Player Matchup

Ishtar
Ishtar
CCComatose
Ishtar
Level 122
God Stats
5W - 3L
1,664 SR
Queue Stats
139W - 114L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Fanterion
Danzaburou
Level 107
God Stats
31W - 26L
1,622 SR
Queue Stats
1,062W - 946L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
MaskedRomeo
Hun Batz
Level 145
God Stats
24W - 8L
1,500 SR
Queue Stats
793W - 710L
1,551 Elo+
Party 1
Bacchus
Bacchus
RDWeinus
Bacchus
Level 24
God Stats
18W - 15L
1,555 SR
Queue Stats
26W - 32L
1,414 Elo+
Party 1
Janus
Janus
Saarz
Janus
Level 49
God Stats
1W - 1L
1,289 SR
Queue Stats
66W - 94L
1,410 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,499 Elo+

VS

Team Averages
Level 133
1,517 SR
1,467 Elo+
Bastet
Bastet
 
Bastet
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Corzoma
Hachiman
Level 146
God Stats
4W - 4L
1,627 SR
Queue Stats
75W - 65L
1,497 Elo+
Solo
Ra
Ra
ZzGIANzZ
Ra
Level 151
God Stats
97W - 59L
1,681 SR
Queue Stats
250W - 184L
1,586 Elo+
Party 2
Poseidon
Poseidon
theychester
Poseidon
Level 20
God Stats
10W - 17L
1,279 SR
Queue Stats
32W - 38L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CCComatose
Ishtar
16
1 / 2 / 3
8,762
730
3,814
10,341
3,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Fanterion
Danzaburou
16
2 / 0 / 5
9,080
757
5,545
7,258
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MaskedRomeo
Hun Batz
16
7 / 1 / 1
9,401
783
15,124
13,335
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RDWeinus
Bacchus
15
1 / 0 / 5
8,802
734
3,908
6,601
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Saarz
Janus
14
1 / 3 / 5
8,337
695
3,653
9,342
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
1 / 1 / 1
8,642
720
8,960
5,902
3,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
14
1 / 5 / 2
7,690
641
8,980
13,846
11,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Corzoma
Hachiman
9
0 / 0 / 0
5,222
435
0
0
0
17
3 / 1 / 0
9,440
787
11,561
9,673
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
theychester
Poseidon
15
1 / 5 / 1
8,229
686
5,181
7,704
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
6
6
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
L
Ne Zha
 
Ne Zha
1
5
2
0.4
W
Ishtar
CCComatose
Ishtar
1
2
3
1.25
L
Hachiman
Corzoma
Hachiman
0
0
0
0
W
Danzaburou
Fanterion
Danzaburou
2
0
5
4.5
W
Hun Batz
MaskedRomeo
Hun Batz
7
1
1
7.5
W
Bacchus
RDWeinus
Bacchus
1
0
5
3.5
W
Janus
Saarz
Janus
1
3
5
1.17
L
3
1
0
3
L
Poseidon
theychester
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
34,682
46,877
Taken
37,125
23,452
Mitigated
21,707
10,802
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,960
1,893
0
1,798
5,902
3,023
87
1,253
4,649
0
30,856
L
Ne Zha
 
Ne Zha
8,980
601
0
361
13,846
11,915
0
2,593
11,071
0
21,282
W
Ishtar
CCComatose
Ishtar
3,814
2,820
0
3,742
10,341
3,726
1,095
1,903
8,366
0
35,582
L
Hachiman
Corzoma
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Fanterion
Danzaburou
5,545
1,750
0
2,741
7,258
3,119
1,115
2,316
4,830
0
36,805
W
Hun Batz
MaskedRomeo
Hun Batz
15,124
2,306
0
992
13,335
4,904
0
4,819
8,195
0
32,860
W
Bacchus
RDWeinus
Bacchus
3,908
561
179
1,443
6,601
8,771
399
3,024
3,241
15,518
0
W
Janus
Saarz
Janus
3,653
93
0
1,705
9,342
2,932
0
3,793
5,376
17,481
0
L
11,561
280
314
1,569
9,673
4,142
603
1,509
8,058
54,722
0
L
Poseidon
theychester
Poseidon
5,181
499
0
650
7,704
2,627
260
1,786
5,786
16,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
39,223
266
Minions Killed
234
0
Camps Cleared
0
1,241,293
Distance Traveled
1,001,786
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,642
720
63
5
0
247,525
0
L
Ne Zha
7,690
641
24
2
0
248,926
0
W
Ishtar
8,762
730
77
6
0
229,881
0
L
Hachiman
5,222
435
0
0
0
0
0
W
Danzaburou
9,080
757
80
7
0
243,446
0
W
Hun Batz
9,401
783
27
2
0
273,663
2
W
Bacchus
8,802
734
28
2
0
257,235
0
W
Janus
8,337
695
54
5
0
237,068
0
L
Ra
9,440
787
112
9
0
283,053
5
L
Poseidon
8,229
686
35
3
0
222,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role