,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
monkeyslang
Kukulkan
10
0 / 6 / 0
6,287
524
3,617
7,623
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
3
6.5
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Vulcan
5
1
4
7
L
Heimdallr
Ichor-Vidar
Heimdallr
0
2
1
0.25
L
Hun Batz
Pottio
Hun Batz
2
2
0
1
W
Discordia
SOLAR SH0CKWAVE
Discordia
1
2
3
1.25
W
2
0
0
2
L
Pele
0
2
0
0
L
Kukulkan
monkeyslang
Kukulkan
0
6
0
0
W
Rama
snPure
Rama
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
25,294
44,737
Taken
51,458
25,337
Mitigated
23,913
16,097
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,119
2,622
0
3,711
9,793
3,803
0
428
9,365
0
52,661
L
Sylvanus
 
Sylvanus
5,413
1,387
852
4,649
13,253
7,506
0
4,114
8,995
31,471
0
W
Vulcan
6,451
1,465
0
750
5,968
2,557
0
2,594
3,374
60,333
0
L
Heimdallr
Ichor-Vidar
Heimdallr
3,438
2,411
0
2,133
8,464
3,269
0
2,373
6,091
0
28,061
L
Hun Batz
Pottio
Hun Batz
6,741
2,391
0
3,472
11,694
4,621
0
1,574
10,120
0
60,312
W
Discordia
SOLAR SH0CKWAVE
Discordia
6,788
858
0
1,310
9,616
6,812
84
3,846
5,770
27,084
0
W
9,800
3,130
0
6,007
11,717
9,152
148
0
11,717
0
59,922
L
Pele
6,085
2,431
0
2,004
10,424
5,602
0
0
10,424
0
40,761
L
Kukulkan
monkeyslang
Kukulkan
3,617
415
0
0
7,623
2,915
844
5,178
2,445
44,164
0
W
Rama
snPure
Rama
7,851
6,451
0
4,319
7,643
3,013
0
2,260
5,383
0
55,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
30,881
419
Minions Killed
356
0
Camps Cleared
0
1,268,942
Distance Traveled
1,159,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,717
643
79
7
0
302,800
0
L
Sylvanus
6,079
507
43
4
0
230,535
0
W
Vulcan
7,680
640
105
9
0
261,031
0
L
Heimdallr
5,274
440
55
5
0
211,833
0
L
Hun Batz
7,166
597
99
8
0
259,346
0
W
Discordia
6,149
512
32
3
0
242,988
4
W
Shiva
7,561
630
103
9
0
231,356
0
L
Pele
6,075
506
69
6
0
268,080
0
L
Kukulkan
6,287
524
90
8
0
190,168
0
W
Rama
6,796
566
100
8
0
230,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role